Geneva M. Smith

Orcid: 0000-0002-6015-2589

According to our database1, Geneva M. Smith authored at least 7 papers between 2015 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Conceptualizing How to Design for AI Literacy through Game Artifacts.
Proceedings of the 2026 Designing Interactive Systems Conference, 2026

2025
First Interdisciplinary Workshop for Human-Computer Narrative Interactions (HCNI).
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2025

Beyond Competitive Gaming: How Casual Players Evaluate and Respond to Teammate Performance.
Proceedings of the Companion Proceedings of the Annual Symposium on Computer-Human Interaction in Play, 2025

2023
Start Your EM(otion En)gine: Towards Computational Models of Emotion for Improving the Believability of Video Game Non-Player Characters.
CoRR, 2023

2022
What Lies Beneath - A Survey of Affective Theory Use in Computational Models of Emotion.
IEEE Trans. Affect. Comput., 2022

2015
Effects of Bezel Size in Large Tiled Display Gaming.
Proceedings of the 3rd ACM Symposium on Spatial User Interaction, 2015

Effects of interior bezel size and configuration on gaming performance with large tiled displays.
Proceedings of the 2015 IEEE Games Entertainment Media Conference, 2015


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