Yasuharu Koike

According to our database1, Yasuharu Koike authored at least 56 papers between 1992 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
Finger Angle Estimation From Array EMG System Using Linear Regression Model With Independent Component Analysis.
Front. Neurorobot., 2019

Robust Logistic Regression against Attribute and Label Outliers via Information Theoretic Learning.
CoRR, 2019

Connectivity Influences on Nonlinear Dynamics in Weakly-Synchronized Networks: Insights From Rössler Systems, Electronic Chaotic Oscillators, Model and Biological Neurons.
IEEE Access, 2019

Current-Starved Cross-Coupled CMOS Inverter Rings as Versatile Generators of Chaotic and Neural-Like Dynamics Over Multiple Frequency Decades.
IEEE Access, 2019

2018
Control of a Robot Arm Using Decoded Joint Angles from Electrocorticograms in Primate.
Comp. Int. and Neurosc., 2018

Versatile Locomotion Control of a Hexapod Robot Using a Hierarchical Network of Nonlinear Oscillator Circuits.
IEEE Access, 2018

Clinical Application of Implantable Brain Machine Interfaces.
Proceedings of the IEEE International Conference on Systems, Man, and Cybernetics, 2018

2017
Controlling an electromyography-based power-assist device for the wrist using electroencephalography cortical currents.
Advanced Robotics, 2017

2016
Hybrid Control of a Vision-Guided Robot Arm by EOG, EMG, EEG Biosignals and Head Movement Acquired via a Consumer-Grade Wearable Device.
IEEE Access, 2016

Perceptual Illusion and Development of a Sense-Centered Human Interface.
Proceedings of the Human-Harmonized Information Technology, Volume 1 - Vertical Impact, 2016

2015
Real-Time Control of a Video Game Using Eye Movements and Two Temporal EEG Sensors.
Comp. Int. and Neurosc., 2015

Erratum to "Online classification algorithm for eye-movement-based communication systems using two temporal EEG sensors" [Biomed. Signal Process. Control 16 (2015) 40-47].
Biomed. Signal Proc. and Control, 2015

Online classification algorithm for eye-movement-based communication systems using two temporal EEG sensors.
Biomed. Signal Proc. and Control, 2015

An anatomy of shikakes.
AI Soc., 2015

2014
Dissociable neural representations of wrist motor coordinate frames in human motor cortices.
NeuroImage, 2014

Estimating joint angles from biological signals for multi-joint exoskeletons.
Proceedings of the 2014 IEEE International Conference on Systems, Man, and Cybernetics, 2014

2012
Recalibration of time to contact.
Robotics and Autonomous Systems, 2012

Reconstruction of flexor and extensor muscle activities from electroencephalography cortical currents.
NeuroImage, 2012

A Power Assist Device Based on Joint Equilibrium Point Estimation from EMG Signals.
JRM, 2012

2011
A real-time BCI with a small number of channels based on CSP.
Neural Computing and Applications, 2011

Learning Strategy in Time-to-Contact Estimation of Falling Objects.
JACIII, 2011

2010
Application of Covariate Shift Adaptation Techniques in Brain-Computer Interfaces.
IEEE Trans. Biomed. Engineering, 2010

Utilizing Fuzzy-SVM and a Subject Database to Reduce the Calibration Time of P300-Based BCI.
Proceedings of the Neural Information Processing. Models and Applications, 2010

2009
Learning and generation of goal-directed arm reaching from scratch.
Neural Networks, 2009

Single-trial classification of vowel speech imagery using common spatial patterns.
Neural Networks, 2009

Prediction of arm trajectory from the neural activities of the primary motor cortex with modular connectionist architecture.
Neural Networks, 2009

Learning and Control Model of the Arm for Loading.
IEICE Transactions, 2009

Single-trial EEG data to classify type and intensity of facial emotion from P100 and N170.
Proceedings of the International Joint Conference on Neural Networks, 2009

A Framework of Adaptive Brain Computer Interfaces.
Proceedings of the 2nd International Conference on BioMedical Engineering and Informatics, 2009

2007
Reactive Virtual Human with Bottom-up and Top-down Visual Attention for Gaze Generation in Realtime Interactions.
Proceedings of the IEEE Virtual Reality Conference, 2007

Serial Processing of Emotional Type and Intensity: Evidence from an ERP Study.
Proceedings of the Neural Information Processing, 14th International Conference, 2007

Prediction of Arm Trajectory from the Neural Activities of the Primary Motor Cortex Using a Modular Artificial Neural Network Model.
Proceedings of the Neural Information Processing, 14th International Conference, 2007

2006
Consideration of the Embodiment of a New, Human-Centered Interface.
IEICE Transactions, 2006

Human-scale haptic interaction with a reactive virtual human in a real-time physics simulator.
Computers in Entertainment, 2006

Tele-kinesthetic interaction: using hand muscles to interact with a tangible 3D object.
Proceedings of the 33. International Conference on Computer Graphics and Interactive Techniques, 2006

A new, human-centered wheelchair system controlled by the EMG signal.
Proceedings of the International Joint Conference on Neural Networks, 2006

Using a MyoKinetic Synthesizer to Control of Virtual Instruments.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

A Proposal of a High Definition Haptic Rendering for Stability and Fidelity.
Proceedings of the 16th International Conference on Artificial Reality and Telexistence, 2006

Learning and control model of arm posture.
Proceedings of the Intelligent Autonomous Systems 9, 2006

2005
A Development of High Definition Haptic Controller.
Proceedings of the First Joint Eurohaptics Conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, 2005

2004
Stiffness Teaching and Motion Assist System Using Functional Electrical Stimulation and Electromyogram Signals.
JRM, 2004

A Development and Evaluation of Reactive Motion Capture System with Haptic Feedback.
Proceedings of the Sixth IEEE International Conference on Automatic Face and Gesture Recognition (FGR 2004), 2004

2003
Real-Time Rigid Body Simulation Based on Volumetric Penalty Method.
Proceedings of the 11th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS 2003), 2003

2002
A method for estimating torque-vector directions of shoulder muscles using surface EMGs.
Biological Cybernetics, 2002

Tension Based 7-DOF Force Feedback Device: SPIDAR-G.
Proceedings of the IEEE Virtual Reality Conference 2002, 2002

Penguin hockey: a virtual reality game system for children.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002

Playing rubik's cube in mixed reality.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002

2000
Development of tension based haptic interface and possibility of its application to virtual reality.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2000

String-based Haptic Interface Device for Multi-fingers.
Proceedings of the Virtual Reality 2000 Conference, 2000

Screen Projection Camera for Ranging Far Away Objects.
Proceedings of the 15th International Conference on Pattern Recognition, 2000

Process division in haptic display system.
Proceedings of the Seventh International Conference on Parallel and Distributed Systems Workshops, 2000

1996
A Kendama Learning Robot Based on Bi-directional Theory.
Neural Networks, 1996

1995
A computational theory for movement pattern recognition based on optimal movement pattern generation.
Biological Cybernetics, 1995

Estimation of dynamic joint torques and trajectory formation from surface electromyography signals using a neural network model.
Biological Cybernetics, 1995

1993
A Computational Model for Cursive Handwriting Based on the Minimization Principle.
Proceedings of the Advances in Neural Information Processing Systems 6, 1993

1992
Physiologically Based Speech Synthesis.
Proceedings of the Advances in Neural Information Processing Systems 5, [NIPS Conference, Denver, Colorado, USA, November 30, 1992


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