Liang He

Orcid: 0000-0003-4826-629X

Affiliations:
  • Purdue University,Polytechnic Institute, Department of Computer Graphics Technology, West Lafayette, IN, USA
  • University of Washington, USA (PhD 2022)


According to our database1, Liang He authored at least 21 papers between 2016 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Online presence:

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Bibliography

2023
Demonstration of 3D Printed Magnetophoretic Displays.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

3D Printing Magnetophoretic Displays.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

A Multi-modal Toolkit to Support DIY Assistive Technology Creation for Blind and Low Vision People.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Understanding the Experiences, Challenges, and Needs of Dementia Caregivers in the Indian Subcontinent.
Proceedings of the 25th International ACM SIGACCESS Conference on Computers and Accessibility, 2023

2022
Fabricating Kinetic Objects with 3D Printable Spring-Based Mechanisms for Interactivity
PhD thesis, 2022

Kinergy: Creating 3D Printable Motion using Embedded Kinetic Energy.
Proceedings of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

sPrintr: Towards In-Situ Personal Fabrication using a Mobile 3D Printer.
Proceedings of the SCF '22: Proceedings of the 7th Annual ACM Symposium on Computational Fabrication, 2022

SIG: Towards More Personal Health Sensing.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

FlexHaptics: A Design Method for Passive Haptic Inputs Using Planar Compliant Structures.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

2021
ModElec: A Design Tool for Prototyping Physical Computing Devices Using Conductive 3D Printing.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2021

HulaMove: Using Commodity IMU for Waist Interaction.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

2020
Designing, Controlling, and Fabricating In-Place Augmented Structures.
Proceedings of the UIST '20 Adjunct: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

PneuFetch: Supporting Blind and Visually Impaired People to Fetch Nearby Objects via Light Haptic Cues.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

2019
Ondulé: Designing and Controlling 3D Printable Springs.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

A Multi-Modal Approach for Blind and Visually Impaired Developers to Edit Webpage Designs.
Proceedings of the 21st International ACM SIGACCESS Conference on Computers and Accessibility, 2019

2017
Designing 3D-Printed Deformation Behaviors Using Spring-Based Structures: An Initial Investigation.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

SqueezaPulse: Adding Interactive Input to Fabricated Objects Using Corrugated Tubes and Air Pulses.
Proceedings of the Tenth International Conference on Tangible, 2017

Early explorations of deformable interactive designs with 3D-printed springs.
Proceedings of the 1st Annual ACM Symposium on Computational Fabrication, 2017

MakerWear: A Tangible Approach to Interactive Wearable Creation for Children.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

TacTILE: A Preliminary Toolchain for Creating Accessible Graphics with 3D-Printed Overlays and Auditory Annotations.
Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2017

2016
ReWear: Early Explorations of a Modular Wearable Construction Kit for Young Children.
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016


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