Mattia Thibault

According to our database1, Mattia Thibault authored at least 14 papers between 2017 and 2021.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of five.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Other 

Links

On csauthors.net:

Bibliography

2021
Introduction to the Minitrack on Engaging Governance.
Proceedings of the 54th Hawaii International Conference on System Sciences, 2021

Etsijä's call: Gamifying virtual conferences with alternate reality games.
Proceedings of the 5th International GamiFIN Conference, Levi, Finland, April 7-9, 2021, 2021

Urban gamification during lockdown and social isolation - From the teddy bear challenge to window expeditions.
Proceedings of the 5th International GamiFIN Conference, Levi, Finland, April 7-9, 2021, 2021

2020
Understanding urban gamification - playful meaning-making in real and digital city spaces.
Int. J. Arts Technol., 2020

Introduction to the Minitrack on Gamification.
Proceedings of the 53rd Hawaii International Conference on System Sciences, 2020

MESMER: Towards a Playful Tangible Tool for Non-Verbal Multi-Stakeholder Conversations.
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, Virtual Event, Canada, November 2-4, 2020, 2020

Children in 2077: Designing Children's Technologies in the Age of Transhumanism.
Proceedings of the Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing Systems, 2020

Transurbanism: Smart Cities for Transhumans.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Semiotics of Computer Games.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

Post-Digital Graphics in Computer Games.
Proceedings of the Encyclopedia of Computer Graphics and Games., 2019

Towards a Typology of Urban Gamification.
Proceedings of the 52nd Hawaii International Conference on System Sciences, 2019

Punk gamification.
Proceedings of the 3rd International GamiFIN Conference, Levi, Finland, April 8-10, 2019., 2019

2018
Re-interpreting Cities with Play Urban Semiotics and Gamification.
Proceedings of the Interactivity, Game Creation, Design, Learning, and Innovation, 2018

2017
Play as a modelling system - A semiotic analysis of the overreaching prestige of games.
Proceedings of the 1st International GamiFIN Conference, Pori, Finland, May 9-10, 2017., 2017


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