Matti Pouke

According to our database1, Matti Pouke authored at least 21 papers between 2011 and 2018.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2018
Characterizing 3D City Modeling Projects: Towards a Harmonized Interoperable System.
ISPRS Int. J. Geo-Information, 2018

Effects of Visual Realism and Moving Detail on Cybersickness.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

The gravity of thought: exploring positively surprising interactions.
Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2018

2017
DRUMM: Dynamic viewing of large-scale 3D city models on the web.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

City knights: Spatial realism and memorability of virtual game scenes in pervasive gameplay.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

Janitor run: Studying the effects of realistic mirror world like game scenes on game experience.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

Two real-world case studies on 3D web applications for participatory urban planning.
Proceedings of the 22nd International Conference on 3D Web Technology, 2017

Augmenting creative design thinking using networks of concepts.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Anarchy or Order on the Streets: Review Based Characterization of Location Based Mobile Games.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017

2016
Practical simulation of virtual crowds using points of interest.
Computers, Environment and Urban Systems, 2016

Hybrid avatars: enabling co-presence in multiple realities.
Proceedings of the 21st International Conference on Web3D Technology, 2016

VirtualOulu: collaborative, immersive and extensible 3D city model on the web.
Proceedings of the 21st International Conference on Web3D Technology, 2016

3D visualization of a public transportation system.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

2014
Evaluation Method for Safe Driving Skill Based on Driving Behavior Analysis and Situational Information at Intersections.
Proceedings of the Smart Mobile In-Vehicle Systems, Next Generation Advancements, 2014

2013
Using GPS Data to Control an Agent in a Realistic 3D Environment.
Proceedings of the Seventh International Conference on Next Generation Mobile Apps, 2013

Using 3D Virtual Environments to Monitor Elderly Patient Activity with Low Cost Sensors.
Proceedings of the Seventh International Conference on Next Generation Mobile Apps, 2013

User Experiences in ThrowIt: A Natural UI for Sharing Objects between Mobile Devices.
Proceedings of the Seventh International Conference on Next Generation Mobile Apps, 2013

Traffic Visualization - Applying Information Visualization Techniques to Enhance Traffic Planning.
Proceedings of the GRAPP & IVAPP 2013: Proceedings of the International Conference on Computer Graphics Theory and Applications and International Conference on Information Visualization Theory and Applications, 2013

2012
User interaction in smart ambient environment targeted for senior citizen.
Med. Biol. Engineering and Computing, 2012

Gaze tracking and non-touch gesture based interaction method for mobile 3D virtual spaces.
Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI '12, Melbourne, VIC, Australia - November 26, 2012

2011
Comparison of nearest neighbour and neural network based classifications of patient's activity.
Proceedings of the 5th International Conference on Pervasive Computing Technologies for Healthcare, 2011


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