John Joon Young Chung

Orcid: 0000-0002-8492-2525

According to our database1, John Joon Young Chung authored at least 54 papers between 2018 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

Online presence:

On csauthors.net:

Bibliography

2026
"When to Hand Off, When to Work Together": Expanding Human-Agent Co-Creative Collaboration through Concurrent Interaction.
CoRR, March, 2026

DiscoverLLM: From Executing Intents to Discovering Them.
CoRR, February, 2026

Design Techniques for LLM-Powered Interactive Storytelling: A Case Study of the Dramamancer System.
CoRR, January, 2026

Elsewise: Authoring AI-Based Interactive Narrative with Possibility Space Visualization.
CoRR, January, 2026

Herding CATs: Making Sense of Creative Activity Traces.
Proceedings of the Extended Abstracts of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

Lost in Translation: Understanding Autistic-Neurotypical Communication Style Differences in Job Postings.
Proceedings of the 2026 CHI Conference on Human Factors in Computing Systems, 2026

2025
Artographer: a Curatorial Interface for Art Space Exploration.
CoRR, December, 2025

LiteraryTaste: A Preference Dataset for Creative Writing Personalization.
CoRR, November, 2025

Scaffolding Recursive Divergence and Convergence in Story Ideation.
CoRR, July, 2025

DeckFlow: Iterative Specification on a Multimodal Generative Canvas.
CoRR, June, 2025

Modifying Large Language Model Post-Training for Diverse Creative Writing.
CoRR, March, 2025

Drama Llama: An LLM-Powered Storylets Framework for Authorable Responsiveness in Interactive Narrative.
CoRR, January, 2025

DeckFlow: Specification Decomposition on a Multimodal Generative Canvas.
Proceedings of the 2025 IEEE Symposium on Visual Languages and Human-Centric Computing, 2025

Dramamancer: Interactive Narratives with LLM-powered Storylets.
Proceedings of the Adjunct Proceedings of the 38th Annual ACM Symposium on User Interface Software and Technology, 2025

LLMs Behind the Scenes: Enabling Narrative Scene Illustration.
Proceedings of the 2025 Conference on Empirical Methods in Natural Language Processing, 2025

Scaling Analysis of Creative Activity Traces via Fuzzy Linkography.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2025

Toyteller: AI-powered Visual Storytelling Through Toy-Playing with Character Symbols.
Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, 2025

Fuzzy Linkography: Automatic Graphical Summarization of Creative Activity Traces.
Proceedings of the 2025 Conference on Creativity and Cognition, 2025

Supporting Material Writing Practice with Phraselette, a Palette of Phrases.
Proceedings of the Companion Publication of the 2025 ACM Designing Interactive Systems Conference, 2025

Phraselette: A Poet's Procedural Palette.
Proceedings of the 2025 ACM Designing Interactive Systems Conference, 2025

2024
ShadowMagic: Designing Human-AI Collaborative Support for Comic Professionals' Shadowing.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Toyteller: Toy-Playing with Character Symbols for AI-Powered Visual Storytelling.
Proceedings of the Adjunct Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Patchview: LLM-powered Worldbuilding with Generative Dust and Magnet Visualization.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024

Intent Elicitation in Mixed-Initiative Co-Creativity.
Proceedings of the Joint Proceedings of the ACM IUI 2024 Workshops co-located with the 29th Annual ACM Conference on Intelligent User Interfaces (IUI 2024), 2024

One vs. Many: Comprehending Accurate Information from Multiple Erroneous and Inconsistent AI Generations.
Proceedings of the 2024 ACM Conference on Fairness, Accountability, and Transparency, 2024

Find the Bot!: Gamifying Facial Emotion Recognition for Both Human Training and Machine Learning Data Collection.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Authors' Values and Attitudes Towards AI-bridged Scalable Personalization of Creative Language Arts.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

CreativeConnect: Supporting Reference Recombination for Graphic Design Ideation with Generative AI.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2024

Dark Sides: Envisioning, Understanding, and Preventing Harmful Effects of Writing Assistants - The Third Workshop on Intelligent and Interactive Writing Assistants.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024


2023
Steerable AI-powered Art-making Tools
PhD thesis, 2023

Designing AI-Powered Art-Making Tools.
XRDS, 2023

viz2viz: Prompt-driven stylized visualization generation using a diffusion model.
CoRR, 2023

DeckFlow: A Card Game Interface for Exploring Generative Model Flows.
Proceedings of the Adjunct Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

PromptPaint: Steering Text-to-Image Generation Through Paint Medium-like Interactions.
Proceedings of the 36th Annual ACM Symposium on User Interface Software and Technology, 2023

Neglected Free Lunch - Learning Image Classifiers Using Annotation Byproducts.
Proceedings of the IEEE/CVF International Conference on Computer Vision, 2023

The Second Workshop on Intelligent and Interactive Writing Assistants.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Increasing Diversity While Maintaining Accuracy: Text Data Generation with Large Language Models and Human Interventions.
Proceedings of the 61st Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers), 2023

Artinter: AI-powered Boundary Objects for Commissioning Visual Arts.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Artistic User Expressions in AI-powered Creativity Support Tools.
Proceedings of the Adjunct Publication of the 35th Annual ACM Symposium on User Interface Software and Technology, 2022

Gestural Inputs as Control Interaction for Generative Human-AI Co-Creation 46-55.
Proceedings of the Joint Proceedings of the IUI 2022 Workshops: APEx-UI, 2022

FlatMagic: Improving Flat Colorization through AI-driven Design for Digital Comic Professionals.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Promptiverse: Scalable Generation of Scaffolding Prompts Through Human-AI Hybrid Knowledge Graph Annotation.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

TaleBrush: Visual Sketching of Story Generation with Pretrained Language Models.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

TaleBrush: Sketching Stories with Generative Pretrained Language Models.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Artist Support Networks: Implications for Future Creativity Support Tools.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
PuzzleMe: Leveraging Peer Assessment for In-Class Programming Exercises.
Proc. ACM Hum. Comput. Interact., 2021

Personalizing Ambience and Illusionary Presence: How People Use "Study with me" Videos to Create Effective Studying Environments.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

Beyond Show of Hands: Engaging Viewers via Expressive and Scalable Visual Communication in Live Streaming.
Proceedings of the CHI '21: CHI Conference on Human Factors in Computing Systems, 2021

The Intersection of Users, Roles, Interactions, and Technologies in Creativity Support Tools.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
C-Reference: Improving 2D to 3D Object Pose Estimation Accuracy via Crowdsourced Joint Object Estimation.
Proc. ACM Hum. Comput. Interact., 2020

2019
Efficient Elicitation Approaches to Estimate Collective Crowd Answers.
Proc. ACM Hum. Comput. Interact., 2019

Towards Instantaneous Recovery from Autonomous System Failures via Predictive Crowdsourcing.
Proceedings of the Adjunct Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, 2019

2018
Exprgram: A Language Learning Interface for Mastering Pragmatic Competence.
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018


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