Steffi Hußlein

According to our database1, Steffi Hußlein authored at least 16 papers between 2007 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2022
Effects and Combination of Tailored Browser-Based and Mobile Cognitive Software Training.
Proceedings of the MultiMedia Modeling - 28th International Conference, 2022

2021
Effects and Ways of Tailored Gamification in Software-Based Training in Cognitive Rehabilitation.
Proceedings of the 29th ACM Conference on User Modeling, Adaptation and Personalization, 2021

Potentials of a web-based gamification guidance for knowledge transfer between research and industry.
Proceedings of the CHI PLAY '21: The Annual Symposium on Computer-Human Interaction in Play, 2021

2020
Positive Design for Children with Atopic Dermatitis - Enhanced Problem-Solving and Possibility-Driven Approach in the Context of Chronic Disease.
Multimodal Technol. Interact., 2020

Evaluating Character Embodiment and Trust Towards AI Based on a Sleep Companion.
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020

Lean-Interaction: passive image manipulation in concurrent multitasking.
Proceedings of the 45th Graphics Interface Conference 2020, 2020

2019
An AR Sandbox as a Collaborative Multiplayer Rehabilitation Tool for Children with ADHD.
Proceedings of the Mensch und Computer 2019, 2019

Non-player character as a companion in cognitive rehabilitation for adults - Characteristics and representation.
Proceedings of the 3rd International GamiFIN Conference, Levi, Finland, April 8-10, 2019., 2019

Effects of interactive storytelling and quests in cognitive rehabilitation for adults.
Proceedings of the 3rd International GamiFIN Conference, Levi, Finland, April 8-10, 2019., 2019

2015
Comparing Pictorial and Tangible Notations of Force Image Schemas.
Proceedings of the Ninth International Conference on Tangible, 2015

"Da haste den Salat" - Lokale Vernetzung gegen Lebensmittelverschwendung.
Proceedings of the Mensch und Computer 2015, 2015

2014
inDAgo-Helfer-App.
i-com, 2014

2009
What wii can do. Mobile Adaptive Interfaces Based on Movements.
Proceedings of the Mensch & Computer 2009: Grenzenlos frei!?, 2009

2008
Design for intuitive use: beyond usability.
Proceedings of the Extended Abstracts Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Intuitive Benutzung als Ziel in der Produktentwicklung.
Proceedings of the Berichtband des fünften Workshops des German Chapters der Usability Professionals Association e.V., 2007

Intuitive Use of User Interfaces: Defining a Vague Concept.
Proceedings of the Engineering Psychology and Cognitive Ergonomics, 2007


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