Toni Alatalo

Orcid: 0000-0001-6401-1110

According to our database1, Toni Alatalo authored at least 12 papers between 2001 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2019
A Qualitative Study on the Effects of Real-World Stimuli and Place Familiarity on Presence.
Proceedings of the 5th IEEE Workshop on Everyday Virtual Reality, 2019

2018
Virtual Library: Blending Mirror and Fantasy Layers into a VR Interface for a Public Library.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

2017
DRUMM: Dynamic viewing of large-scale 3D city models on the web.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

Two real-world case studies on 3D web applications for participatory urban planning.
Proceedings of the 22nd International Conference on 3D Web Technology, 2017

2016
Hybrid avatars: enabling co-presence in multiple realities.
Proceedings of the 21st International Conference on Web3D Technology, 2016

VirtualOulu: collaborative, immersive and extensible 3D city model on the web.
Proceedings of the 21st International Conference on Web3D Technology, 2016

Chasing Digital Shadows: Exploring Future Hybrid Cities through Anthropological Design Fiction.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

2013
Comparative API complexity analysis of two platforms for networked multiplayer games using a reference game.
Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, 2013

Gesture interaction for wall-sized touchscreen display.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

2011
An Entity-Component Model for Extensible Virtual Worlds.
IEEE Internet Comput., 2011

2003
Storm: using P2P to make the desktop part of the web.
Proceedings of the HYPERTEXT 2003, 2003

2001
Requirements for Web Engineering Methodologies.
Proceedings of the Information Modeling in the New Millennium, 2001


  Loading...