Annique Smith

Orcid: 0000-0002-7887-9655

According to our database1, Annique Smith authored at least 7 papers between 2022 and 2026.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
How gamified prompts for metacognitive reflection affect the perceived playfulness of learning: A work-in-progress study.
Proceedings of the 10th Annual International GamiFIN Conference 2026, 2026

2025
Gamified reflection: How interaction design shapes student engagement with prompts: Gamification and Metacognitive Reflection.
Proceedings of the 28th International Academic Mindtrek, 2025

2024
Effects of Meaningful Choices in Serious Games for Meaningful Learning.
Int. J. Serious Games, 2024

2023
Gamified metacognitive prompts in a higher education flipped classroom.
Proceedings of the 26th International Academic Mindtrek Conference, 2023

The experience of using virtual reality for interactive spatial visualisation of environmental data.
Proceedings of the 7th International GamiFIN Conference, 2023

The Internet of Bananas: Critical Design and Playfulness for Citizen Sensing and Electronic Literacy.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

2022
Games and gamification in flipped classrooms: A systematic review.
Proceedings of the 6th International GamiFIN Conference, Tampere, Finland, April 26-29, 2022, 2022


  Loading...