Timo Ojala

Affiliations:
  • University of Oulu, Finland


According to our database1, Timo Ojala authored at least 157 papers between 1992 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
From Virtual Reality to the Emerging Discipline of Perception Engineering.
Annu. Rev. Control. Robotics Auton. Syst., 2024

Exploring the Efficacy of Base Data Augmentation Methods in Deep Learning-Based Radiograph Classification of Knee Joint Osteoarthritis.
Algorithms, 2024

2023
Virtual Reality Sickness Reduces Attention During Immersive Experiences.
IEEE Trans. Vis. Comput. Graph., November, 2023

Adaptive Variance Thresholding: A Novel Approach to Improve Existing Deep Transfer Vision Models and Advance Automatic Knee-Joint Osteoarthritis Classification.
CoRR, 2023

Synthesizing Bidirectional Temporal States of Knee Osteoarthritis Radiographs with Cycle-Consistent Generative Adversarial Neural Networks.
CoRR, 2023

Improving Performance in Colorectal Cancer Histology Decomposition using Deep and Ensemble Machine Learning.
CoRR, 2023

2022
A Qualitative Case Study on Deconstructing Presence for Young Adults and Older Adults.
Presence Teleoperators Virtual Environ., December, 2022

The Body Scaling Effect and Its Impact on Physics Plausibility.
Frontiers Virtual Real., 2022

"Nice to see you virtually": Thoughtful design and evaluation of virtual avatar of the other user in AR and VR based telexistence systems.
Entertain. Comput., 2022

A Study of Preference and Comfort for Users Immersed in a Telepresence Robot.
CoRR, 2022

Leaning-Based Control of an Immersive-Telepresence Robot.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

HI-DWA: Human-Influenced Dynamic Window Approach for Shared Control of a Telepresence Robot.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2022

Unwinding Rotations Improves User Comfort with Immersive Telepresence Robots.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

2021
The Plausibility Paradox for Resized Users in Virtual Environments.
Frontiers Virtual Real., 2021

2020
Embedding virtual environments into the physical world: memorability and co-presence in the context of pervasive location-based games.
Multim. Tools Appl., 2020

Stepping Out of the Classroom: Anticipated User Experiences of Web-based Mirror World Like Virtual Campus.
Int. J. Virtual Pers. Learn. Environ., 2020

The Plausibility Paradox For Scaled-Down Users In Virtual Environments.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2020

2019
The Plausibility Paradox in Small-Scale Virtual Environments.
CoRR, 2019

Study on the Motivational and Physical Effects of Two VR Exergames.
Proceedings of the 11th International Conference on Virtual Worlds and Games for Serious Applications, 2019

A Qualitative Study on the Effects of Real-World Stimuli and Place Familiarity on Presence.
Proceedings of the 5th IEEE Workshop on Everyday Virtual Reality, 2019

Extending a User Involvement Tool with Virtual and Augmented Reality.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

2018
Effects of Visual Realism and Moving Detail on Cybersickness.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Virtual Library: Blending Mirror and Fantasy Layers into a VR Interface for a Public Library.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

Implementation of a Virtual Reality Interface for a Public Library.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

VR Application for Technology Education in a Public Library.
Proceedings of the 17th International Conference on Mobile and Ubiquitous Multimedia, 2018

UbiLibrary: Situated Large Public Display as Interactive Interface to Library Services.
Proceedings of the 22nd International Academic Mindtrek Conference, 2018

Mobile Augmented Reality Client as a UX Method for Living Lab's User Involvement Tool.
Proceedings of the 22nd International Academic Mindtrek Conference, 2018

2017
DRUMM: Dynamic viewing of large-scale 3D city models on the web.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

Design, development, and usability evaluation of a system for adding and editing social media banners in the immersive street-level 3D virtual city.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

City knights: Spatial realism and memorability of virtual game scenes in pervasive gameplay.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

Two real-world case studies on 3D web applications for participatory urban planning.
Proceedings of the 22nd International Conference on 3D Web Technology, 2017

Augmenting creative design thinking using networks of concepts.
Proceedings of the 2017 IEEE Virtual Reality, 2017

Hybrid campus art: bridging two realities through 3D art.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Creator-centric study of digital art exhibitions on interactive public displays.
Proceedings of the 16th International Conference on Mobile and Ubiquitous Multimedia, 2017

