Toshitaka Kimura

According to our database1, Toshitaka Kimura authored at least 13 papers between 2004 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Other 

Links

On csauthors.net:

Bibliography

2023
Assessing Individual Decision-Making Skill by Manipulating Predictive and Unpredictive Cues in a Virtual Baseball Batting Environment.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

2022
Virtual Reality Sonification Training System Can Improve a Novice's Forehand Return of Serve in Tennis.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Consistent Smile Intensity Estimation from Wearable Optical Sensors.
Proceedings of the 10th International Conference on Affective Computing and Intelligent Interaction, 2022

2021
Comfortable and Convenient Turning Skill Assessment for Alpine Skiers Using IMU and Plantar Pressure Distribution Sensors.
Sensors, 2021

Online Study Reveals the Multimodal Effects of Discrete Auditory Cues in Moving Target Estimation Task.
Proceedings of the ICMI '21: International Conference on Multimodal Interaction, 2021

2019
Sock-Type Wearable Sensor for Estimating Lower Leg Muscle Activity Using Distal EMG Signals.
Sensors, 2019

Lower Limb Muscle Activity Control by using Jamming Footwear.
Proceedings of the 41st Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2019

2018
Development of a Virtual Environment for Motion Analysis of Tennis Service Returns.
Proceedings of the 1st International Workshop on Multimedia Content Analysis in Sports, 2018

2017
MuscleVR: detecting muscle shape deformation using a full body suit.
Proceedings of the 8th Augmented Human International Conference, 2017

2016
Towards Enhancing Force-Input Interaction by Visual-Auditory Feedback as an Introduction of First Use.
Proceedings of the Human-Computer Interaction. Interaction Platforms and Techniques, 2016

Characterizing muscular activities using non-negative matrix factorization from EMG channels for driver swings in golf.
Proceedings of the 38th Annual International Conference of the IEEE Engineering in Medicine and Biology Society, 2016

2013
Human Motion Analysis under Actual Sports Game Situations - Sequential Multi-decay Motion History Image Matching.
Proceedings of the VISAPP 2013, 2013

2004
Selective activation and deactivation of the human brain structures between speeded and precisely timed tapping responses to identical visual stimulus: an fMRI study.
NeuroImage, 2004


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