Thomas Lopez

According to our database1, Thomas Lopez authored at least 14 papers between 2011 and 2019.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
Automatic Generation and Stylization of 3D Facial Rigs.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2018
HFX studio: haptic editor for full-body immersive experiences.
Proceedings of the 24th ACM Symposium on Virtual Reality Software and Technology, 2018

2017
A playback tool for reviewing VR experiences.
Proceedings of the 23rd ACM Symposium on Virtual Reality Software and Technology, 2017

Sirocco.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2017

Enabling embodiment and interaction in omnidirectional videos.
Proceedings of the 2017 IEEE International Conference on Multimedia and Expo, 2017

2014
Exchange of Avatars: Toward a Better Perception and Understanding.
IEEE Trans. Vis. Comput. Graph., 2014

Collaborative virtual training with physical and communicative autonomous agents.
Comput. Animat. Virtual Worlds, 2014

An interaction abstraction model for seamless avatar exchange in CVET.
Proceedings of the Second IEEE VR International Workshop on Collaborative Virtual Environments, 2014

CORVETTE: Collaborative environment for technical training and experiment.
Proceedings of the 2014 IEEE Virtual Reality, 2014

2013
The ghost in the shell paradigm for virtual agents and users in collaborative virtual environments for training.
Proceedings of the Virtual Reality International Conference - Laval Virtual, 2013

The Perceptive Puppet - Seamless Embodiment Exchange between Real and Virtual Humans in Virtual Environments for Training.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

2012
Planification de Chemin et adaptation de posture en environnement dynamique. (Path Planning and posture adaptation in Dynamic Environments).
PhD thesis, 2012

Space-time planning in changing environments : using dynamic objects for accessibility.
Comput. Animat. Virtual Worlds, 2012

2011
Space-Time Planning in Dynamic Environments with Unknown Evolution.
Proceedings of the Motion in Games - 4th International Conference, 2011


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