Stylianos Asteriadis

Orcid: 0000-0002-4298-6870

According to our database1, Stylianos Asteriadis authored at least 73 papers between 2006 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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On csauthors.net:

Bibliography

2024
Unsupervised Interpretable Basis Extraction for Concept-Based Visual Explanations.
IEEE Trans. Artif. Intell., April, 2024

2023
Joint modelling of audio-visual cues using attention mechanisms for emotion recognition.
Multim. Tools Appl., March, 2023

Frequency-Domain-Based Structure Losses for CycleGAN-Based Cone-Beam Computed Tomography Translation.
Sensors, February, 2023

Explaining, Analyzing, and Probing Representations of Self-Supervised Learning Models for Sensor-based Human Activity Recognition.
Proceedings of the IEEE International Joint Conference on Biometrics, 2023

2022
Dynamic Temperature Scaling in Contrastive Self-Supervised Learning for Sensor-Based Human Activity Recognition.
IEEE Trans. Biom. Behav. Identity Sci., 2022

Modelling Behaviours of People Living with Neurodegenerative Conditions.
Proceedings of the PETRA '22: The 15th International Conference on PErvasive Technologies Related to Assistive Environments, Corfu, Greece, 29 June 2022, 2022

Contrastive Learning with Cross-Modal Knowledge Mining for Multimodal Human Activity Recognition.
Proceedings of the International Joint Conference on Neural Networks, 2022

Temporal Feature Alignment in Contrastive Self-Supervised Learning for Human Activity Recognition.
Proceedings of the IEEE International Joint Conference on Biometrics, 2022

2021
From IR Images to Point Clouds to Pose: Point Cloud-Based AR Glasses Pose Estimation.
J. Imaging, 2021

Dementia Wandering Recognition using Classical Machine Learning and Deep Learning Techniques with Skeletal Trajectories.
Proceedings of the PETRA '21: The 14th PErvasive Technologies Related to Assistive Environments Conference, Virtual Event, Greece, 29 June, 2021

Deep Triplet Networks with Attention for Sensor-based Human Activity Recognition.
Proceedings of the 19th IEEE International Conference on Pervasive Computing and Communications, 2021

Contrastive Self-supervised Learning for Sensor-based Human Activity Recognition.
Proceedings of the International IEEE Joint Conference on Biometrics, 2021

Skeleton-Based Explainable Bodily Expressed Emotion Recognition Through Graph Convolutional Networks.
Proceedings of the 16th IEEE International Conference on Automatic Face and Gesture Recognition, 2021

Temporal conditional Wasserstein GANs for audio-visual affect-related ties.
Proceedings of the 2021 9th International Conference on Affective Computing and Intelligent Interaction, 2021

2020
Being the Center of Attention: A Person-Context CNN Framework for Personality Recognition.
ACM Trans. Interact. Intell. Syst., 2020

A hierarchical autoencoder learning model for path prediction and abnormality detection.
Pattern Recognit. Lett., 2020

Audio-visual domain adaptation using conditional semi-supervised Generative Adversarial Networks.
Neurocomputing, 2020

Metric Learning-Based Multimodal Audio-Visual Emotion Recognition.
IEEE Multim., 2020

e<sup>3</sup>3Learning: A Dataset for Affect-Driven Adaptation of Computer-Based Learning.
IEEE Multim., 2020

Multimodal Attention-Mechanism For Temporal Emotion Recognition.
Proceedings of the IEEE International Conference on Image Processing, 2020

Audio-Based Emotion Recognition Enhancement Through Progressive Gans.
Proceedings of the IEEE International Conference on Image Processing, 2020

Temporal Triplet Mining for Personality Recognition.
Proceedings of the 15th IEEE International Conference on Automatic Face and Gesture Recognition, 2020

Towards Approximating Personality Cues Through Simple Daily Activities.
Proceedings of the Advanced Concepts for Intelligent Vision Systems, 2020

2019
Exploiting sensing devices availability in AR/VR deployments to foster engagement.
Virtual Real., 2019

An overview of Affective Models and ICT in Education.
Proceedings of the 10th International Conference on Information, 2019

Bridging face and sound modalities through domain adaptation metric learning.
Proceedings of the 27th European Symposium on Artificial Neural Networks, 2019

Synthesizing Personality-Dependent Body Postures Using Generative Adversarial Networks.
Proceedings of the 31st Benelux Conference on Artificial Intelligence (BNAIC 2019) and the 28th Belgian Dutch Conference on Machine Learning (Benelearn 2019), 2019

Multimodal and Temporal Perception of Audio-visual Cues for Emotion Recognition.
Proceedings of the 8th International Conference on Affective Computing and Intelligent Interaction, 2019

2018
Behavior Analysis through Multimodal Sensing for Care of Parkinson's and Alzheimer's Patients.
IEEE Multim., 2018

A Novel Approach for Movement Evolution Tracking in Parkinson's Disease using Data Analysis and Fuzzy Logic.
Proceedings of the 11th PErvasive Technologies Related to Assistive Environments Conference, 2018

Towards Affect Recognition through Interactions with Learning Materials.
Proceedings of the 17th IEEE International Conference on Machine Learning and Applications, 2018

Behavior and Personality Analysis in a Nonsocial Context Dataset.
Proceedings of the 2018 IEEE Conference on Computer Vision and Pattern Recognition Workshops, 2018

Exploiting IoT Technologies for Personalized Learning.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018

Adaptive Learning Based on Affect Sensing.
Proceedings of the Artificial Intelligence in Education - 19th International Conference, 2018

