Sushil J. Louis

Affiliations:
  • University of Nevada, Reno, Department of Computer Science and Engineering


According to our database1, Sushil J. Louis authored at least 141 papers between 1991 and 2023.

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Bibliography

2023
Maritime Dynamic Resource Allocation and Risk Minimization Using Visual Analytics and Elitist Multi-Objective Optimization.
Proceedings of the 20th International Conference on Informatics in Control, 2023

2022
Transfer Learning-based Hybrid Approach for Bayesian Network Structure Learning.
Int. J. Artif. Intell. Tools, 2022

Automatic Parameter Optimization Using Genetic Algorithm in Deep Reinforcement Learning for Robotic Manipulation Tasks.
CoRR, 2022

GA-DRL: Genetic Algorithm-Based Function Optimizer in Deep Reinforcement Learning for Robotic Manipulation Tasks.
CoRR, 2022

A Meta Heuristic Genetic Algorithm for Multi-Depot Routing in Autonomous Bridge Inspection.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2022

GA+DDPG+HER: Genetic Algorithm-Based Function Optimizer in Deep Reinforcement Learning for Robotic Manipulation Tasks.
Proceedings of the Sixth IEEE International Conference on Robotic Computing, 2022

Routing for bridge inspecting robots using a metaheuristic genetic algorithm.
Proceedings of the GECCO '22: Genetic and Evolutionary Computation Conference, Companion Volume, Boston, Massachusetts, USA, July 9, 2022

NetDefense: A Tower Defense Cybersecurity Game for Middle and High School Students.
Proceedings of the IEEE Frontiers in Education Conference, 2022

2021
VORRT-COLREGs: A Hybrid Velocity Obstacles and RRT Based COLREGs-Compliant Path Planner for Autonomous Surface Vessels.
CoRR, 2021

Multi-objective evolutionary algorithms for distributed tactical control of heterogeneous agents.
Proceedings of the GECCO '21: Genetic and Evolutionary Computation Conference, 2021

Evolving potential field parameters for deploying UAV-based two-hop wireless mesh networks.
Proceedings of the GECCO '21: Genetic and Evolutionary Computation Conference, 2021

Multi Objective UAV Network Deployment for Dynamic Fire Coverage.
Proceedings of the IEEE Congress on Evolutionary Computation, 2021

2020
Optimal Sizing and Siting of Multi-purpose Utility-scale Shared Energy Storage Systems.
CoRR, 2020

GPU Acceleration of Sparse Neural Networks.
CoRR, 2020

Bayesian Network Structure Learning Using Case-Injected Genetic Algorithms.
Proceedings of the 32nd IEEE International Conference on Tools with Artificial Intelligence, 2020

A Spanning Tree-based Genetic Algorithm for Distribution Network Reconfiguration.
Proceedings of the IEEE Industry Applications Society Annual Meeting, 2020

Real-time genetic optimization of large file transfers.
Proceedings of the GECCO '20: Genetic and Evolutionary Computation Conference, 2020

A first step toward incremental evolution of convolutional neural networks.
Proceedings of the GECCO '20: Genetic and Evolutionary Computation Conference, 2020

Evolving Dynamically Reconfiguring UAV-hosted Mesh Networks.
Proceedings of the IEEE Congress on Evolutionary Computation, 2020

2019
Lidar-Monocular Visual Odometry with Genetic Algorithm for Parameter Optimization.
Proceedings of the Advances in Visual Computing, 2019

Deep Reinforcement Learning Using Genetic Algorithm for Parameter Optimization.
Proceedings of the 3rd IEEE International Conference on Robotic Computing, 2019

Towards a Hybrid Approach for Evolving Bayesian Networks Using Genetic Algorithms.
Proceedings of the 31st IEEE International Conference on Tools with Artificial Intelligence, 2019

A genetic algorithm for multi-robot routing in automated bridge inspection.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2019

Multiobjective multi unit-type neuroevolution for micro in RTS games.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2019

MGKA: A genetic algorithm-based clustering technique for genomic data.
Proceedings of the IEEE Congress on Evolutionary Computation, 2019

Comparing Three Approaches to Micro in RTS Games.
Proceedings of the IEEE Congress on Evolutionary Computation, 2019

Multi-objective cooperative co-evolution of micro for RTS games.
Proceedings of the IEEE Congress on Evolutionary Computation, 2019

2018
Co-evolving Real-Time Strategy Game Micro.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2018

Real-time strategy game micro for tactical training simulations.
Proceedings of the Genetic and Evolutionary Computation Conference Companion, 2018

Neuroevolution for RTS Micro.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018

Evolutionary Multi-objective Optimization of Real-Time Strategy Micro.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018

