V. Elizabeth Owen

According to our database1, V. Elizabeth Owen authored at least 7 papers between 2013 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Fueling Prediction of Player Decisions: Foundations of Feature Engineering for Optimized Behavior Modeling in Serious Games.
Technol. Knowl. Learn., 2020

2019
Detecting Wheel Spinning and Productive Persistence in Educational Games.
Proceedings of the 12th International Conference on Educational Data Mining, 2019

2016
Modeling User Exploration and Boundary Testing in Digital Learning Games.
Proceedings of the 2016 Conference on User Modeling Adaptation and Personalization, 2016

2015
Measuring Argumentation Skills with Game-Based Assessments: Evidence for Incremental Validity and Learning.
Proceedings of the Artificial Intelligence in Education - 17th International Conference, 2015

2014
Game-based assessment: an integrated model for capturing evidence of learning in play.
Int. J. Learn. Technol., 2014

2013
CyberSTEM: Making Discovery Visible Through Digital Games.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

Gameplay as Assessment: Analyzing Event-Stream Player Data and Learning Using GBA (A Game-Based Assessment Model).
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013


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