Yves Duthen

Orcid: 0000-0003-3877-9489

According to our database1, Yves Duthen authored at least 79 papers between 1990 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A multi-level autopoietic system to develop an artificial embryogenesis process.
Int. J. Auton. Adapt. Commun. Syst., 2024

2023
Explaining the Neuroevolution of Fighting Creatures Through Virtual fMRI.
Artif. Life, 2023

2021
Spontaneous modular NeuroEvolution arising from a life/dinner paradox.
Proceedings of the 2021 Conference on Artificial Life, 2021

2020
Beneficial Catastrophes: Leveraging Abiotic Constraints through Environment-Driven Evolutionary Selection.
Proceedings of the 2020 IEEE Symposium Series on Computational Intelligence, 2020

2019
A Computational Multiagent Model of Bioluminescent Bacteria for the Emergence of Self-Sustainable and Self-Maintaining Artificial Wireless Networks.
Informatica (Slovenia), 2019

Quorum Sensing Digital Simulations for the Emergence of Scalable and Cooperative Artificial Networks.
Int. J. Artif. Intell. Mach. Learn., 2019

Speciation under changing environments.
Proceedings of the 2019 Conference on Artificial Life, 2019

Self-sustainability Challenges of Plants Colonization Strategies in Virtual 3D Environments.
Proceedings of the Applications of Evolutionary Computation, 2019

2018
An improved CUDA-based hybrid metaheuristic for fast controller of an evolutionary robot.
Int. J. Embed. Syst., 2018

Genetic programming-based self-reconfiguration planning for metamorphic robot.
Int. J. Autom. Comput., 2018

2017
Learning the cell cycle with a game: Virtual experiments in cell biology.
Proceedings of the 9th International Conference on Virtual Worlds and Games for Serious Applications, 2017

A comparison of genetic regulatory network dynamics and encoding.
Proceedings of the Genetic and Evolutionary Computation Conference, 2017

Learning aquatic locomotion with animats.
Proceedings of the Fourteenth European Conference Artificial Life, 2017

2016
Evolved Developmental Strategies of Artificial Multicellular Organisms.
Proceedings of the Fifteenth International Conference on the Simulation and Synthesis of Living Systems, 2016

2015
A Predator-Prey Scenario in a Virtual Ecosystem.
Proceedings of the Thirteenth European Conference Artificial Life, 2015

MecaCell: an Open-source Efficient Cellular Physics Engine.
Proceedings of the Thirteenth European Conference Artificial Life, 2015

2014
Modeling a bacterial ecosystem through chemotaxis simulation of a single cell.
Artif. Life Robotics, 2014

Modeling bacterial chemotaxis inside a cell.
Proceedings of the 4th International Conference on Multimedia Computing and Systems, 2014

Cooperative co-evolution of configuration and control for modular robots.
Proceedings of the 4th International Conference on Multimedia Computing and Systems, 2014

Control of non player characters in a medical learning game with Monte Carlo tree search.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014

Toward organogenesis of artificial creatures.
Proceedings of the Genetic and Evolutionary Computation Conference, 2014

Constrained control of non-playing characters using Monte Carlo Tree Search.
Proceedings of the 2014 IEEE Conference on Computational Intelligence and Games, 2014

Self-Organization of Symbiotic Multicellular Structures.
Proceedings of the Fourteenth International Conference on the Simulation and Synthesis of Living Systems, 2014

Splittable Metamorphic Carrier Robots.
Proceedings of the Fourteenth International Conference on the Simulation and Synthesis of Living Systems, 2014

2013
Decentralized approach to evolve the structure of metamorphic robots.
Proceedings of the IEEE Symposium on Artificial Life, 2013

Demonstration of a Moodle student monitoring web application.
Proceedings of the 6th International Conference on Educational Data Mining, 2013

Analysis of students clustering results based on Moodle log data.
Proceedings of the 6th International Conference on Educational Data Mining, 2013

2012
Toward the construction of a virtual ecosystem by evolving virtual creature's behaviours.
Proceedings of the 2012 International Conference on Multimedia Computing and Systems, 2012

Checkpoint oriented cell-cycle simulation: critical role for age distribution initialization.
Proceedings of the Genetic and Evolutionary Computation Conference, 2012

Controlling cooperative and conflicting continuous actions with a Gene Regulatory Network.
Proceedings of the 2012 IEEE Conference on Computational Intelligence and Games, 2012

Checkpoint Orientated Cell Cycle Modeling Issues in Simulation of Synchronized Situation.
Proceedings of the Thirteenth International Conference on the Simulation and Synthesis of Living Systems, 2012

A Synthesis of the Cell2Organ Developmental Model.
Proceedings of the Morphogenetic Engineering, Toward Programmable Complex Systems, 2012

2011
Gait Evolution for Humanoid Robot in a Physically Simulated Environment.
Proceedings of the Intelligent Computer Graphics 2011, 2011

L-systems and artificial chemistry to develop digital organisms.
Proceedings of the 2011 IEEE Symposium on Artificial Life, 2011

A checkpoint-orientated model to simulate unconstrained proliferation of cells.
Proceedings of the Advances in Artificial Life: 20th Anniversary Edition, 2011

Artificial gene regulatory networks and spatial computation: A case study.
Proceedings of the Advances in Artificial Life: 20th Anniversary Edition, 2011

