Hideaki Kuzuoka

Orcid: 0000-0003-1252-7814

According to our database1, Hideaki Kuzuoka authored at least 125 papers between 1992 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Rotational Motion Due to Skin Shear Deformation at Wrist and Elbow.
IEEE Trans. Haptics, 2024

2023
PACMHCI V7, CSCW1, April 2023 Editorial.
Proc. ACM Hum. Comput. Interact., April, 2023

Understanding the effect of a virtual moderator on people's perception in remote discussion using social VR.
Frontiers Virtual Real., March, 2023

Effects of the Visual Fidelity of Virtual Environments on Presence, Context-dependent Forgetting, and Source-monitoring Error.
IEEE Trans. Vis. Comput. Graph., 2023

Investigation of the Effect of Students' Nodding on Their Arousal Levels in On-Demand Lectures.
Sensors, 2023

Effects of Gamification and Communication in Virtual Reality Frozen Shoulder Rehabilitation for Enhanced Rehabilitation Continuity.
IEEE Access, 2023

Multi Surface Electrodes Nerve Bundles Stimulation on the Wrist: Modified Location of Tactile Sensation on the Palm.
IEEE Access, 2023

Exploratory Study on the Reinstatement Effect Under 360-Degree Video-Based Virtual Environments.
Proceedings of the 29th ACM Symposium on Virtual Reality Software and Technology, 2023

Inducing joint attention between users by visual guidance with blur effects.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2023

HangerBody: a Haptic Device Using Haptic Illusion for Multiple Parts of Body.
Proceedings of the SIGGRAPH Asia 2023 Emerging Technologies, 2023

The Effect of Wearing Knee Supporters on the Applicable Gain of Redirected Walking.
Proceedings of the SIGGRAPH Asia 2023 Posters, 2023

EaseOut: A Cross-Cultural Study of the Impact of a Conversation Agent on Leaving Video Meetings Early.
Proceedings of the Human-Computer Interaction - INTERACT 2023 - 19th IFIP TC13 International Conference, York, UK, August 28, 2023

Influence of Electrical Stimulation Intensity on the Perception of Piquancy.
Proceedings of the IEEE World Haptics Conference, 2023

Affective Profile Pictures: Exploring the Effects of Changing Facial Expressions in Profile Pictures on Text-Based Communication.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Virtual Omnibus Lecture: Investigating the Effects of Varying Lecturer Avatars as Environmental Context on Audience Memory.
Proceedings of the Augmented Humans International Conference 2023, 2023

Effects of Wearing Knee-tightening Devices and Presenting Shear Forces to the Knee on Redirected Walking.
Proceedings of the Augmented Humans International Conference 2023, 2023

Effect of Hanger Reflex on Detection Thresholds for Hand Redirection during Forearm Rotation.
Proceedings of the ACM Symposium on Applied Perception 2023, 2023

2022
Distance Matters to Weak Ties: Exploring How Workers Perceive Their Strongly- and Weakly-Connected Collaborators in Remote Workplaces.
Proc. ACM Hum. Comput. Interact., 2022

PACMHCI V6, CSCW2, November 2022 Editorial.
Proc. ACM Hum. Comput. Interact., 2022

PACMHCI V6, CSCW1, April 2022 Editorial.
Proc. ACM Hum. Comput. Interact., 2022

Sensation of Anteroposterior and Lateral Body Tilt Induced by Electrical Stimulation of Ankle Tendons.
Frontiers Virtual Real., 2022

Anodal Electrical Stimulation Enhances the Perceived Piquancy Induced by Chili Peppers and Wasabi.
IEEE Access, 2022

Assessment of Instructor's Capacity in One-to-Many AR Remote Instruction Giving.
Proceedings of the 28th ACM Symposium on Virtual Reality Software and Technology, 2022

Effect of View Sharing on Spatial Knowledge Acquisition in Remote Collaboration.
Proceedings of the Symposium on Spatial User Interaction, 2022

Evaluating Workload in One-to-Many Remote Collaboration.
Proceedings of the PETRA '22: The 15th International Conference on PErvasive Technologies Related to Assistive Environments, Corfu, Greece, 29 June 2022, 2022