Multi-Objective Evolution for 3D RTS Micro.
Proceedings of the 2018 IEEE Congress on Evolutionary Computation, 2018

A Genetic Algorithm for Convolutional Network Structure Optimization for Concrete Crack Detection.
Proceedings of the 2018 IEEE Congress on Evolutionary Computation, 2018

2017
Using patterns of firing neurons in spiking neural networks for learning and early recognition of spatio-temporal patterns.
Neural Comput. Appl., 2017

Collaborative Evolution of 3D Models.
CoRR, 2017

Development of a Swarm UAV Simulator Integrating Realistic Motion Control Models For Disaster Operations.
CoRR, 2017

Procedural maze level generation with evolutionary cellular automata.
Proceedings of the 2017 IEEE Symposium Series on Computational Intelligence, 2017

Evolving sharing strategies in cybersecurity information exchange framework.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

Procedural level design using an interactive cellular automata genetic algorithm.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

Parameter estimation of nonlinear nitrate prediction model using genetic algorithm.
Proceedings of the 2017 IEEE Congress on Evolutionary Computation, 2017

Evolving side-channel resistant reconfigurable hardware for elliptic curve cryptography.
Proceedings of the 2017 IEEE Congress on Evolutionary Computation, 2017

Increasing physics realism when evolving micro behaviors for 3D RTS games.
Proceedings of the 2017 IEEE Congress on Evolutionary Computation, 2017

A modified steady state genetic algorithm suitable for fast pipelined hardware.
Proceedings of the 2017 IEEE Congress on Evolutionary Computation, 2017

Operating system fingerprinting via automated network traffic analysis.
Proceedings of the 2017 IEEE Congress on Evolutionary Computation, 2017

2016
Evolving Effective Microbehaviors in Real-Time Strategy Games.
IEEE Trans. Comput. Intell. AI Games, 2016

Coevolving Robust Build-Order Iterative Lists for Real-Time Strategy Games.
IEEE Trans. Comput. Intell. AI Games, 2016

Comparing Two Representations for Evolving Micro in 3D RTS Games.
Proceedings of the 28th IEEE International Conference on Tools with Artificial Intelligence, 2016

Evolving micro for 3D Real-Time Strategy games.
Proceedings of the IEEE Conference on Computational Intelligence and Games, 2016

2015
Genetic feature selection for gait recognition.
J. Electronic Imaging, 2015

Intent Recognition in a Simulated Maritime Multi-agent Domain.
Proceedings of the Machine Learning, Optimization, and Big Data, 2015

Face recognition in unconstrained environments.
Proceedings of the 2015 International Joint Conference on Neural Networks, 2015

Forecasting the weather of Nevada: A deep learning approach.
Proceedings of the 2015 International Joint Conference on Neural Networks, 2015

Evolving defensive strategies against iterated induction attacks in cognitive radio networks.
Proceedings of the IEEE Congress on Evolutionary Computation, 2015

2014
Improving Human Gait Recognition Using Feature Selection.
Proceedings of the Advances in Visual Computing - 10th International Symposium, 2014

Evolving effective micro behaviors in RTS game.
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014

Learning robust build-orders from previous opponents with coevolution.
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014

2013
Comparing coevolution, genetic algorithms, and hill-climbers for finding real-time strategy game plans.
Proceedings of the Genetic and Evolutionary Computation Conference, 2013

Evolving team tactics using potential fields.
Proceedings of the 2013 IEEE Symposium on Computational Intelligence for Security and Defense Applications, 2013

Comparing heuristic search methods for finding effective real-time strategy game plans.
Proceedings of the 2013 IEEE Symposium on Computational Intelligence for Security and Defense Applications, 2013

Using CIGAR for finding effective group behaviors in RTS game.
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013

Finding robust strategies to defeat specific opponents using case-injected coevolution.
Proceedings of the 2013 IEEE Conference on Computational Inteligence in Games (CIG), 2013

Comparing heuristic search methods for finding effective group behaviors in RTS game.
Proceedings of the IEEE Congress on Evolutionary Computation, 2013

Robustness of coevolved strategies in a real-time strategy game.
Proceedings of the IEEE Congress on Evolutionary Computation, 2013

2012
Improving Gender Recognition Using Genetic Algorithms.
Proceedings of the Simulated Evolution and Learning - 9th International Conference, 2012

Multi-level formation roadmaps for collision-free dynamic shape changes with non-holonomic teams.
Proceedings of the IEEE International Conference on Robotics and Automation, 2012

3-D modeling using collaborative evolution.
Proceedings of the Genetic and Evolutionary Computation Conference, 2012

2011
A Computational Model of Collaborative Creativity: A Meta-Design Approach.
Int. J. Knowl. Syst. Sci., 2011

General dynamic formations for non-holonomic systems along planar curvilinear coordinates.
Proceedings of the IEEE International Conference on Robotics and Automation, 2011

