Brian Karis

According to our database1, Brian Karis authored at least 5 papers between 2005 and 2020.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2020
Real-time subsurface scattering with single pass variance-guided adaptive importance sampling.
Proc. ACM Comput. Graph. Interact. Tech., 2020

2015
The boy, the kite and the 100 square mile real-time digital backlot.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2014
Advances in real-time rendering in games, part I.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2013
Physically based shading in theory and practice.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

2005
Tree Growth Visualization.
J. WSCG, 2005


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