Dynamically Controlling Spatial Taste Location by Extraoral Galvanic Taste Stimulation.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Wormholes in VR: Teleporting Hands for Flexible Passive Haptics.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2022

Understanding the Impact of Technical Issues on People's Perception and Attribution of Responsibility in Videoconferencing.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Developing a wearable Augmented Reality for treating phantom limb pain using the Microsoft Hololens 2.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022

Increasing the Perceived Speed of Dynamic Handheld Shape Displays through Visuo-Haptic Illusions.
Proceedings of the AHs 2022: Augmented Humans 2022, Hybrid Event / Munich, Germany, March 13, 2022

2021
Redirected Walking using Continuous Curvature Manipulation.
IEEE Trans. Vis. Comput. Graph., 2021

A Surgical Scene Replay System for Learning Gastroenterological Endoscopic Surgery Skill by Multiple Synchronized-Video and Gaze Representation.
Proc. ACM Hum. Comput. Interact., 2021

Unident: Providing Impact Sensations on Handheld Objects via High-Speed Change of the Rotational Inertia.
Proceedings of the IEEE Virtual Reality and 3D User Interfaces, 2021

Redirected Walking using Noisy Galvanic Vestibular Stimulation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2021

A Labeling Support System for Participants' Situated Assessments by Multi-modal Sensing.
Proceedings of the iiWAS2021: The 23rd International Conference on Information Integration and Web Intelligence, Linz, Austria, 29 November 2021, 2021

Perception of Illusory Body Tilt Induced by Electrical Tendon Stimulation.
Proceedings of the Human Interface and the Management of Information. Information Presentation and Visualization, 2021

Teardrop Glasses: Pseudo Tears Induce Sadness in You and Those Around You.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Exploring How to Display Referential Action to Support Remote Group Discussion.
Proceedings of the AsianCHI '21: 5th Asian CHI Symposium, 2021

2020
Effect of Body Representation Level of an Avatar on Quality of AR-Based Remote Instruction.
Multimodal Technol. Interact., 2020

DroEye: Introducing a Social Eye Prototype for Drones.
Proceedings of the Companion of the 2020 ACM/IEEE International Conference on Human-Robot Interaction, 2020

Developing an AR Remote Collaboration System with Semantic Virtual Labels and a 3D Pointer.
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2020

A Study on Self-awareness Development by Logging and Gamification of Daily Emotions.
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020

Making Others' Efforts Tangible - - How Other Learners Affect Climate Fostering Long-Term Self-paced Learning in Virtual Environment.
Proceedings of the HCI International 2020 - Posters - 22nd International Conference, 2020

PoCoPo: Handheld Pin-based Shape Display for Haptic Rendering in Virtual Reality.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Do You Feel Like Passing Through Walls?: Effect of Self-Avatar Appearance on Facilitating Realistic Behavior in Virtual Environments.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020

Virtually Alone - How Facilitated Aloneness Affect Self-study in IVE.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

2019
Designing with Gaze: Tama - a Gaze Activated Smart-Speaker.
Proc. ACM Hum. Comput. Interact., 2019

Effect of Full Body Avatar in Augmented Reality Remote Collaboration.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

OmniGlobe: An Interactive I/O System For Symmetric 360-Degree Video Communication.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Effect of Manipulated Amplitude and Frequency of Human Voice on Dominance and Persuasiveness in Audio Conferences.
Proc. ACM Hum. Comput. Interact., 2018

Tele-Guidance System to Support Anticipation during Communication.
Multimodal Technol. Interact., 2018

OmniEyeball: Spherical Display Equipped With Omnidirectional Camera And Its Application For 360-Degree Video Communication.
Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology Adjunct Proceedings, 2018

OmniEyeball: An Interactive I/O Device For 360-Degree Video Communication.
Proceedings of the 2018 ACM International Conference on Interactive Surfaces and Spaces, 2018

Putting Pressure: Influence of Telepresence Robot in Communication between Teleworking Boss and Subordinates.
Proceedings of the 27th IEEE International Symposium on Robot and Human Interactive Communication, 2018

Telepresence Robot's Salutations to Trigger Informal Conversation with Teleworkers.
Proceedings of the Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2018

How Information Sharing about Care Recipients by Family Caregivers Impacts Family Communication.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Human-Robot Teaming.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Effects of Enhanced Gaze Presentation on Gaze Leading in Remote Collaborative Physical Tasks.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