Friend recommendations in social networks using genetic algorithms and network topology.
Proceedings of the IEEE Congress on Evolutionary Computation, 2011

2010
XCS for Personalizing Desktop Interfaces.
IEEE Trans. Evol. Comput., 2010

Simulating Formations of Non-holonomic Systems with Control Limits along Curvilinear Coordinates.
Proceedings of the Motion in Games - Third International Conference, 2010

Coevolving influence maps for spatial team tactics in a RTS game.
Proceedings of the Genetic and Evolutionary Computation Conference, 2010

Using co-evolved RTS opponents to teach spatial tactics.
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010

Coevolving team tactics for a real-time strategy game.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

2009
Document Design with Interactive Evolution.
Proceedings of the New Directions in Intelligent Interactive Multimedia Systems and Services, 2009

Evolving coordinated spatial tactics for autonomous entities using influence maps.
Proceedings of the 2009 IEEE Symposium on Computational Intelligence and Games, 2009

Towards creative design using collaborative interactive genetic algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2009

2008
IGAP: interactive genetic algorithm peer to peer.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

Using coevolution to understand and validate game balance in continuous games.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

Neuro-evolving maintain-station behavior for realistically simulated boats.
Proceedings of the IEEE Congress on Evolutionary Computation, 2008

2007
A Training Simulation System with Realistic Autonomous Ship Control.
Comput. Intell., 2007

User-context for adaptive user interfaces.
Proceedings of the 12th International Conference on Intelligent User Interfaces, 2007

A Genetic Approach to Training Support Vector Data Descriptors for Background Modeling in Video Data.
Proceedings of the Advances in Visual Computing, Third International Symposium, 2007

Sycophant: An API for Research in Context-Aware User Interfaces.
Proceedings of the Second International Conference on Software Engineering Advances (ICSEA 2007), 2007

Software Environment for Research on Evolving User Interface Designs.
Proceedings of the Second International Conference on Software Engineering Advances (ICSEA 2007), 2007

XCS for adaptive user-interfaces.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Interactive evolution of XUL user interfaces.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

A Genetic Algorithm Implementation of the Fuzzy Least Trimmed Squares Clustering.
Proceedings of the FUZZ-IEEE 2007, 2007

Co-Evolving Influence Map Tree Based Strategy Game Players.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, 2007

Using a Genetic Algorithm to Explore A*-like Pathfinding Algorithms.
Proceedings of the 2007 IEEE Symposium on Computational Intelligence and Games, 2007

Human guided evolution of XUL user interfaces.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

The effect of selection on the development of mutational robustness.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007

Interactive Genetic Algorithms for User Interface Design.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007

A recursive clustering methodology using a genetic algorithm.
Proceedings of the IEEE Congress on Evolutionary Computation, 2007

2006
A Behavior-Based Architecture for Realistic Autonomous Ship Control.
Proceedings of the 2006 IEEE Symposium on Computational Intelligence and Games (CIG06), 2006

Towards the Co-Evolution of Influence Map Tree Based Strategy Game Players.
Proceedings of the 2006 IEEE Symposium on Computational Intelligence and Games (CIG06), 2006

2005
Playing to learn: case-injected genetic algorithms for learning to play computer games.
IEEE Trans. Evol. Comput., 2005

Genetic learning for combinational logic design.
Soft Comput., 2005

Guest Editorial.
Soft Comput., 2005

Better Personalization Using Learning Classifier Systems.
Proceedings of the 2nd Indian International Conference on Artificial Intelligence, 2005

Robot learning by demonstration using forward models of schema-based behaviors.
Proceedings of the ICINCO 2005, 2005

Combining Case-Based Memory with Genetic Algorithm Search for Competent Game AI.
Proceedings of the 6th International Conference on Case-Based Reasoning, 2005

A scalable parallel genetic algorithm for x-ray spectroscopic analysis.
Proceedings of the Genetic and Evolutionary Computation Conference, 2005

Predicting mining activity with parallel genetic algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference, 2005

Case-Injection Improves Response Time for a Real-Time Strategy Game.
Proceedings of the 2005 IEEE Symposium on Computational Intelligence and Games (CIG05), 2005

Learning classifier systems for user context learning.
Proceedings of the IEEE Congress on Evolutionary Computation, 2005

Finding attack strategies for predator swarms using genetic algorithms.
Proceedings of the IEEE Congress on Evolutionary Computation, 2005

2004
Learning with case-injected genetic algorithms.
IEEE Trans. Evol. Comput., 2004

Context Learning Can Improve User Interaction.
Proceedings of the 2004 IEEE International Conference on Information Reuse and Integration, 2004

