Tsuyoshi Yamamoto

According to our database1, Tsuyoshi Yamamoto authored at least 84 papers between 1987 and 2023.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Design and Characterization of Dispersion-Tailored Silicon Strip Waveguides toward Wideband Wavelength Conversion.
IEICE Trans. Electron., November, 2023

High-Frequency Operation of Low-Power Single-Flux-Quantum Circuits Fabricated Using 250 A/cm<sup>2</sup> Nb/AlOx/Nb Planarization Process.
Proceedings of the International Conference on IC Design and Technology, 2023

2022
Development of Quantum Annealer Using Josephson Parametric Oscillators.
IEICE Trans. Electron., 2022

Characterization of Dispersion-Tailored Silicon Strip Waveguide for Wideband Wavelength Conversion.
Proceedings of the 2022 27th OptoElectronics and Communications Conference (OECC) and 2022 International Conference on Photonics in Switching and Computing (PSC), 2022

2020
Sound Source Separation Based on Multichannel Non-negative Matrix Factorization with Weighted Averaging.
Proceedings of the Complex, Intelligent and Software Intensive Systems, 2020

2019
Foreword.
IEICE Trans. Electron., 2019

Some Evaluations on a Digital Watermarking Technique for Music Data Using Distortion Effect.
IEICE Trans. Inf. Syst., 2019

Evaluation of Machine-Made Scores for Music Games Generated by a Deep Neural Network.
Proceedings of the International Conference on Artificial Intelligence in Information and Communication, 2019

2018
A Digital Modeling Technique for Distortion Effect Based on a Machine Learning Approach.
Proceedings of the Asia-Pacific Signal and Information Processing Association Annual Summit and Conference, 2018

2017
Feedback control of fire simulation based on computational fluid dynamics.
Comput. Animat. Virtual Worlds, 2017

Evaluation of Device Parameters for Membrane Lasers on Si Fabricated with Active-Layer Bonding Followed by Epitaxial Growth.
IEICE Trans. Electron., 2017

Computer simulation of furniture layout when moving from one house to another.
Proceedings of the 33rd Spring Conference on Computer Graphics, 2017

A study on a digital watermarking technique for music data using distortion effect.
Proceedings of the Eighth International Workshop on Signal Design and Its Applications in Communications, 2017

2016
Multi-scale object retrieval via learning on graph from multimodal data.
Neurocomputing, 2016

ARMA digital filter design method for audio and musical purposes.
Proceedings of the International Conference on Systems, Signals and Image Processing, 2016

Creating Endless Water Flow Animation using Particle Data.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016

Interactive Control of Fire Simulation based on Computational Fluid Dynamics.
Proceedings of the 11th Joint Conference on Computer Vision, Imaging and Computer Graphics Theory and Applications (VISIGRAPP 2016), 2016

Efficient Simulation of Furniture Layout Taking into Account Lighting Environment.
Proceedings of the 29th International Conference on Computer Animation and Social Agents, 2016

2015
Adaptive cloud simulation using position based fluids.
Comput. Animat. Virtual Worlds, 2015

Efficient Hair Rendering under Dynamic, Low-Frequency Environmental Light Using Spherical Harmonics.
IEICE Trans. Inf. Syst., 2015

Controlling the Simulation of Cumuliform Clouds Based on Fluid Dynamics.
IEICE Trans. Inf. Syst., 2015

A sketch-based system for cloud volume retrieval from simulated dataset for realistic image synthesis.
Proceedings of the 14th ACM SIGGRAPH International Conference on Virtual Reality Continuum and its Applications in Industry, 2015

1.3 µm external-cavity quantum-dot comb laser for temperature control free operation.
Proceedings of the Optical Fiber Communications Conference and Exhibition, 2015

Monolithically integrated mode multiplexer/de-multiplexer on three-dimensional SiOx-waveguide platform.
Proceedings of the Optical Fiber Communications Conference and Exhibition, 2015

An Interactive Editing System for Visual Appearances of Fire and Explosions.
Proceedings of the 36th Annual Conference of the European Association for Computer Graphics, 2015

Membrane distributed-reflector laser integrated with SiOx-based spot-size converter on Si platform.
Proceedings of the European Conference on Optical Communication, 2015

2014
Deformation of 2D flow fields using stream functions.
Proceedings of the SIGGRAPH Asia 2014 Technical Briefs, 2014

Generating various flow fields using principal component analysis.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

Demonstration of over 1000-channel hybrid integrated light source for ultra-high bandwidth interchip optical interconnection.
Proceedings of the Optical Fiber Communications Conference and Exhibition, 2014

Monolithic integration of Si-silica waveguide delay line interferometer and germanium photodetectors for 25-Gbit/s DPSK demodulator.
Proceedings of the Optical Fiber Communications Conference and Exhibition, 2014



2013
Real-time image-based animation using morphing with human skeletal tracking.
Proceedings of the 1st Symposium on Spatial User Interaction, 2013

Generating flow fields variations by modulating amplitude and resizing simulation space.
Proceedings of the SIGGRAPH Asia 2013, 2013

High bandwidth optical interconnection for densely integrated server.
Proceedings of the 2013 Optical Fiber Communication Conference and Exposition and the National Fiber Optic Engineers Conference (OFC/NFOEC), 2013

Vibration-proof mechanism design of free-space optical switch modules using MEMS mirror devices for telecom systems.
Proceedings of the 2013 IEEE/ASME International Conference on Advanced Intelligent Mechatronics, 2013

2012
An inverse problem approach for automatically adjusting the parameters for rendering clouds using photographs.
ACM Trans. Graph., 2012

Real-time rendering of animated hair under dynamic, low-frequency environmental lighting.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012