How Display Shapes Affect 360-Degree Panoramic Video Communication.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Body-swapping experiment with an android robot: Investigation of the relationship between agency and a sense of ownership toward a different body.
Proceedings of the 2017 IEEE International Conference on Systems, Man, and Cybernetics, 2017

Thoughts on Effective Learning Procedure for Tangible Learning Environment Based on Embodied Design.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

Changing Moods: How Manual Tracking by Family Caregivers Improves Caring and Family Communication.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

ThirdEye: Simple Add-on Display to Represent Remote Participant's Gaze Direction in Video Communication.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Showing Objects: Holding and Manipulating Artefacts in Video-mediated Collaborative Settings.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

2016
Representing Gaze Direction in Video Communication Using Eye-Shaped Display.
Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016

Effect of Embodiment Presentation by Humanoid Robot on Social Telepresence.
Proceedings of the Fourth International Conference on Human Agent Interaction, 2016

2015
Please show me inside: improving the depth perception using virtual mask in stereoscopic AR.
Proceedings of the SIGGRAPH Asia 2015 Emerging Technologies, 2015

Analysis of Depth Perception with Virtual Mask in Stereoscopic AR.
Proceedings of the International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, 2015

Flexible Ecologies And Incongruent Locations.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

Study on Gaze Direction Perception of Face Image Displayed on Rotatable Flat Display.
Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, 2015

2014
An Ethnomethodological Study of a Museum Guide Robot's Attempt at Engagement and Disengagement.
J. Robotics, 2014

Learning English words with the aid of an autonomous care-receiving robot in a children's group activity.
Proceedings of the 23rd IEEE International Symposium on Robot and Human Interactive Communication, 2014

Progressive development of an autonomous robot for children through parallel comparison of two robots.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2014

Hand-Skill Learning Using Outer-Covering Haptic Display.
Proceedings of the Haptics: Neuroscience, Devices, Modeling, and Applications, 2014

Tangible earth: tangible learning environment for astronomy education.
Proceedings of the second international conference on Human-agent interaction, 2014

Development of Wearable Outer-Covering Haptic Display Using Ball Effector for Hand Motion Guidance.
Proceedings of the Haptic Interaction - Perception, Devices and Applications, 2014

2013
Embedded interaction: The accomplishment of actions in everyday and video-mediated environments.
ACM Trans. Comput. Hum. Interact., 2013

An Object-Defined Remote Robot Control Interface.
J. Inf. Process., 2013

Photo-shoot localization of a mobile camera based on registered frame data of virtualized reality models.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2013

iRIS: a remote surrogate for mutual reference.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2013

Understanding the conflicting demands of family caregivers caring for depressed family members.
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013

2012
Online Continuous Scale Estimation of Hand Gestures.
IEICE Trans. Inf. Syst., 2012

Detecting value differences behind intercultural meetings.
Proceedings of the 4th International Conference on Intercultural Collaboration, 2012

Assisting hand skill transfer of tracheal intubation using outer-covering haptic display.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012

2011
Improving visibility of remote gestures in distributed tabletop collaboration.
Proceedings of the 2011 ACM Conference on Computer Supported Cooperative Work, 2011

Supporting fluid tabletop collaboration across distances.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

Hands on hitchcock: embodied reference to a moving scene.
Proceedings of the International Conference on Human Factors in Computing Systems, 2011

2010
Reconfiguring spatial formation arrangement by robot body orientation.
Proceedings of the 5th ACM/IEEE International Conference on Human Robot Interaction, 2010

2009
Creating Assemblies in Media Space: Recent Developments in Enhancing Access to Workspaces.
Proceedings of the Media Space 20+ Years of Mediated Life, 2009

"The first five seconds": Contingent stepwise entry into an interaction as a means to secure sustained engagement in HRI.
Proceedings of the 18th IEEE International Symposium on Robot and Human Interactive Communication, 2009

Difficulties in establishing common ground in multiparty groups using machine translation.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Enhancing remote participation in live auctions: an 'intelligent' gavel.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

2008
Impact of seating positions on group video communication.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008

Effect of restarts and pauses on achieving a state of mutual orientation between a human and a robot.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008