Energy-efficient peer-to-peer networking for constrained-capacity mobile environments.
Proceedings of the 2017 IFIP/IEEE Symposium on Integrated Network and Service Management (IM), 2017

Immersive Street-level Social Media in the 3D Virtual City: Anticipated User Experience and Conceptual Development.
Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2017

Anarchy or Order on the Streets: Review Based Characterization of Location Based Mobile Games.
Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2017

On Creative Metaphors in Technology Design: Case "Magic": Full paper.
Proceedings of the 8th International Conference on Communities and Technologies, Troyes, France, June 26, 2017

2016
Energy-aware load monitoring for improving battery life of mobile peer-to-peer nodes.
Sustain. Comput. Informatics Syst., 2016

Toward Meaningful Engagement with Pervasive Displays.
IEEE Pervasive Comput., 2016

Hybrid avatars: enabling co-presence in multiple realities.
Proceedings of the 21st International Conference on Web3D Technology, 2016

VirtualOulu: collaborative, immersive and extensible 3D city model on the web.
Proceedings of the 21st International Conference on Web3D Technology, 2016

Guided touch screen: enhanced eyes-free interaction.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

Campus knights: situated pervasive display as a window into pseudo-immersive game world.
Proceedings of the 5th ACM International Symposium on Pervasive Displays, 2016

Chasing Digital Shadows: Exploring Future Hybrid Cities through Anthropological Design Fiction.
Proceedings of the 9th Nordic Conference on Human-Computer Interaction, Gothenburg, Sweden, October 23, 2016

3D visualization of a public transportation system.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Ghost hunters: ambient light and hand gesture utilization in mobile augmented reality games.
Proceedings of the 15th International Conference on Mobile and Ubiquitous Multimedia, 2016

Spontaneous Device Association Using Inaudible Audio Signatures.
Proceedings of the Audio Mostly 2016, Norrköping, Sweden, October 4-6, 2016, 2016

2015
Urban traffic analysis through multi-modal sensing.
Pers. Ubiquitous Comput., 2015

Design and evolution of web-based screen management middleware for interactive multipurpose public displays.
Displays, 2015

Touch OK to Continue: Error Messages and Affective Response on Interactive Public Displays.
Proceedings of the 4th International Symposium on Pervasive Displays, 2015

Opportunistic at-glance information acquisition on interactive public displays.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

Street art gangs: location based hybrid reality game.
Proceedings of the 14th International Conference on Mobile and Ubiquitous Multimedia, Linz, Austria, November 30, 2015

Evaluation Probes.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
Spatio-temporal patterns link your digital identities.
Comput. Environ. Urban Syst., 2014

Props: 3D-game-like mediator for improvisational storytelling.
Entertain. Comput., 2014

Tandem Browsing Toolkit: Distributed Multi-Display Interfaces with Web Technologies.
Proceedings of The International Symposium on Pervasive Displays, 2014

UbiOpticon: Participatory Sousveillance with Urban Screens and Mobile Phone Cameras.
Proceedings of The International Symposium on Pervasive Displays, 2014

UbiBroker: Event-based communication architecture for pervasive display networks.
Proceedings of the 2014 IEEE International Conference on Pervasive Computing and Communication Workshops, 2014

Exploring use and appropriation of a non-moderated community display.
Proceedings of the 13th International Conference on Mobile and Ubiquitous Multimedia, 2014

Study of YouTube demand patterns in mixed public and campus WiFi network.
Proceedings of the International Wireless Communications and Mobile Computing Conference, 2014

ADHT: Agent-based DHT architecture for constrained devices.
Proceedings of the IEEE Global Communications Conference, 2014

Winter is coming: introducing climate sensitive urban computing.
Proceedings of the Designing Interactive Systems Conference 2014, DIS '14, Vancouver, BC, 2014

Mobile Agents-Based Smart Objects for the Internet of Things.
Proceedings of the Internet of Things Based on Smart Objects, 2014

2013
This is not classified: everyday information seeking and encountering in smart urban spaces.
Pers. Ubiquitous Comput., 2013

Public Displays Invade Urban Spaces.
IEEE Pervasive Comput., 2013

Traffic in the Smart City: Exploring City-Wide Sensing for Traffic Control Center Augmentation.
IEEE Internet Comput., 2013

Multipurpose Public Displays: How Shortcut Menus Affect Usage.
IEEE Computer Graphics and Applications, 2013

