Hannu Kukka

According to our database1, Hannu Kukka authored at least 47 papers between 2006 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2020
Embedding virtual environments into the physical world: memorability and co-presence in the context of pervasive location-based games.
Multim. Tools Appl., 2020

2018
UbiLibrary: Situated Large Public Display as Interactive Interface to Library Services.
Proceedings of the 22nd International Academic Mindtrek Conference, 2018

2017
Design, development, and usability evaluation of a system for adding and editing social media banners in the immersive street-level 3D virtual city.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

City knights: Spatial realism and memorability of virtual game scenes in pervasive gameplay.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

Hybrid campus art: bridging two realities through 3D art.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Creator-centric study of digital art exhibitions on interactive public displays.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Immersive Street-level Social Media in the 3D Virtual City: Anticipated User Experience and Conceptual Development.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Anarchy or Order on the Streets: Review Based Characterization of Location Based Mobile Games.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017

2016
Toward Meaningful Engagement with Pervasive Displays.
IEEE Pervasive Comput., 2016

People lining up to use a cool new gadget in the city? Surprise and variety in technology appropriation of multipurpose public displays.
IxD&A, 2016

Hybrid avatars: enabling co-presence in multiple realities.
Proceedings of the 21st International Conference on Web3D Technology, 2016

Emergent practice as a methodological lens for public displays in-the-wild.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

Campus knights: situated pervasive display as a window into pseudo-immersive game world.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

Soapbox: a situated platform for civic engagement.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Crowdsourcing Queue Estimations in Situ.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

Spontaneous Device Association Using Inaudible Audio Signatures.
Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016, 2016

Utilizing Audio Cues to Raise Awareness and Entice Interaction on Public Displays.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016

2015
Transdisciplinary approaches to urban computing.
Int. J. Hum. Comput. Stud., 2015

Touch OK to Continue: Error Messages and Affective Response on Interactive Public Displays.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015

Opportunistic at-glance information acquisition on interactive public displays.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

2014
Situated Engagement and Virtual Services in a Smart City.
Proceedings of the 7th IEEE International Conference on Service-Oriented Computing and Applications, 2014

What's in it for me: Exploring the Real-World Value Proposition of Pervasive Displays.
Proceedings of The International Symposium on Pervasive Displays, 2014

Urban computing in theory and practice: towards a transdisciplinary approach.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

SONDI: audio-based device discovery and pairing for smart environments.
Proceedings of the 8th Nordic Conference on Human-Computer Interaction: Fun, 2014

Winter is coming: introducing climate sensitive urban computing.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

2013
This is not classified: everyday information seeking and encountering in smart urban spaces.
Pers. Ubiquitous Comput., 2013

Multipurpose Public Displays: How Shortcut Menus Affect Usage.
IEEE Computer Graphics and Applications, 2013

Crowdsourcing on the spot: altruistic use of public displays, feasibility, performance, and behaviours.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

What makes you click: exploring visual signals to entice interaction on public displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Multipurpose Interactive Public Displays in the Wild: Three Years Later.
Computer, 2012

From School Food to Skate Parks in a Few Clicks: Using Public Displays to Bootstrap Civic Engagement of the Young.
Proceedings of the Pervasive Computing - 10th International Conference, 2012

2011
Declarative XML-based layout state encoding for managing screen real estate of interactive public displays.
Proceedings of the Ninth Annual IEEE International Conference on Pervasive Computing and Communications, 2011

Information to Go: Exploring In-Situ Information Pick-Up "In the Wild".
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

Leasing Service for Networks of Interactive Public Displays in Urban Spaces.
Proceedings of the Advances in Grid and Pervasive Computing - 6th International Conference, 2011

2010
Social Surroundings: Bridging the Virtual and Physical Divide.
IEEE Multim., 2010

Web-based framework for spatiotemporal screen real estate management of interactive public displays.
Proceedings of the 19th International Conference on World Wide Web, 2010

Supporting distributed private and public user interfaces in urban environments.
Proceedings of the Eleventh Workshop on Mobile Computing Systems and Applications, 2010

Open Urban Computing Testbed.
Proceedings of the Testbeds and Research Infrastructures. Development of Networks and Communities, 2010

Enhancing interactive public displays with social networking services.
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia, 2010

Lessons Learned from the Deployment and Maintenance of UBI-Hotspots.
Proceedings of the 4th International Conference on Multimedia and Ubiquitous Engineering, 2010

UBI-hotspots: sustainable ecosystem infrastructure for real world urban computing research and business.
Proceedings of the MEDES '10: International ACM Conference on Management of Emergent Digital EcoSystems, 2010

2009
UbiRockMachine: a multimodal music voting service for shared urban spaces.
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia, 2009

BlueInfo: Open Architecture for Deploying Web Services in WPAN Hotspots.
Proceedings of the IEEE International Conference on Web Services, 2009

Ubirockmachine: A community-driven music distribution and consumption system for shared urban spaces.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009

2008
panOULU Luotsi: a location based information mash-up with XML aggregator and WiFi positioning.
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia, 2008

Leveraging social networking services to encourage interaction in public spaces.
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia, 2008

2006
mobileDOK: culture in your pocket.
Proceedings of the 3rd international conference on Mobile technology, 2006


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