Zhi-Quan Cheng

Orcid: 0000-0003-1736-2190

According to our database1, Zhi-Quan Cheng authored at least 47 papers between 2005 and 2019.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

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PhD thesis 
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Links

On csauthors.net:

Bibliography

2019
A closed-form single-pose calibration method for the camera-projector system.
Mach. Vis. Appl., 2019

Parametric 3D modeling of a symmetric human body.
Comput. Graph., 2019

2018
An evaluation of canonical forms for non-rigid 3D shape retrieval.
Graph. Model., 2018

Parametric modeling of 3D human body shape - A survey.
Comput. Graph., 2018

Capture of hair geometry using white structured light.
Comput. Aided Des., 2018

A Joint Calibration Method for the 3D Sensing System Composed with ToF and Stereo Camera.
Proceedings of the IEEE International Conference on Information and Automation, 2018

2016
Fast capture of textured full-body avatar with RGB-D cameras.
Vis. Comput., 2016

Parametric editing of clothed 3D avatars.
Vis. Comput., 2016

Realtime Reconstruction of an Animating Human Body from a Single Depth Camera.
IEEE Trans. Vis. Comput. Graph., 2016

Color-aware surface registration.
Comput. Graph., 2016

2015
Model-driven multicomponent volume exploration.
Vis. Comput., 2015

Lightweight wrinkle synthesis for 3D facial modeling and animation.
Comput. Aided Des., 2015

Canonical Forms for Non-Rigid 3D Shape Retrieval.
Proceedings of the 8th Eurographics Workshop on 3D Object Retrieval, 2015

2013
NUMA-aware image compositing on multi-GPU platform.
Vis. Comput., 2013

Registration of 3D Point Clouds and Meshes: A Survey from Rigid to Nonrigid.
IEEE Trans. Vis. Comput. Graph., 2013

SuperMatching: Feature Matching Using Supersymmetric Geometric Constraints.
IEEE Trans. Vis. Comput. Graph., 2013

Multiple-Cue-Based Visual Object Contour Tracking with Incremental Learning.
Trans. Edutainment, 2013

Skeleton-based intrinsic symmetry detection on point clouds.
Graph. Model., 2013

Curve skeleton extraction by coupled graph contraction and surface clustering.
Graph. Model., 2013

Full-body geometry and motion capture from a single depth camera.
Proceedings of the SIGGRAPH Asia 2013, 2013

Sketch-Based Image Warping Interface.
Proceedings of the Advances in Visual Computing - 9th International Symposium, 2013

A Data-Driven Approach to Efficient Character Articulation.
Proceedings of the 2013 International Conference on Computer-Aided Design and Computer Graphics, 2013

2012
Multi-scale partial intrinsic symmetry detection.
ACM Trans. Graph., 2012

Model-based multi-component volume data labeling and rendering.
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012

Personalized avatar capture using two Kinects in a moment.
Proceedings of the SIGGRAPH Asia 2012 Poster Proceedings, Singapore, Singapore, November 28, 2012

Intuitive Volume Eraser.
Proceedings of the Computational Visual Media - First International Conference, 2012

Curve Skeleton Extraction by Graph Contraction.
Proceedings of the Computational Visual Media - First International Conference, 2012

2011
3D flow features visualization via fuzzy clustering.
Vis. Comput., 2011

Symmetry Hierarchy of Man-Made Objects.
Comput. Graph. Forum, 2011

Relief extraction and editing.
Comput. Aided Des., 2011

2010
Style-content separation by anisotropic part scales.
ACM Trans. Graph., 2010

Robust normal estimation for point clouds with sharp features.
Comput. Graph., 2010

Non-rigid Registration in 3D Implicit Vector Space.
Proceedings of the SMI 2010, 2010

2009
Quality encoding for tetrahedral mesh optimization.
Comput. Graph., 2009

An Adaptive Octree Textures Painting Algorithm.
Proceedings of the IEEE International Conference on Systems, 2009

An incremental extremely random forest classifier for online learning and tracking.
Proceedings of the International Conference on Image Processing, 2009

A Reverse-Projecting Pixel-Level Painting Algorithm.
Proceedings of the Fifth International Conference on Image and Graphics, 2009

2008
2D shape deformation based on rigid square matching.
Comput. Animat. Virtual Worlds, 2008

A Survey of Methods for Moving Least Squares Surfaces.
Proceedings of the Eurographics / IEEE VGTC Symposium on Volume and Point-Based Graphics, 2008

Meaningful Mesh Segmentation Guided by the 3D Short-Cut Rule.
Proceedings of the Advances in Geometric Modeling and Processing, 2008

An Error-Resilient Arithmetic Coding Algorithm for Compressed Meshes.
Proceedings of the International Conference on Cyberworlds 2008, 2008

2007
The progressive mesh compression based on meaningful segmentation.
Vis. Comput., 2007

A Mesh Meaningful Segmentation Algorithm Using Skeleton and Minima-Rule.
Proceedings of the Advances in Visual Computing, Third International Symposium, 2007

A QoS Controller for Adaptive Streaming of 3D Triangular Scenes.
Proceedings of the Technologies for E-Learning and Digital Entertainment, 2007

A Meaningful Mesh Segmentation Based on Local Self-similarity Analysis.
Proceedings of the 10th International Conference on Computer-Aided Design and Computer Graphics, 2007

2006
A Service-Oriented Architecture for Progressive Delivery and Adaptive Rendering of 3D Content.
Proceedings of the Interactive Technologies and Sociotechnical Systems, 2006

2005
A Service-Oriented Architecture for Tele-Immersion.
Proceedings of the 2005 IEEE International Conference on e-Technology, e-Commerce, and e-Services (EEE 2005), 29 March, 2005


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