Viviane Gal

According to our database1, Viviane Gal authored at least 6 papers between 2002 and 2020.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2020
Identifying emotion pattern from physiological sensors through unsupervised EMDeep model.
J. Intell. Fuzzy Syst., 2020

2019
Vers une nouvelle Interaction Homme Environnement dans les jeux vidéo et pervasifs : rétroaction biologique et états émotionnels : apprentissage profond non supervisé au service de l'affectique. (Towards a new Human Environment Interaction in video and pervasive games : biofeedback and emotional states : unsupervised deep learning for affectics).
PhD thesis, 2019

2016
Search classification of emotional states for purposes of new human environment interactions.
Proceedings of the Actes de la 28ième conférence francophone sur l'Interaction Homme-Machine, 2016

2008
Physiological Player Sensing: New Interaction Devices for Video Games.
Proceedings of the Entertainment Computing, 2008

2007
Dialogs Taking into Account Experience, Emotions and Personality.
Proceedings of the Entertainment Computing, 2007

2002
Processes and tools used in the sound design for computer games.
Proceedings of the 2002 International Computer Music Conference, 2002


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