Trap Avoidance in Strategic Computer Game Playing with Case Injected Genetic Algorithms.
Proceedings of the Genetic and Evolutionary Computation, 2004

An Evolutionary Autonomous Agent with Visual Cortex and Recurrent Spiking Columnar Neural Network.
Proceedings of the Genetic and Evolutionary Computation, 2004

Learning to play like a human: case injected genetic algorithms for strategic computer gaming.
Proceedings of the IEEE Congress on Evolutionary Computation, 2004

Using a genetic algorithm to tune first-person shooter bots.
Proceedings of the IEEE Congress on Evolutionary Computation, 2004

2003
A Case Study in Object Oriented Modeling, Arhchitecting, and Designing an Enterprise Monitoring Application.
Proceedings of the International Conference on Software Engineering Research and Practice, 2003

Genetic Algorithm Calibration of Probabilistic Cellular Automata for Modeling Mining Permit Activity.
Proceedings of the 15th IEEE International Conference on Tools with Artificial Intelligence (ICTAI 2003), 2003

Taming a Flood with a T-CUP - Designing Flood-Control Structures with a Genetic Algorithm.
Proceedings of the Genetic and Evolutionary Computation, 2003

Learning for Evolutionary Design.
Proceedings of the 5th NASA / DoD Workshop on Evolvable Hardware (EH 2003), 2003

Genetic learning from experience.
Proceedings of the IEEE Congress on Evolutionary Computation, 2003

Use of case injection to bias genetic algorithm solutions of similar problems.
Proceedings of the IEEE Congress on Evolutionary Computation, 2003

2002
Genetic object recognition using combinations of views.
IEEE Trans. Evol. Comput., 2002

Genetic Feature Subset Selection for Gender Classification: A Comparison Study.
Proceedings of the 6th IEEE Workshop on Applications of Computer Vision (WACV 2002), 2002

Strike Force Asset Allocation using Genetic Search.
Proceedings of the International Conference on Artificial Intelligence, 2002

Evolution of Complex Behavior Controllers using Genetic Algorithms.
Proceedings of the International Conference on Artificial Intelligence, 2002

Parallel implementation of niched Pareto genetic algorithm code for X-ray plasma spectroscopy.
Proceedings of the 2002 Congress on Evolutionary Computation, 2002

2000
Case Injected Genetic Algorithms for Traveling Salesman Problems.
Inf. Sci., 2000

Multi-criteria search and optimization: an application to X-ray plasma spectroscopy.
Proceedings of the 2000 Congress on Evolutionary Computation, 2000

1999
Robust stability analysis of discrete-time systems using genetic algorithms.
IEEE Trans. Syst. Man Cybern. Part A, 1999

Plasma X-ray Spectra Analysis Using Genetic Algorithms.
Proceedings of the Genetic and Evolutionary Computation Conference (GECCO 1999), 1999

Robustness of Case-Initialized Genetic Algorithms.
Proceedings of the Twelfth International Florida Artificial Intelligence Research Society Conference, 1999

Multiple vehicle routing with time windows using genetic algorithms.
Proceedings of the 1999 Congress on Evolutionary Computation, 1999

Seismic velocity inversion with genetic algorithms.
Proceedings of the 1999 Congress on Evolutionary Computation, 1999

1998
An Empirical Comparison of Randomized Algorithms for Large Join Query Optimization.
Proceedings of the Eleventh International Florida Artificial Intelligence Research Society Conference, 1998

Genetic Search for Object Identification.
Proceedings of the Evolutionary Programming VII, 7th International Conference, 1998

1997
Working from blueprints: evolutionary learning for design.
Artif. Intell. Eng., 1997

Solving Similar Problems Using Genetic Algorithms and Case-Based Memory.
Proceedings of the 7th International Conference on Genetic Algorithms, 1997

Combining Control Strategies Using Genetic Algorithms with Memory.
Proceedings of the Evolutionary Programming VI, 6th International Conference, 1997

1994
Evolutionary learning of novel grammars for design improvement.
Artif. Intell. Eng. Des. Anal. Manuf., 1994

1993
Case-based reasoning assisted explanation of genetic algorithm results.
J. Exp. Theor. Artif. Intell., 1993

Pareto OptimalityGA-Easiness and Deception (Extended Abstract).
Proceedings of the 5th International Conference on Genetic Algorithms, 1993

1992
Syntactic Analysis of Convergence in Genetic Algorithms.
Proceedings of the Second Workshop on Foundations of Genetic Algorithms. Vail, 1992

1991
Designer Genetic Algorithms: Genetic Algorithms in Structure Design.
Proceedings of the 4th International Conference on Genetic Algorithms, 1991


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