Adrian James Chung

According to our database1, Adrian James Chung authored at least 25 papers between 1997 and 2010.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
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PhD thesis 
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Links

On csauthors.net:

Bibliography

2010
Dynamic Shape Instantiation for Intra-operative Guidance.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2010

2008
A gaze-based study for investigating the perception of visual realism in simulated scenes.
ACM Trans. Appl. Percept., 2008

Dynamic View Expansion for Enhanced Navigation in Natural Orifice Transluminal Endoscopic Surgery.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2008

Perceptual Docking for Robotic Control.
Proceedings of the Medical Imaging and Augmented Reality, 4th International Workshop, 2008

Cardiac PET Motion Correction Using Materially Constrained Transform Models.
Proceedings of the Medical Imaging and Augmented Reality, 4th International Workshop, 2008

Real-time intra-operative 3D tissue deformation recovery.
Proceedings of the 2008 IEEE International Symposium on Biomedical Imaging: From Nano to Macro, 2008

2007
<i>pq</i>-space Based Non-Photorealistic Rendering for Augmented Reality.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention - MICCAI 2007, 10th International Conference, Brisbane, Australia, October 29, 2007

2006
Nonrigid 2-D/3-D Registration for Patient Specific Bronchoscopy Simulation With Statistical Shape Modeling: Phantom Validation.
IEEE Trans. Medical Imaging, 2006

Patient-specific bronchoscopy visualization through BRDF estimation and disocclusion correction.
IEEE Trans. Medical Imaging, 2006

Optimal Sensor Placement for Predictive Cardiac Motion Modeling.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2006

Non-rigid 2D-3D Registration with Catheter Tip EM Tracking for Patient Specific Bronchoscope Simulation.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2006

List-Mode Affine Rebinning for Respiratory Motion Correction in PET Cardiac Imaging.
Proceedings of the Medical Imaging and Augmented Reality, 2006

2005
Extraction of visual features with eye tracking for saliency driven 2D/3D registration.
Image Vis. Comput., 2005

VIS-a-VE: Visual Augmentation for Virtual Environments in Surgical Training.
Proceedings of the 7th Joint Eurographics, 2005

Photo-Realistic Tissue Reflectance Modelling for Minimally Invasive Surgical Simulation.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2005

Predictive Camera Tracking for Bronchoscope Simulation with CONDensation.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2005

2004
Photorealistic Rendering of Large Tissue Deformation for Surgical Simulation.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention -- MICCAI 2004, 2004

Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention -- MICCAI 2004, 2004

Freehand Cocalibration of Optical and Electromagnetic Trackers for Navigated Bronchoscopy.
Proceedings of the Medical Imaging and Augmented Reality: Second International Workshop, 2004

Visual feature extraction via eye tracking for saliency driven 2D/3D registration.
Proceedings of the Eye Tracking Research & Application Symposium, 2004

2003
Image-Based Modelling of Soft Tissue Deformation.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2003

pq-Space Based 2D/3D Registration for Endoscope Tracking.
Proceedings of the Medical Image Computing and Computer-Assisted Intervention, 2003

Current Issues of Photorealistic Rendering for Virtual and Augmented Reality in Minimally Invasive Surgery.
Proceedings of the Seventh International Conference on Information Visualization, 2003

2000
A Simple Recursive Tessellator for Adaptive Surface Triangulation.
J. Graphics, GPU, & Game Tools, 2000

1997
Rendering Radiosity Solutions by Adaptive Gathering.
J. Graphics, GPU, & Game Tools, 1997


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