Distributed resource directory architecture in Machine-to-Machine communications.
Proceedings of the 9th IEEE International Conference on Wireless and Mobile Computing, 2013

Mobile Agents for Integration of Internet of Things and Wireless Sensor Networks.
Proceedings of the IEEE International Conference on Systems, 2013

Interoperable mobile agents in heterogeneous wireless sensor networks.
Proceedings of the 11th ACM Conference on Embedded Network Sensor Systems, 2013

Wordster: collaborative versus competitive gaming using interactive public displays and mobile phones.
Proceedings of the International Symposium on Pervasive Displays, 2013

2<sup>nd</sup> International UBI Challenge 2013.
Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia, 2013

Distributed Resource Discovery in the Machine-to-Machine Applications.
Proceedings of the IEEE 10th International Conference on Mobile Ad-Hoc and Sensor Systems, 2013

Keynote: Open UBI Oulu.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

Comparative API complexity analysis of two platforms for networked multiplayer games using a reference game.
Proceedings of the 3rd International Workshop on Games and Software Engineering: Engineering Computer Games to Enable Positive, 2013

Gesture interaction for wall-sized touchscreen display.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

The UbiComp 2013 doctoral school.
Proceedings of the 2013 ACM International Joint Conference on Pervasive and Ubiquitous Computing, 2013

CloudThings: A common architecture for integrating the Internet of Things with Cloud Computing.
Proceedings of the 2013 IEEE 17th International Conference on Computer Supported Cooperative Work in Design (CSCWD), 2013

What makes you click: exploring visual signals to entice interaction on public displays.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Multipurpose Interactive Public Displays in the Wild: Three Years Later.
Computer, 2012

Holistic energy consumption monitoring in buildings with IP-based wireless sensor networks.
Proceedings of the BuildSys '12 Proceedings of the Fourth ACM Workshop on Embedded Sensing Systems for Energy-Efficiency in Buildings, 2012

From School Food to Skate Parks in a Few Clicks: Using Public Displays to Bootstrap Civic Engagement of the Young.
Proceedings of the Pervasive Computing - 10th International Conference, 2012

Towards multi-application public interactive displays.
Proceedings of the International Symposium on Pervasive Displays, PerDis 2012, Porto, 2012

Sensor Information Representation for the Internet of Things.
Proceedings of the On the Move to Meaningful Internet Systems: OTM 2012 Workshops, 2012

Two field trials on the efficiency of unsolicited Bluetooth proximity marketing.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012

Testdroid: automated remote UI testing on Android.
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia, 2012

Reflecting QoS of low-cost multi-provider municipal WiFi on commercial 3.G mobile data and ISM spectrum occupancy.
Proceedings of the 10th ACM International Symposium on Mobility Management and Wireless Access, 2012

On using continuations in wireless sensor networks.
Proceedings of the Ninth International Conference on Networked Sensing, 2012

2011
Experiences inside the Ubiquitous Oulu Smart City.
Computer, 2011

Declarative XML-based layout state encoding for managing screen real estate of interactive public displays.
Proceedings of the Ninth Annual IEEE International Conference on Pervasive Computing and Communications, 2011

UBI challenge: research coopetition on real-world urban computing.
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia, 2011

Stakeholder value propositions on open community testbed of interactive public displays.
Proceedings of the MEDES '11: International ACM Conference on Management of Emergent Digital EcoSystems, 2011

Information to Go: Exploring In-Situ Information Pick-Up "In the Wild".
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011

UBI-AMI: Real-Time Metering of Energy Consumption at Homes Using Multi-Hop IP-based Wireless Sensor Networks.
Proceedings of the Advances in Grid and Pervasive Computing - 6th International Conference, 2011

panOULU: triple helix driven municipal wireless network providing open and free internet access.
Proceedings of the Fifth International Conference on Communities and Technologies, 2011

2010
Case studies on context-aware mobile multimedia services.
J. Digit. Inf. Manag., 2010

Web-based framework for spatiotemporal screen real estate management of interactive public displays.
Proceedings of the 19th International Conference on World Wide Web, 2010

Supporting distributed private and public user interfaces in urban environments.
Proceedings of the Eleventh Workshop on Mobile Computing Systems and Applications, 2010

Open Urban Computing Testbed.
Proceedings of the Testbeds and Research Infrastructures. Development of Networks and Communities, 2010

