Yulong Bian

According to our database1, Yulong Bian authored at least 14 papers between 2015 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2018
A Method of View-Dependent Stereoscopic Projection on Curved Screen.
Proceedings of the 2018 IEEE Conference on Virtual Reality and 3D User Interfaces, 2018

Two Kinds of Novel Multi-user Immersive Display Systems.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Exploring the Weak Association between Flow Experience and Performance in Virtual Environments.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
Associations between psychosocial factors and generalized pathological internet use in Chinese university students: A longitudinal cross-lagged analysis.
Computers in Human Behavior, 2017

Enabling Participatory Design of 3D Virtual Scenes on Mobile Devices.
Proceedings of the 26th International Conference on World Wide Web Companion, 2017

Optimal Device Choice and Media Display: A Novel Multimedia Exhibition System Based on Multi-terminal Display Platform.
Proceedings of the 2017 International Conference on Identification, 2017

Supporting Easy Physical-to-Virtual Creation of Mobile VR Maze Games: A New Genre.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
A framework for physiological indicators of flow in VR games: construction and preliminary evaluation.
Personal and Ubiquitous Computing, 2016

Effects of problem characteristics on the online helping behavior of shy individuals.
Computers in Human Behavior, 2016

UbiMaze: a new genre of virtual reality game based on mobile devices.
Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct, 2016

An Interactive Graphical Interface for Retrieving Multi-attribute Data: A Case Study on Historical Relics Retrieval in 3D Digital Museum.
Proceedings of the International Conference on Identification, 2016

Effects of Pedagogical Agent's Personality and Emotional Feedback Strategy on Chinese Students' Learning Experiences and Performance: A Study Based on Virtual Tai Chi Training Studio.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016

2015
A Physiological Evaluation Model for Flow-Experience in VR Games: Construction and Preliminary Test.
Proceedings of the International Conference on Identification, 2015

The Proteus Effect: Influence of Avatar Appearance on Social Interaction in Virtual Environments.
Proceedings of the HCI International 2015 - Posters' Extended Abstracts, 2015


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