Barrett R. Anderson

According to our database1, Barrett R. Anderson authored at least 8 papers between 2015 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2024
Homogenization Effects of Large Language Models on Human Creative Ideation.
CoRR, 2024

2021
The Undergraduate Games Corpus: A Dataset for Machine Perception of Interactive Media.
Proceedings of the Thirty-Fifth AAAI Conference on Artificial Intelligence, 2021

2020
We Don't Play As We Think, But We Think As We Play: Evidence for the Psychological Impact of In-Game Actions.
Proceedings of the FDG '20: International Conference on the Foundations of Digital Games, 2020

2019
Understanding user needs in videogame moment retrieval.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

The psychological reality of procedural rhetoric.
Proceedings of the 14th International Conference on the Foundations of Digital Games, 2019

Is Your Game Generator Working? Evaluating Gemini, an Intentional Generator.
Proceedings of the Fifteenth AAAI Conference on Artificial Intelligence and Interactive Digital Entertainment, 2019

2016
Achieving the performance benefits of hands-on experience when using digital devices: A representational approach.
Comput. Hum. Behav., 2016

2015
The Increased Use of Tablets In Education: Why Physical Learning Is Sometimes Better.
Proceedings of the 37th Annual Meeting of the Cognitive Science Society, 2015


  Loading...