2017
Landmark-based multimodal human action recognition.
Multim. Tools Appl., 2017

Unsupervised Discovery of Normal and Abnormal Activity Patterns in Indoor and Outdoor Environments.
Proceedings of the 12th International Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2017) - Volume 5: VISAPP, Porto, Portugal, February 27, 2017

High-performance and lightweight real-time deep face emotion recognition.
Proceedings of the 12th International Workshop on Semantic and Social Media Adaptation and Personalization, 2017

Personalized, Affect and Performance-driven Computer-based Learning.
Proceedings of the CSEDU 2017, 2017

Prediction of learning space occupation through WLAN access point data using Kalman filter and gradient boosting regression.
Proceedings of the 14th IEEE International Conference on Advanced Video and Signal Based Surveillance, 2017

Multimodal monitoring of Parkinson's and Alzheimer's patients using the ICT4LIFE platform.
Proceedings of the 14th IEEE International Conference on Advanced Video and Signal Based Surveillance, 2017

ICT Services for Life Improvement for the Elderly.
Proceedings of the Harnessing the Power of Technology to Improve Lives, 2017

2016
Associating gesture expressivity with affective representations.
Eng. Appl. Artif. Intell., 2016

2015
Skeleton-based human action recognition using basis vectors.
Proceedings of the 8th ACM International Conference on PErvasive Technologies Related to Assistive Environments, 2015

The platformer experience dataset.
Proceedings of the 2015 International Conference on Affective Computing and Intelligent Interaction, 2015

2014
Non-manual cues in automatic sign language recognition.
Pers. Ubiquitous Comput., 2014

Visual Focus of Attention in Non-calibrated Environments using Gaze Estimation.
Int. J. Comput. Vis., 2014

On human Time-Varying Mesh compression exploiting activity-related characteristics.
Proceedings of the IEEE International Conference on Acoustics, 2014

3DLive: A multi-modal sensing platform allowing tele-immersive sports applications.
Proceedings of the 22nd European Signal Processing Conference, 2014

A Design and Evaluation Framework for a Tele-Immersive Mixed Reality Platform.
Proceedings of the Augmented and Virtual Reality - First International Conference, 2014

2013
Fusing Visual and Behavioral Cues for Modeling User Experience in Games.
IEEE Trans. Cybern., 2013

Estimating human motion from multiple Kinect sensors.
Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications, 2013

A dataset of Kinect-based 3D scans.
Proceedings of the 11th IVMSP Workshop: 3D Image/Video Technologies and Applications, 2013

2012
Towards Detecting Clusters of Players using Visual and Gameplay Behavioral Cues.
Proceedings of the Fourth International Conference on Games and Virtual Worlds for Serious Applications, 2012

Does your profile say it all? Using demographics to predict expressive head movement during gameplay.
Proceedings of the Workshop and Poster Proceedings of the 20th Conference on User Modeling, 2012

Natural Interaction Multimodal Analysis: Expressivity Analysis towards Adaptive and Personalized Interfaces.
Proceedings of the Seventh International Workshop on Semantic and Social Media Adaptation and Personalization, 2012

2011
The Importance of Eye Gaze and Head Pose to Estimating Levels of Attention.
Proceedings of the Third International Conference on Games and Virtual Worlds for Serious Applications, 2011

Detecting human behavior emotional cues in Natural Interaction.
Proceedings of the 17th International Conference on Digital Signal Processing, 2011

Robust validation of Visual Focus of Attention using adaptive fusion of head and eye gaze patterns.
Proceedings of the IEEE International Conference on Computer Vision Workshops, 2011

A Game-Based Corpus for Analysing the Interplay between Game Context and Player Experience.
Proceedings of the Affective Computing and Intelligent Interaction, 2011

2010
Investigating shared attention with a virtual agent using a gaze-based interface.
J. Multimodal User Interfaces, 2010

User modeling via gesture and head pose expressivity features.
Proceedings of the 5th International Workshop on Semantic Media Adaptation and Personalization, 2010

Face tracking and head pose estimation using convolutional neural networks.
Proceedings of the ACM / SSPNET 2nd International Symposium on Facial Analysis and Animation, 2010

2009
Facial feature detection using distance vector fields.
Pattern Recognit., 2009

Estimation of behavioral user state based on eye gaze and head pose - application in an e-learning environment.
Multim. Tools Appl., 2009

Modelling user attention for human-agent interaction.
Proceedings of the 10th Workshop on Image Analysis for Multimedia Interactive Services, 2009

A natural head pose and eye gaze dataset.
Proceedings of the International Workshop on Affective-Aware Virtual Agents and Social Robots, 2009

Feature Extraction and Selection for Inferring User Engagement in an HCI Environment.
Proceedings of the Human-Computer Interaction. New Trends, 13th International Conference, 2009

2008
A Neuro-fuzzy Approach to User Attention Recognition.
Proceedings of the Artificial Neural Networks, 2008

A non-intrusive method for user focus of attention estimation in front of a computer monitor.
Proceedings of the 8th IEEE International Conference on Automatic Face and Gesture Recognition (FG 2008), 2008

2007
Detection of facial characteristics based on edge information.
Proceedings of the VISAPP 2007: Proceedings of the Second International Conference on Computer Vision Theory and Applications, Barcelona, Spain, March 8-11, 2007, 2007

Non-Verbal Feedback on User Interest Based on Gaze Direction and Head Pose.
Proceedings of the Second International Workshop on Semantic Media Adaptation and Personalization, 2007

Multimodal emotion recognition from expressive faces, body gestures and speech.
Proceedings of the Artificial Intelligence and Innovations 2007: from Theory to Applications, 2007

2006
A novel eye detection algorithm utilizing edge-related geometrical information.
Proceedings of the 14th European Signal Processing Conference, 2006


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