Precision timing in human-robot interaction: coordination of head movement and utterance.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008

2007
Prior-to-request and request behaviors within elderly day care: Implications for developing service robots for use in multiparty settings.
Proceedings of the Tenth European Conference on Computer Supported Cooperative Work, 2007

Tangible avatar and tangible earth: a novel interface for astronomy education.
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

Museum guide robot based on sociological interaction analysis.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007

2006
Handling documents and discriminating objects in hybrid spaces.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2004
A Case Study of Museum Exhibition -Historical Learning in Copan Ruins of Mayan Civilization.
Proceedings of the IEEE Virtual Reality Conference 2004 (VR 2004), 2004

Position Tracking Using Infra-Red Signals for Museum Guiding System.
Proceedings of the Ubiquitous Computing Systems, Second International Symposium, 2004

Working Documents.
Proceedings of the Advances in Multimedia Information Processing - PCM 2004, 5th Pacific Rim Conference on Multimedia, Tokyo, Japan, November 30, 2004

Remote Collaboration using a Shoulder-Worn Active Camera/Laser.
Proceedings of the 8th International Symposium on Wearable Computers (ISWC 2004), 31 October, 2004

Mediating dual ecologies.
Proceedings of the 2004 ACM Conference on Computer Supported Cooperative Work, 2004

Dual ecologies of robot as communication media: thoughts on coordinating orientations and projectability.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004

2003
Fractured Ecologies: Creating Environments for Collaboration.
Hum. Comput. Interact., 2003

WACL: Supporting Telecommunications Using Wearable Active Camera with Laser Pointer.
Proceedings of the 7th International Symposium on Wearable Computers (ISWC 2003), 2003

Designing a robot as communication media - the effect of head and body movement on co-present's impression.
Proceedings of the IEEE International Symposium on Computational Intelligence in Robotics and Automation: Computational Intelligence in Robotics and Automation for the New Millennium, 2003

2002
Supporting paper mediated video conference with Agora system.
Proceedings of the 2002 ACM on Computer supported cooperative work video program, 2002

2001
Creating coherent environments for collaboration.
Proceedings of the Seventh European Conference on Computer Supported Cooperative Work, 2001

2000
Development of a mobile robot which embodies a remote instructor.
Proceedings of the IEEE/RSJ International Conference on Intelligent Robots and Systems, 2000

GestureMan: a mobile robot that embodies a remote instructor's actions.
Proceedings of the CSCW 2000, 2000

GestureMan: a mobile robot that embodies a remote instructor's actions.
Proceedings of the CSCW 2000, 2000

1999
Agora: supporting multi-participant telecollaboration.
Proceedings of the Human-Computer Interaction: Communication, 1999

GestureLaser and GestureLaser Car: Development of an embodied space to support remote instruction.
Proceedings of the 6th European Conference on Computer Supported Cooperative Work, 1999

Agora: a remote collaboration system that enables mutual monitoring.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

Mediating awareness and communication through digital but physical surrogates.
Proceedings of the CHI '99 Extended Abstracts on Human Factors in Computing Systems, 1999

1997
Assisting Remote Instruction Using Copied Reality.
Proceedings of the Design of Computing Systems: Social and Ergonomic Considerations, 1997

Designing a video-mediated collaboration system based on a body metaphor.
Proceedings of the 2nd International Conference on Computer Support for Collaborative Learning, 1997

1996
Cooperative tele-machining and tele-handling system for multiple operators-towards a tele-technology transfer system.
Proceedings of the 1996 IEEE International Conference on Robotics and Automation, 1996

GestureCam: A Video Communication System to Support Spatial Workspace Collaboration (Video Program).
Proceedings of the CSCW '96, 1996

1995
Can the GestureCam be a Surrogate?
Proceedings of the Fourth European Conference on Computer Supported Cooperative Work, 1995

1994
GestureCam: A Video Communication System for Sympathetic Remote Collaboration.
Proceedings of the CSCW '94, 1994

1992
SharedView System: Visual Communication Support for Spatial Workspace Collaboration.
Proceedings of the CSCW 1992 Tools and Technologies Workshop, 1992

Spatial Workspace Collaboration: A SharedView Video Support System for Remote Collaboration Capability.
Proceedings of the Conference on Human Factors in Computing Systems, 1992


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