Adam Martinez

According to our database1, Adam Martinez authored at least 4 papers between 2010 and 2014.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2014
Edge Detection from Non-Uniform Fourier Data Using the Convolutional Gridding Algorithm.
J. Sci. Comput., 2014

2013
Physically based shading in theory and practice.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

2012
Practical physically-based shading in film and game production.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2010
Lighting and rendering <i>Alice in Wonderland</i>.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010


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