Xinyuan Huang

Orcid: 0009-0007-6303-6739

According to our database1, Xinyuan Huang authored at least 26 papers between 2001 and 2024.

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Bibliography

2024
BINGO: a blind unmixing algorithm for ultra-multiplexing fluorescence images.
Bioinform., February, 2024

2023
Federated benchmarking of medical artificial intelligence with MedPerf.
Nat. Mac. Intell., July, 2023

2022
Independent SE(3)-Equivariant Models for End-to-End Rigid Protein Docking.
Proceedings of the Tenth International Conference on Learning Representations, 2022

Safety verification of large-scale nonlinear systems: a cyclic-small-gain approach.
Proceedings of the 17th IEEE International Conference on Control & Automation, 2022

2021
MedPerf: Open Benchmarking Platform for Medical Artificial Intelligence using Federated Evaluation.
CoRR, 2021

2020
Benchmarking TinyML Systems: Challenges and Direction.
CoRR, 2020


2019
MLPerf Training Benchmark.
CoRR, 2019

The computational puzzle design framework: a design guide for games teaching computational thinking.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

Benchmarking Deep Learning for Time Series: Challenges and Directions.
Proceedings of the 2019 IEEE International Conference on Big Data (IEEE BigData), 2019

2018
Plant identification based on very deep convolutional neural networks.
Multim. Tools Appl., 2018

User mobility aware task assignment for Mobile Edge Computing.
Future Gener. Comput. Syst., 2018

Tiered Object Storage using Persistent Memory.
CoRR, 2018

Kubebench: A Benchmarking Platform for ML Workloads.
Proceedings of the First International Conference on Artificial Intelligence for Industries, 2018

Towards #consistentAI Position Paper.
Proceedings of the First International Conference on Artificial Intelligence for Industries, 2018

2017
Plant identification via multipath sparse coding.
Multim. Tools Appl., 2017

Research and implementation of animations evaluation system.
Clust. Comput., 2017

Exploiting Mobile Sensor Data for Media Caching in Mobile Edge Networks.
Proceedings of the 15th IEEE Intl Conf on Dependable, 2017

2014
Systematic Research and Implementation of Sinology Knowledge with VR Technology.
J. Comput., 2014

An immersive fire training system using kinect.
Proceedings of the 2014 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2014

2013
Determining the Physiological Age of Plant Organs on Basis of Clustering Analysis.
J. Softw., 2013

Gesture interaction for wall-sized touchscreen display.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

2010
A Color-Texture Segmentation Method to Extract Tree Image in Complex Scene.
Proceedings of the 2010 International Conference on Machine Vision and Human-machine Interface, 2010

Research on Text Clustering Algorithms.
Proceedings of the Second International Workshop on Database Technology and Applications, 2010

2002
Tangible Interface: Integration of the Real and Virtual.
Proceedings of the Seventh International Conference on CSCW in Design, 2002

2001
The Introduction of Three Methods Generating Stereoscopic Image.
Proceedings of the Active Media Technology, 6th International Computer Science Conference, 2001


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