Feature-based interpolation for the interactive editing of shading effects.
Proceedings of the Virtual Reality Continuum and its Applications in Industry, 2012

Rendering animated hair under dynamic environmental lighting.
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012

Keyframe control of cumulus cloud simulation.
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012

A data-driven approach for synthesizing high-resolution animation of fire.
Proceedings of the Digital Production Symposium, 2012

2011
A system for editing sky images using an image database.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011

Controlling Simulated Explosions by Optimization and Prediction.
Proceedings of the 12th International Conference on Computer-Aided Design and Computer Graphics, 2011

3D puzzle guidance in augmented reality environment using a 3D desk surface projection.
Proceedings of the IEEE Symposium on 3D User Interfaces, 2011

2010
An interactive rendering system using hierarchical data structure for earth-scale clouds.
Sci. China Inf. Sci., 2010

Modeling of Clouds from a Single Photograph.
Comput. Graph. Forum, 2010

2009
Asymmetric Fragile Watermarking Using a Number Theoretic Transform.
IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2009

Rendering from unstructured image collections.
Proceedings of the IADIS International Conference Applied Computing 2009, 2009

2008
Feedback control of cumuliform cloud formation based on computational fluid dynamics.
ACM Trans. Graph., 2008

A Fast Simulation Method Using Overlapping Grids for Interactions between Smoke and Rigid Objects.
Comput. Graph. Forum, 2008

An interactive system for realistic rendering of large-scale terrains.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2008

Improvement Rendering of Web3D Using the Shading Language.
Proceedings of the 14th Eurographics Symposium on Virtual Environments, 2008

2007
A fast rendering method for clouds illuminated by lightning taking into account multiple scattering.
Vis. Comput., 2007

A Precomputed Approach for Real-Time Haptic Interaction with Fluids.
IEEE Computer Graphics and Applications, 2007

Visual simulation of smoke using overlapping grids.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2007

Do Digital Design and Variability Mix like Oil and Water?
Proceedings of the 8th International Symposium on Quality of Electronic Design (ISQED 2007), 2007

2006
A fluid resistance map method for real-time haptic interaction with fluids.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2006

3D Environments Utilization Effects in Development Processes of Embedded IT Devices.
Proceedings of the Fourth International Conference on Creating, 2006

2005
Virtual canoe: real-time realistic water simulation for haptic interaction.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

2004
Synthesizing Sound from Turbulent Field using Sound Textures for Interactive Fluid Simulation.
Comput. Graph. Forum, 2004

Radiosity for Point-Sampled Geometry.
Proceedings of the 12th Pacific Conference on Computer Graphics and Applications, 2004

Extracting 3D Stylized Accentuation Effects from a Painted Image.
Proceedings of the 2004 Computer Graphics International (CGI 2004), 16-19 June 2004, 2004

Application of Squeak/Croquet Environment for Embedded Systems Development.
Proceedings of the 2004 Conference on Creating, 2004

2003
Real-time rendering of aerodynamic sound using sound textures based on computational fluid dynamics.
ACM Trans. Graph., 2003

A Packet Loss Concealment Technique for VoIP Using Steganography.
IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2003

PanoVi: A Multi-Camera Panoramic Movie System by using Client-Side Image Mosaicking.
Proceedings of the IASTED International Conference on Modelling and Simulation (MS 2003), 2003

Parallel HyperFun Polygonizer.
Proceedings of the Parallel and Distributed Processing and Applications, 2003

Design and Implementation of Panoramic Movie System by Using Commodity 3D Graphics Hardware.
Proceedings of the 2003 Computer Graphics International (CGI 2003), 2003

2002
A Fragile Digital Watermarking Technique by Number Theoretic Transform.
IEICE Trans. Fundam. Electron. Commun. Comput. Sci., 2002

A method for real-time rendering of water droplets taking into account interactive depth of field effects.
Proceedings of the Entertainment Computing: Technologies and Applications, 2002

Interactive Rendering of Atmospheric Scattering Effects Using Graphics Hardware.
Proceedings of the 2002 ACM SIGGRAPH/EUROGRAPHICS Conference on Graphics Hardware, 2002

2001
Efficient Rendering of Lightning Taking into Account Scattering Effects due to Cloud and Atmospheric Particles.
Proceedings of the 9th Pacific Conference on Computer Graphics and Applications, 2001

PanoVi: panoramic movie system for real-time network transmission.
Proceedings of the Fourth IEEE Workshop on Multimedia Signal Processing, 2001

2000
DGP: Dynamic grouping of particles for parallel molecular dynamics simulations.
Syst. Comput. Jpn., 2000

Interactive Rendering Method for Displaying Shafts of Light.
Proceedings of the 8th Pacific Conference on Computer Graphics and Applications, 2000

1999
Free-form Shape Modeling by 3D Cellular Automata.
Proceedings of the 1999 Shape Modeling International (SMI '99), 1999

1998
3D Modeling from Captured Images Using Bi-directional Ray Traversal Method.
Proceedings of the Modelling and Motion Capture Techniques for Virtual Environments, 1998

1992
A scan conversion algorithm using quad-tree representation of dZ buffer.
Syst. Comput. Jpn., 1992

1990
Polyhedra Identification Using the Orthonormal Constraints of Rotation Matrix.
Syst. Comput. Jpn., 1990

A new parsing scheme for plex grammars.
Pattern Recognit., 1990

1988
Plex grammars for predicate logic programming and its application to the structural analysis of electronic circuits.
Syst. Comput. Jpn., 1988

Ultrasonic Reflection Mode CT with Projection Data Using A-Mode Image.
Syst. Comput. Jpn., 1988

1987
REDUCE 3.2 on iAPX 86/286-based personal computers.
Proceedings of the EUROCAL '87, 1987


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