Sie Wai Chew

According to our database1, Sie Wai Chew authored at least 14 papers between 2015 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Enhancing Critical Thinking Skills of Elementary School Students through Collaborative Learning.
Proceedings of the 20th IEEE International Conference on Advanced Learning Technologies, 2020

2019
Using Socratic Questioning Strategy to Enhance Critical Thinking Skill of Elementary School Students.
Proceedings of the 19th IEEE International Conference on Advanced Learning Technologies, 2019

Designing a 3D Board Game on Human Internal Organs for Elementary Students.
Proceedings of the Data Analytics Approaches in Educational Games and Gamification Systems, 2019

Designing Learning Activities Using Different Augmented Reality Applications for Different Learning Subjects for Elementary Students.
Proceedings of the Learning in a Digital World, 2019

2018
A Vocal Approach in Measuring Critical Thinking Skill in Elementary School Students.
Proceedings of the Proceeding of the 26th International Conference on Computers in Education, 2018

The Effect of Learning English Idioms Using Scaffolding Strategy Through Situated Learning Supported by Augmented Reality.
Proceedings of the 18th IEEE International Conference on Advanced Learning Technologies, 2018

2017
Collaborative Learning in Elementary Science Supported by Learning by Inquiry and Augmented Reality.
Proceedings of the Proceeding of the 25th International Conference on Computers in Education, 2017

Cultivating Interest in History and Culture using Augmented Reality for Elementary Students.
Proceedings of the Proceeding of the 25th International Conference on Computers in Education, 2017

A Vocal Assessment Approach to Measure Elementary School Students' Critical Thinking Skills.
Proceedings of the 17th IEEE International Conference on Advanced Learning Technologies, 2017

2016
Evolution Is not enough: Revolutionizing Current Learning Environments to Smart Learning Environments.
Int. J. Artif. Intell. Educ., 2016

Gesture-Based Learning for Preschooler: A Case Study of Teaching English Alphabet and Body Parts Vocabulary.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

Exploring the Difference in Brain Activities under Three Distinct Tasks: Listening to Music, Gaming, and Learning.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

Yet Another Objective Approach for Measuring Cognitive Load Using EEG-Based Workload.
Proceedings of the 16th IEEE International Conference on Advanced Learning Technologies, 2016

2015
The Potential of Embodiment-based Learning Environments on Basic Music Accomplishment.
Proceedings of the Proceeding of the 23rd International Conference on Computers in Education, 2015


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