Xiaolan Peng

Orcid: 0000-0001-9240-8510

According to our database1, Xiaolan Peng authored at least 14 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Bring Your Own Character: A Holistic Solution for Automatic Facial Animation Generation of Customized Characters.
CoRR, 2024

Bring Your Own Character: A Holistic Solution for Automatic Facial Animation Generation of Customized Characters.
Proceedings of the IEEE Conference Virtual Reality and 3D User Interfaces, 2024

2023
ChallengeDetect: Investigating the Potential of Detecting In-Game Challenge Experience from Physiological Measures.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Detecting challenge from physiological signals: A primary study with a typical game scenario.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
DailyConnect: A Mobile Aid that Assists the Understanding of Situation-based Emotions for Children with ASDs.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Talking Head-based L2 Pronunciation Training: Impact on Achievement Emotions, Cognitive Load, and Their Relationships with Learning Performance.
Int. J. Hum. Comput. Interact., 2020

Squeeze the Ball: Designing an Interactive Playground towards Aiding Social Activities of Children with Low-Function Autism.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

A Palette of Deepened Emotions: Exploring Emotional Challenge in Virtual Reality Games.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Negative Emotion, Positive Performance? A Glimpse into Emotional Influences on Moving Target Selection.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Modeling the Endpoint Uncertainty in Crossing-based Moving Target Selection.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
Beyond Horror and Fear: Exploring Player Experience Invoked by Emotional Challenge in VR Games.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Evaluating a 3-D virtual talking head on pronunciation learning.
Int. J. Hum. Comput. Stud., 2018

Modeling a target-selection motion by leveraging an optimal feedback control mechanism.
Sci. China Inf. Sci., 2018

2012
An Algorithm Model for Gross Cognitive Reappraisal Strategy.
Proceedings of the Intelligent Autonomous Systems 12, 2012


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