Ke Huo

According to our database1, Ke Huo authored at least 26 papers between 2014 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
A Multi-Task Fusion Strategy-Based Decision-Making and Planning Method for Autonomous Driving Vehicles.
Sensors, August, 2023

2020
CAPturAR: An Augmented Reality Tool for Authoring Human-Involved Context-Aware Applications.
Proceedings of the UIST '20: The 33rd Annual ACM Symposium on User Interface Software and Technology, 2020

An Exploratory Study of Augmented Reality Presence for Tutoring Machine Tasks.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

2019
A Novel Method of Wireless Power Transfer Identification and Resonance Decoupling Based on Frequency Hopping Communication.
IEEE Access, 2019

GhostAR: A Time-space Editor for Embodied Authoring of Human-Robot Collaborative Task with Augmented Reality.
Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

V.Ra: An In-Situ Visual Authoring System for Robot-IoT Task Planning with Augmented Reality.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
iSoft.
Interactions, 2018

MultiSoft: Soft Sensor Enabling Real-Time Multimodal Sensing with Contact Localization and Deformation Classification.
Proc. ACM Interact. Mob. Wearable Ubiquitous Technol., 2018

SynchronizAR: Instant Synchronization for Spontaneous and Spatial Collaborations in Augmented Reality.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology, 2018

Ani-Bot: A Modular Robotics System Supporting Creation, Tweaking, and Usage with Mixed-Reality Interactions.
Proceedings of the Twelfth International Conference on Tangible, 2018

Plain2Fun: Augmenting Ordinary Objects with Surface Painted Circuits.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Scenariot: Spatially Mapping Smart Things Within Augmented Reality Scenes.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Plain2Fun: Augmenting Ordinary Objects with Interactive Functions by Auto-Fabricating Surface Painted Circuits.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Demo hour.
Interactions, 2017

iSoft: A Customizable Soft Sensor with Real-time Continuous Contact and Stretching Sensing.
Proceedings of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Ani-Bot: A Mixed-Reality Modular Robotics System.
Proceedings of the Adjunct Publication of the 30th Annual ACM Symposium on User Interface Software and Technology, 2017

Window-Shaping: 3D Design Ideation by Creating on, Borrowing from, and Looking at the Physical World.
Proceedings of the Tenth International Conference on Tangible, 2017

Exploring Advance Interactions for Augmented Reality: From Casual Activities to In-Situ 3D Modeling.
Proceedings of the Tenth International Conference on Tangible, 2017

2016
Wearable textile input device with multimodal sensing for eyes-free mobile interaction during daily activities.
Pervasive Mob. Comput., 2016

Demo hour.
Interactions, 2016

TRing: Instant and Customizable Interactions with Objects Using an Embedded Magnet and a Finger-Worn Device.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Window-Shaping: 3D Design Ideation in Mixed Reality.
Proceedings of the 2016 Symposium on Spatial User Interaction, 2016

2015
TMotion: Embedded 3D Mobile Input using Magnetic Sensing Technique.
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015

TIMMi: Finger-worn Textile Input Device with Multimodal Sensing in Mobile Interaction.
Proceedings of the Ninth International Conference on Tangible, 2015

2014
HexaMorph: A reconfigurable and foldable hexapod robot inspired by origami.
Proceedings of the 2014 IEEE/RSJ International Conference on Intelligent Robots and Systems, 2014

Plex: finger-worn textile sensor for mobile interaction during activities.
Proceedings of the 2014 ACM Conference on Ubiquitous Computing, 2014


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