Enhancing interactive public displays with social networking services.
Proceedings of the 9th International Conference on Mobile and Ubiquitous Multimedia, 2010

Lessons Learned from the Deployment and Maintenance of UBI-Hotspots.
Proceedings of the 4th International Conference on Multimedia and Ubiquitous Engineering, 2010

UBI-hotspots: sustainable ecosystem infrastructure for real world urban computing research and business.
Proceedings of the MEDES '10: International ACM Conference on Management of Emergent Digital EcoSystems, 2010

UBI challenge workshop 2010: real world urban computing.
Proceedings of the UbiComp 2010: Ubiquitous Computing, 12th International Conference, 2010

panOULU conqueror: pervasive location-aware multiplayer game for city-wide wireless network.
Proceedings of the Fun and Games, 2010

2009
MobiSpray: mobile phone as virtual spray can for painting BIG anytime anywhere on anything.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2009

Clarified Recorder and Analyzer for Visual Drill Down Network Analysis.
Proceedings of the Passive and Active Network Measurement, 10th International Conference, 2009

UbiRockMachine: a multimodal music voting service for shared urban spaces.
Proceedings of the 8th International Conference on Mobile and Ubiquitous Multimedia, 2009

BlueInfo: Open Architecture for Deploying Web Services in WPAN Hotspots.
Proceedings of the IEEE International Conference on Web Services, 2009

Swarm synchronization for multi-recipient multimedia streaming.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009

Ubirockmachine: A community-driven music distribution and consumption system for shared urban spaces.
Proceedings of the 2009 IEEE International Conference on Multimedia and Expo, 2009

2008
panOULU Luotsi: a location based information mash-up with XML aggregator and WiFi positioning.
Proceedings of the 7th International Conference on Mobile and Ubiquitous Multimedia, 2008

MobiToss: a novel gesture based interface for creating and sharing mobile multimedia art on large public displays.
Proceedings of the 16th International Conference on Multimedia 2008, 2008

Supporting Session and Access Point Mobility in a Large Multi-provider Multi-vendor Municipal WiFi Network.
Proceedings of the AccessNets, Third International Conference on Access Networks, 2008

2007
Mobile Fair Diary: hybrid interface for taking, browsing and sharing context-aware notes.
Pers. Ubiquitous Comput., 2007

Story Mashup: design and evaluation of novel interactive storytelling game for mobile and web users.
Proceedings of the 6th International Conference on Mobile and Ubiquitous Multimedia, 2007

2006
Cross-layer design for providing service oriented architecture in a mobile Ad Hoc network.
Proceedings of the 5th International Conference on Mobile and Ubiquitous Multimedia, 2006

mobileDOK: culture in your pocket.
Proceedings of the 3rd international conference on Mobile technology, 2006

Sensitivity evaluation of SNoW and SVM based face detection methods.
Proceedings of the 12th International Conference on Multi Media Modeling (MMM 2006), 2006

On the significance of cluster-temporal browsing for generic video retrieval: a statistical analysis.
Proceedings of the 14th ACM International Conference on Multimedia, 2006

Advancing Content-Based Retrieval Effectiveness with Cluster-Temporal Browsing in Multilingual Video Databases.
Proceedings of the 2006 IEEE International Conference on Multimedia and Expo, 2006

mTag - Architecture for Discovering Location Specific Mobile Web Services Using RFID and Its Evaluation with Two Case Studies.
Proceedings of the Advanced International Conference on Telecommunications and International Conference on Internet and Web Applications and Services (AICT/ICIW 2006), 2006

2005
TRECVID 2005 Experiments at Media Team Oulu.
Proceedings of the 2005 TREC Video Retrieval Evaluation, 2005

Mobile group interaction with interactive video on large public display.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

MobiLenin combining a multi-track music video, personal mobile phones and a public display into multi-user interactive entertainment.
Proceedings of the 13th ACM International Conference on Multimedia, 2005

Case Study in Assessing Subjective QoS of a Mobile Multimedia Web Service in a Real Multi-access Network.
Proceedings of the Quality of Service - IWQoS 2005: 13th International Workshop, 2005

2004
TRECVID 2004 Experiments at MediaTeam Oulu.
Proceedings of the 2004 TREC Video Retrieval Evaluation, 2004

Mobile kärpät: a case study in wireless personal area networking.
Proceedings of the 3rd International Conference on Mobile and Ubiquitous Multimedia, 2004

