Yuichiro Fujimoto

Orcid: 0000-0002-8270-2609

According to our database1, Yuichiro Fujimoto authored at least 52 papers between 2012 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
Artifact reduction in lenslet array near-eye displays.
Vis. Comput., February, 2024

Investigating the Efficacy of Pain Relief Through a Robot's Stroking with Speech.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

2023
Systematic Review of Augmented Reality Training Systems.
IEEE Trans. Vis. Comput. Graph., December, 2023

General Software Platform and Content Description Format for Assembly and Maintenance Task Based on Augmented Reality.
Inf., February, 2023

Selection framework of visualization methods in designing AR industrial task-support systems.
Comput. Ind., 2023

General Software Platform for Designing and Developing of Augmented Reality Task Support Systems.
Proceedings of the SIGGRAPH Asia 2023 XR, 2023

Augmented Reality-based demo for Immersive training in horticultural therapy.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Stop Bad Real-time Feedback!: Estimation of the Timing of Feedback that Negatively Impacts Presenters for Presentation Training in Virtual Reality.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2023

Experimental Survey on Bridging the Digital Divide Through Daily Text Chat Communication with Virtual Agents.
Proceedings of the Human Aspects of IT for the Aged Population, 2023

Investigation for Comfortable Robot Interaction Design of "Gentle Stroke with Speech".
Proceedings of the International Conference on Human-Agent Interaction, 2023

Influence of Stereotypic Humanoid Agents on Robotic Touches in Virtual Reality.
Proceedings of the International Conference on Human-Agent Interaction, 2023

Robot to Play Video Games Together.
Proceedings of the International Conference on Human-Agent Interaction, 2023

Augmented Reality Visual Effects for Mitigating Anxiety of In-person Communication for Individuals with Social Anxiety Disorder.
Proceedings of the 15th Asia-Pacific Workshop on Mixed and Augmented Reality co-located with TAICHI 2023, 2023

Exploring the Impact of Avatar's Physique on Psychological Impression and Perception of a Gentle Touch Robot.
Proceedings of the 15th Asia-Pacific Workshop on Mixed and Augmented Reality co-located with TAICHI 2023, 2023

2022
Surface Remeshing: A Systematic Literature Review of Methods and Research Directions.
IEEE Trans. Vis. Comput. Graph., 2022

DFusion: Denoised TSDF Fusion of Multiple Depth Maps with Sensor Pose Noises.
Sensors, 2022

Does overlay field of view in head-mounted displays affect spatial memorization?
Comput. Graph., 2022

Toward Understanding the Effects of Visual and Tactile Stimuli to Reduce the Sensation of Movement with XR Mobility Platform.
Proceedings of the 2022 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops, 2022

Structured Light of Flickering Patterns Having Different Frequencies for a Projector-Event-Camera System.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2022

Diminished Reality for Sense of Movement with XR Mobility Platform.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

Application of Participatory Design Methodology in AR: Developing Prototypes for Two Context Scenarios.
Proceedings of the 2022 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), 2022

A Communication Robot for Playing Video Games Together to Boost Motivation for Daily-use.
Proceedings of the ACM/IEEE International Conference on Human-Robot Interaction, 2022

Analysis of Feedback Contents and Estimation of Subjective Scores in Social Skills Training.
Proceedings of the 44th Annual International Conference of the IEEE Engineering in Medicine & Biology Society, 2022

A Rendering Method of Microdisplay Image to Expand Pupil Movable Region without Artifacts for Lenslet Array Near-Eye Displays.
Proceedings of the ICAT-EGVE 2022, International Conference on Artificial Reality and Telexistence and Eurographics Symposium on Virtual Environments, Hiyoshi, Yokohama, Japan, November 30, 2022

2021
SlidAR+: Gravity-aware 3D object manipulation for handheld augmented reality.
Comput. Graph., 2021

HMA-Depth: A New Monocular Depth Estimation Model Using Hierarchical Multi-Scale Attention.
Proceedings of the 17th International Conference on Machine Vision and Applications, 2021

