Yoshihiko Kubota

Orcid: 0009-0001-7959-2787

According to our database1, Yoshihiko Kubota authored at least 21 papers between 2011 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

On csauthors.net:

Bibliography

2023
Investigation of the Effect of Students' Nodding on Their Arousal Levels in On-Demand Lectures.
Sensors, 2023

2022
Mediating and perspective-taking manipulatives: Fostering dynamic perspective-taking by mediating dialogic thinking and bolstering empathy in role-play and reflection for microteaching.
Int. J. Comput. Support. Collab. Learn., 2022

2021
A Labeling Support System for Participants' Situated Assessments by Multi-modal Sensing.
Proceedings of the iiWAS2021: The 23rd International Conference on Information Integration and Web Intelligence, Linz, Austria, 29 November 2021, 2021

2020
Introducing Mutual-Help Rules Based on the Idea of "Bi-directional Debt" Into a Project Learning Activity: Enhancing the Formation of Social Capital in Classrooms.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

Face-to-Face Holographic Agent Used as Catalyst for Learning and Employing Co-regulation in Collaborative Discussion.
Proceedings of the Interdisciplinarity in the Learning Sciences: Proceedings of the 14th International Conference of the Learning Sciences, 2020

2019
Maintaining Diversity in an SVM integrated Case Based GA for Solar Flare Prediction.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2019

Student Teachers' Discourse During Puppetry-Based Microteaching.
Proceedings of the Advances in Quantitative Ethnography - First International Conference, 2019

Effects of Perspective-Taking Through Tangible Puppetry in Microteaching and Reflection on the Role-Play with 3D Animation.
Proceedings of the Advances in Quantitative Ethnography - First International Conference, 2019

Development of a Prototype of Face-to-Face Conversational Holographic Agent for Encouraging Co-regulation of Learning.
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019

2018
A SVM integrated Case Based Learning Data GA for Solar Flare Prediction.
Proceedings of the IEEE Symposium Series on Computational Intelligence, 2018

2017
Extending the SVM integration with case based restarting GA to predict solar flare.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

Evaluation of a classification method for MR image segmentation.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

Exploiting Bodily Movement to Regulate Collaborative Learning by Designing a Tablet-Based CSCL System.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

Development of a Tangible Learning System that Supports Role-Play Simulation and Reflection by Playing Puppet Shows.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

Thoughts on Effective Learning Procedure for Tangible Learning Environment Based on Embodied Design.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

Effects of Perspective-Taking Through Tangible Puppetry in Microteaching Role-Play.
Proceedings of the 12th International Conference on Computer Supported Collaborative Learning, 2017

2016
An Intensive Analysis on the Usage Situation of the Mobile Services in Japanese High Schools: Why and How are They Used?
Proceedings of the 19th International Conference on Network-Based Information Systems, 2016

2015
Fostering and Reflecting on Diverse Perspective-Taking in Role-Play Utilizing Puppets as the Catalyst Material under CSCL.
Proceedings of the 11th International Conference on Computer Supported Collaborative Learning, 2015

2014
Tangible earth: tangible learning environment for astronomy education.
Proceedings of the second international conference on Human-agent interaction, 2014

2013
Puppetry as a Catalyst in Role-Play: A Device to Facilitate Gaining New Insights into the Perspectives of Others.
Proceedings of the 10th International Conference on Computer-Supported Collaborative Learning, 2013

2011
Tabletop Teaching Simulation: Collaborative Multivoiced Simulation for Improving Lesson Plans in Pre-service Training.
Proceedings of the 9th International Conference on Computer Supported Collaborative Learning, 2011


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