Björn B. de Koning

Orcid: 0000-0001-5136-2261

According to our database1, Björn B. de Koning authored at least 17 papers between 2010 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

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Links

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Bibliography

2024
"Feel free to ask": Nudging to promote asking questions in the online classroom.
Internet High. Educ., January, 2024

2023
Effects of mouse pointing on learning from labeled and unlabeled split-attention materials: An eye-tracking study.
Comput. Hum. Behav., June, 2023

2022
The influence of gestures and visuospatial ability during learning about movements with dynamic visualizations - An fNIRS study.
Comput. Hum. Behav., 2022

2021
Examining the use of prompts to facilitate self-regulated learning in Massive Open Online Courses.
Comput. Hum. Behav., 2021

Facilitating goal setting and planning to enhance online self-regulation of learning.
Comput. Hum. Behav., 2021

Exploration vs. limitation - An investigation of instructional design techniques for spatial ability training on mobile devices.
Comput. Hum. Behav., 2021

2020
Effects of spatial distance on the effectiveness of mental and physical integration strategies in learning from split-attention examples.
Comput. Hum. Behav., 2020

Latest trends to optimize computer-based learning: Guidelines from cognitive load theory.
Comput. Hum. Behav., 2020

The influence of spatial distance and signaling on the split-attention effect.
Comput. Hum. Behav., 2020

2019
Exploring sequences of learner activities in relation to self-regulated learning in a massive open online course.
Comput. Educ., 2019

Does observing hand actions in animations and static graphics differentially affect learning of hand-manipulative tasks?
Comput. Educ., 2019

2018
Developments and Trends in Learning with Instructional Video.
Comput. Hum. Behav., 2018

Gamification in MOOCs: A review of the state of the art.
Proceedings of the 2018 IEEE Global Engineering Education Conference, 2018

2017
Verbal redundancy in a procedural animation: On-screen labels improve retention but not behavioral performance.
Comput. Educ., 2017

Watching Non-Corresponding Gestures Helps Learners with High Visuospatial Ability to Learn about Movements with Dynamic Visualizations: An fNIRS Study.
Proceedings of the 39th Annual Meeting of the Cognitive Science Society, 2017

2011
Attention cueing in an instructional animation: The role of presentation speed.
Comput. Hum. Behav., 2011

2010
Learning by generating vs. receiving instructional explanations: Two approaches to enhance attention cueing in animations.
Comput. Educ., 2010


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