XR Mobility Platform: Multi-Modal XR System Mounted on Autonomous Vehicle for Passenger's Comfort Improvement.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2021

Multimodal Dataset of Social Skills Training in Natural Conversational Setting.
Proceedings of the ICMI '21 Companion: Companion Publication of the 2021 International Conference on Multimodal Interaction, Montreal, QC, Canada, October 18, 2021

MR System to Promote Social Participation of People Who Have Difficulty Going Out.
Proceedings of the Human Aspects of IT for the Aged Population. Supporting Everyday Life Activities, 2021

2020
Valence optimization and angle improvement for molecular surface remeshing.
Vis. Comput., 2020

Positive Emotion Amplification by Representing Excitement Scene with TV Chat Agents.
Sensors, 2020

Predicting Uninterruptible Durations of Office Workers by Using Probabilistic Work Continuance Model.
IEICE Trans. Inf. Syst., 2020

Illusory light: Perceptual appearance control using a projection-induced illusion.
Comput. Graph., 2020

Guideline and Tool for Designing an Assembly Task Support System Using Augmented Reality.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality, 2020

Stepping over Obstacles with Augmented Reality based on Visual Exproprioception.
Proceedings of the 2020 IEEE International Symposium on Mixed and Augmented Reality Adjunct, 2020

Effectiveness of Virtual Reality Playback in Public Speaking Training.
Proceedings of the Companion Publication of the 2020 International Conference on Multimodal Interaction, 2020

Effect of Display Location on Finger Motor Skill Training with Music-Based Gamification.
Proceedings of the Human Aspects of IT for the Aged Population. Healthy and Active Aging, 2020

The Feasibility of Augmented Reality as a Support Tool for Motor Rehabilitation.
Proceedings of the Augmented Reality, Virtual Reality, and Computer Graphics, 2020

2019
Development of E-mail Delivery Mediation System Based on Interruptibility and Its Evaluation in Daily Office Work Scenario.
IEEE Access, 2019

Depth-Based Human Detection Considering Postural Diversity and Depth Missing in Office Environment.
IEEE Access, 2019

Food Appearance Optimizer: Automatic Projection Mapping System for Enhancing Perceived Deliciousness Based on Appearance.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2019

Improving Color Discrimination for Color Vision Deficiency (CVD) with Temporal-Domain Modulation.
Proceedings of the IEEE International Symposium on Mixed and Augmented Reality, 2019

Experimental Study on Estimation of Opportune Moments for Proactive Voice Information Service Based on Activity Transition for People Living Alone.
Proceedings of the Human-Computer Interaction. Perspectives on Design, 2019

Evaluation of Relationship between Stroke Pace and Speech Rate for Touch-Care Robot.
Proceedings of the 7th International Conference on Human-Agent Interaction, 2019

Simple Projection Mapping for Food: Local Appearance Modification for Enhancement of Perceived Deliciousness.
Proceedings of the 12th Asia Pacific Workshop on Mixed and Augmented Reality, 2019

2018
Projection Mapping for Enhancing the Perceived Deliciousness of Food.
IEEE Access, 2018

2017
Relationship Between Worker Interruptibility and Work Transitions Detected by Smartphone.
Proceedings of the Human-Computer Interaction. Interaction Contexts, 2017

2015
Pseudo Printed Fabrics through Projection Mapping.
Proceedings of the 2015 IEEE International Symposium on Mixed and Augmented Reality, 2015

2014
Geometrically-Correct Projection-Based Texture Mapping onto a Deformable Object.
IEEE Trans. Vis. Comput. Graph., 2014

Geometrically-correct projection-based texture mapping onto a cloth.
Proceedings of the 2014 IEEE Virtual Reality, 2014

2012
Relationship between features of augmented reality and user memorization.
Proceedings of the 11th IEEE International Symposium on Mixed and Augmented Reality, 2012

Relation between location of information displayed by augmented reality and user's memorization.
Proceedings of the 3rd Augmented Human International Conference, 2012


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