John Joon Young Chung

Orcid: 0000-0002-8492-2525

According to our database1, John Joon Young Chung authored at least 27 papers between 2018 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2024
A Design Space for Intelligent and Interactive Writing Assistants.
CoRR, 2024

Authors' Values and Attitudes Towards AI-bridged Scalable Personalization of Creative Language Arts.
CoRR, 2024

Intent Elicitation in Mixed-Initiative Co-Creativity.
Proceedings of the Joint Proceedings of the ACM IUI 2024 Workshops co-located with the 29th Annual ACM Conference on Intelligent User Interfaces (IUI 2024), 2024

2023
Designing AI-Powered Art-Making Tools.
XRDS, 2023

CreativeConnect: Supporting Reference Recombination for Graphic Design Ideation with Generative AI.
CoRR, 2023

viz2viz: Prompt-driven stylized visualization generation using a diffusion model.
CoRR, 2023

DeckFlow: A Card Game Interface for Exploring Generative Model Flows.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

PromptPaint: Steering Text-to-Image Generation Through Paint Medium-like Interactions.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Neglected Free Lunch - Learning Image Classifiers Using Annotation Byproducts.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

The Second Workshop on Intelligent and Interactive Writing Assistants.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Increasing Diversity While Maintaining Accuracy: Text Data Generation with Large Language Models and Human Interventions.
Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2023

Artinter: AI-powered Boundary Objects for Commissioning Visual Arts.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Artistic User Expressions in AI-powered Creativity Support Tools.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Gestural Inputs as Control Interaction for Generative Human-AI Co-Creation 46-55.
Proceedings of the Joint Proceedings of the IUI 2022 Workshops: APEx-UI, 2022

FlatMagic: Improving Flat Colorization through AI-driven Design for Digital Comic Professionals.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Promptiverse: Scalable Generation of Scaffolding Prompts Through Human-AI Hybrid Knowledge Graph Annotation.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

TaleBrush: Visual Sketching of Story Generation with Pretrained Language Models.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

TaleBrush: Sketching Stories with Generative Pretrained Language Models.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Artist Support Networks: Implications for Future Creativity Support Tools.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
PuzzleMe: Leveraging Peer Assessment for In-Class Programming Exercises.
Proc. ACM Hum. Comput. Interact., 2021

Personalizing Ambience and Illusionary Presence: How People Use "Study with me" Videos to Create Effective Studying Environments.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Beyond Show of Hands: Engaging Viewers via Expressive and Scalable Visual Communication in Live Streaming.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

The Intersection of Users, Roles, Interactions, and Technologies in Creativity Support Tools.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
C-Reference: Improving 2D to 3D Object Pose Estimation Accuracy via Crowdsourced Joint Object Estimation.
Proc. ACM Hum. Comput. Interact., 2020

2019
Efficient Elicitation Approaches to Estimate Collective Crowd Answers.
Proc. ACM Hum. Comput. Interact., 2019

Towards Instantaneous Recovery from Autonomous System Failures via Predictive Crowdsourcing.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

2018
Exprgram: A Language Learning Interface for Mastering Pragmatic Competence.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018


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