Weixing Huang

Orcid: 0000-0003-1627-8915

According to our database1, Weixing Huang authored at least 26 papers between 2007 and 2022.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2022
Entity Recommendation With Negative Feedback Memory Networks for Topic-Oriented Knowledge Graph Exploration.
IEEE Trans. Reliab., 2022

2021
Investigation on negative capacitance FinEFT beyond 7 nm node from device to circuit.
Microelectron. J., 2021

Investigation of negative DIBL effect for ferroelectric-based FETs to improve MOSFETs and CMOS circuits.
Microelectron. J., 2021

Exploring Exposure Bias in Recommender Systems from Causality Perspective.
Proceedings of the 21st IEEE International Conference on Software Quality, 2021

A Graph based Calligraphy Similarity Compare Model.
Proceedings of the 21st IEEE International Conference on Software Quality, 2021

2020
Improving Font Effect Generation based on Pyramid Style Feature.
Int. J. Perform. Eng., 2020

Blockchain for Collaborative Creation System.
Int. J. Perform. Eng., 2020

The Investigation of Negative Capacitance Vertical Nanowire FETs Based on SPICE Model at Device-Circuit Level.
CoRR, 2020

An improved artificial bee colony algorithm for solving multi-objective low-carbon flexible job shop scheduling problem.
Appl. Soft Comput., 2020

2019
A Novel General Compact Model Approach for 7nm Technology Node Circuit Optimization from Device Perspective and Beyond.
CoRR, 2019

Crowd Intelligence-Based Interactive Creation Platform.
Proceedings of the 19th IEEE International Conference on Software Quality, 2019

Improving GAN-Based Calligraphy Character Generation using Graph Matching.
Proceedings of the 19th IEEE International Conference on Software Quality, 2019

2018
Personalized Recommender System for Digital Cultural Resources.
Proceedings of the 2018 IEEE International Conference on Software Quality, 2018

Tag Recommendation for Cultural Resources.
Proceedings of the 2018 IEEE International Conference on Software Quality, 2018

2017
Public Cultural Services Recommendation System Architecture.
Proceedings of the 2017 IEEE International Conference on Software Quality, 2017

Distributed Representation for Neighborhood-Based Collaborative Filtering.
Proceedings of the 19th IEEE International Symposium on Multimedia, 2017

A Robust Hand Cursor Interaction Method Using Kinect.
Proceedings of the 19th IEEE International Symposium on Multimedia, 2017

A Real-Time Chinese Calligraphy Creation System.
Proceedings of the 19th IEEE International Symposium on Multimedia, 2017

2016
基于云计算的汉字文化数字化平台的架构研究 (Cloud Computing Architecture of Chinese Character Culture Digitization System).
计算机科学, 2016

A prediction method for aero-engine health management based on nonlinear time series analysis.
Proceedings of the IEEE International Conference on Prognostics and Health Management, 2016

Public Cultural Big Data Analysis Platform.
Proceedings of the IEEE Second International Conference on Multimedia Big Data, 2016

TopicPie: An Interactive Visualization for LDA-Based Topic Analysis.
Proceedings of the IEEE Second International Conference on Multimedia Big Data, 2016

2015
A Study of Chinese Character Culture Big Data Platform.
Proceedings of the International Conference on Cloud Computing and Big Data, 2015

Big Data Collection and Analysis Framework Research for Public Digital Culture Sharing Service.
Proceedings of the 2015 IEEE International Conference on Multimedia Big Data, BigMM 2015, 2015

2014
A Semantic++ MapReduce: A Preliminary Report.
Proceedings of the 2014 IEEE International Conference on Semantic Computing, 2014

2007
Design of a Power Piezoelectric Transformer for a PFC Electronic Ballast.
IEEE Trans. Ind. Electron., 2007


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