2010
The <i>Cortexionist</i> architecture: behavioural intelligence of artificial creatures.
Vis. Comput., 2010

Time dependent multiobjective best path for multimodal urban routing.
Electron. Notes Discret. Math., 2010

Rule fusion for the imitation of a human tutor.
Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, 2010

Three simulators for growing artificial creatures.
Proceedings of the IEEE Congress on Evolutionary Computation, 2010

A Checkpoint-Orientated Modelling for Cell Cycle Simulation.
Proceedings of the Bio-Inspired Models of Network, Information, and Computing Systems, 2010

Morphogen Positioning by the Means of a Hydrodynamic Engine.
Proceedings of the Twelfth International Conference on the Synthesis and Simulation of Living Systems, 2010

2009
Path finding and Collision Avoidance in Crowd Simulation.
J. Comput. Inf. Technol., 2009

Beyond Reactive Systems: An Associative Memory for Sensory-Driven Intelligent Behavior.
Proceedings of the 2009 International Conference on CyberWorlds, 2009

The Cortexionist Architecture: An Ecological Approach to Knowledge Representations.
Proceedings of the 4th Indian International Conference on Artificial Intelligence, 2009

Digital Organ Cooperation: Toward the Assembly of a Self-feeding Organism.
Proceedings of the Advances in Artificial Life. Darwin Meets von Neumann, 2009

Cell2Organ: Self-repairing artificial creatures thanks to a healthy metabolism.
Proceedings of the IEEE Congress on Evolutionary Computation, 2009

Making a Self-feeding Structure by Assembly of Digital Organs.
Proceedings of the Artificial Life: Borrowing from Biology, 4th Australian Conference, 2009

2008
A cell pattern generation model based on an extended artificial regulatory network.
Biosyst., 2008

A Reactive Architecture Integrating an Associative Memory for Sensory-Driven Intelligent Behavior.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

Evolving prediction weights using evolution strategy.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

Genetic algorithms and grid computing for artificial embryogeny.
Proceedings of the Genetic and Evolutionary Computation Conference, 2008

From Single Cell to Simple Creature Morphology and Metabolism.
Proceedings of the Eleventh International Conference on the Synthesis and Simulation of Living Systems, 2008

2007
Improvement of a Shortest Routes Algorithm.
Proceedings of the IEEE Intelligent Transportation Systems Conference, 2007

A New Step for Artificial Creatures.
Proceedings of the First IEEE Symposium on Artificial Life, 2007

Evolving an Artificial Regulatory Network for 2D Cell Patterning.
Proceedings of the First IEEE Symposium on Artificial Life, 2007

Using a single cell to create an entire organ.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2007

XCSF with computed continuous action.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

Use of a genetic algorithm to evolve an extended artificial regulatory network for cell pattern generation.
Proceedings of the Genetic and Evolutionary Computation Conference, 2007

An Artificial Development Model for Cell Pattern Generation.
Proceedings of the Progress in Artificial Life, Third Australian Conference, 2007

2006
Learning Classifier Systems and Behavioural Animation of Virtual Characters.
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006

Modeling Cognition with a Human Memory Inspired Advanced Neural Controller.
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006

Evolving Creatures in Virtual Ecosystems.
Proceedings of the Advances in Artificial Reality and Tele-Existence, 2006

Genetically programmed strategies for chess endgame.
Proceedings of the Genetic and Evolutionary Computation Conference, 2006

Using a genetic algorithm to evolve cellular automata for 2D/3D computational development.
Proceedings of the Genetic and Evolutionary Computation Conference, 2006

2005
Distributed Anticipatory System.
Proceedings of the Advanced Distributed Systems: 5th International School and Symposium, 2005

Memory as an Active Component of a Behavioral Animation System.
Proceedings of the Advanced Distributed Systems: 5th International School and Symposium, 2005

Learning Cooperation from Classifier Systems.
Proceedings of the Computational Intelligence and Security, International Conference, 2005

2004
Autonomous Virtual Actors.
Proceedings of the Technologies for Interactive Digital Storytelling and Entertainment, 2004

VIBES: Bringing Autonomy to Virtual Characters.
Proceedings of the Advanced Distributed Systems: Third International School and Symposium, 2004

Anticipative Emergence in Environment Virtual.
Proceedings of the Innovative Internet Community Systems, 4th InternationalWorkshop, 2004

2001
Virtual Environment for Cooperative Assistance in Teleoperation.
Proceedings of the 9-th International Conference in Central Europe on Computer Graphics, 2001

2000
Communication and Interaction with Learning Agents in Virtual Soccer.
Proceedings of the Virtual Worlds, Second International Conference, 2000

1998
Interacting with Articulated Figures within the PROVIS Project.
Proceedings of the Methodology and Tools in Knowledge-Based Systems, 1998

1997
PROVIS : A Platform for Virtual Prototyping and Maintenance Tests.
Proceedings of the Computer Animation 1997, 1997

1993
Tools for object-oriented SPMD programming.
Microprocess. Microprogramming, 1993

A 4D Ray Tracing.
Comput. Graph. Forum, 1993

An object-oriented concurrent programming model for simulation applications on distributed memory processors network.
Proceedings of the 1993 Euromicro Workshop on Parallel and Distributed Processing, 1993

1990
A transputer based implementation of the VOXAR project.
Microprocessing and Microprogramming, 1990


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