Wenqi Jia

Affiliations:
  • University of Illinois Urbana-Champaign, IL, USA
  • Georgia Institute of Technology, Atlanta, GA, USA (former)
  • Hong Kong Polytechnic University, Department of Electronic and Information Engineering, Hong Kong (former)


According to our database1, Wenqi Jia authored at least 19 papers between 2019 and 2026.

Collaborative distances:

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
IAM: Identity-Aware Human Motion and Shape Joint Generation.
CoRR, April, 2026

EgoForge: Goal-Directed Egocentric World Simulator.
CoRR, March, 2026

2025
Ego4D: Around the World in 3,600 Hours of Egocentric Video.
IEEE Trans. Pattern Anal. Mach. Intell., November, 2025

Learning Predictive Visuomotor Coordination.
CoRR, March, 2025

Toward Human Deictic Gesture Target Estimation.
Proceedings of the Advances in Neural Information Processing Systems 38: Annual Conference on Neural Information Processing Systems 2025, 2025

Proxy-Bridged Game Transformer for Interactive Extreme Motion Prediction.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2025

SocialGesture: Delving into Multi-person Gesture Understanding.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2025

2024
Holistic-Guided Disentangled Learning With Cross-Video Semantics Mining for Concurrent First-Person and Third-Person Activity Recognition.
IEEE Trans. Neural Networks Learn. Syst., April, 2024

Towards Social AI: A Survey on Understanding Social Interactions.
CoRR, 2024

Listen to Look Into the Future: Audio-Visual Egocentric Gaze Anticipation.
Proceedings of the Computer Vision - ECCV 2024, 2024

Leveraging Object Priors for Point Tracking.
Proceedings of the Computer Vision - ECCV 2024 Workshops, 2024

The Audio-Visual Conversational Graph: From an Egocentric-Exocentric Perspective.
Proceedings of the IEEE/CVF Conference on Computer Vision and Pattern Recognition, 2024

2023
Werewolf Among Us: Multimodal Resources for Modeling Persuasion Behaviors in Social Deduction Games.
Proceedings of the Findings of the Association for Computational Linguistics: ACL 2023, 2023

2022
Werewolf Among Us: A Multimodal Dataset for Modeling Persuasion Behaviors in Social Deduction Games.
CoRR, 2022

Generative Adversarial Network for Future Hand Segmentation from Egocentric Video.
Proceedings of the Computer Vision - ECCV 2022, 2022


2021
Ego4D: Around the World in 3, 000 Hours of Egocentric Video.
CoRR, 2021

Feature Redundancy Mining: Deep Light-Weight Image Super-Resolution Model.
Proceedings of the IEEE International Conference on Acoustics, 2021

2019
Deep Progressive Convolutional Neural Network for Blind Super-Resolution With Multiple Degradations.
Proceedings of the 2019 IEEE International Conference on Image Processing, 2019


  Loading...