Bluetooth and WAP Push Based Location-Aware Mobile Advertising System.
Proceedings of the Second International Conference on Mobile Systems, 2004

Analysing the performance of visual, concept and text features in content-based video retrieval.
Proceedings of the 6th ACM SIGMM International Workshop on Multimedia Information Retrieval, 2004

Comparison of Mobile and Fixed Use of SmartLibrary.
Proceedings of the Mobile Human-Computer Interaction, 2004

Cluster-temporal browsing of large news video databases.
Proceedings of the 2004 IEEE International Conference on Multimedia and Expo, 2004

Task-Based User Evaluation of Content-Based Image Database Browsing Systems.
Proceedings of the Image and Video Retrieval: Third International Conference, 2004

SmartRestaurant: mobile payments in context-aware environment.
Proceedings of the 6th International Conference on Electronic Commerce, 2004

2003
TRECVID 2003 Experiments at Media Team Oulu and VTT.
Proceedings of the 2003 TREC Video Retrieval Evaluation, 2003

TimeMachine Oulu - Dynamic Creation of Cultural-Spatio-Temporal Models as a Mobile Service.
Proceedings of the Human-Computer Interaction with Mobile Devices and Services, 2003

SmartLibrary - Location-Aware Mobile Library Service.
Proceedings of the Human-Computer Interaction with Mobile Devices and Services, 2003

2002
Multiresolution Gray-Scale and Rotation Invariant Texture Classification with Local Binary Patterns.
IEEE Trans. Pattern Anal. Mach. Intell., 2002

TREC 2002 Video Track Experiments at MediaTeam Oulu and VTT.
Proceedings of The Eleventh Text REtrieval Conference, 2002

Outex- New Framework for Empirical Evaluation of Texture Analysis Algorithms.
Proceedings of the 16th International Conference on Pattern Recognition, 2002

Empirical Evaluation of MPEG-7 XM Color Descriptors in Content-Based Retrieval of Semantic Image Categories.
Proceedings of the 16th International Conference on Pattern Recognition, 2002

2001
Texture discrimination with multidimensional distributions of signed gray-level differences.
Pattern Recognit., 2001

A Generalized Local Binary Pattern Operator for Multiresolution Gray Scale and Rotation Invariant Texture Classification.
Proceedings of the Advances in Pattern Recognition, 2001

2000
Rotation-invariant texture classification using feature distributions.
Pattern Recognit., 2000

Detecting Perceptual Color Changes from Sequential Images for Scene Surveillance.
Proceedings of the IAPR Conference on Machine Vision Applications (IAPR MVA 2000), 2000

Texture Classification by Multi-Predicate Local Binary Pattern Operators.
Proceedings of the 15th International Conference on Pattern Recognition, 2000

Robust Texture Classification by Subsets of Local Binary Patterns.
Proceedings of the 15th International Conference on Pattern Recognition, 2000

Gray Scale and Rotation Invariant Texture Classification with Local Binary Patterns.
Proceedings of the Computer Vision - ECCV 2000, 6th European Conference on Computer Vision, Dublin, Ireland, June 26, 2000

1999
Unsupervised texture segmentation using feature distributions.
Pattern Recognit., 1999

Agent-based conferencing using mobile IP-telephony.
Proceedings of the Third IEEE Workshop on Multimedia Signal Processing, 1999

1998
Nonparametric multichannel texture description with simple spatial operators.
Proceedings of the Fourteenth International Conference on Pattern Recognition, 1998

1996
A comparative study of texture measures with classification based on featured distributions.
Pattern Recognit., 1996

Determining Composition of Grain Mixtures by Texture Classification Based on Feature Distributions.
Int. J. Pattern Recognit. Artif. Intell., 1996

Accurate color discrimination with classification based on feature distributions.
Proceedings of the 13th International Conference on Pattern Recognition, 1996

1995
Texture classification by center-symmetric auto-correlation, using Kullback discrimination of distributions.
Pattern Recognit. Lett., 1995

1994
Performance evaluation of texture measures with classification based on Kullback discrimination of distributions.
Proceedings of the 12th IAPR International Conference on Pattern Recognition, 1994

1992
Edge-based texture measures for surface inspection.
Proceedings of the 11th IAPR International Conference on Pattern Recognition, 1992


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