Bram van de Laar

According to our database1, Bram van de Laar authored at least 12 papers between 2010 and 2015.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
Dataset
Other 

Links

On csauthors.net:

Bibliography

2015
Usability of Three Electroencephalogram Headsets for Brain-Computer Interfaces: A Within Subject Comparison.
Interact. Comput., 2015

2014
Perception and Manipulation of Game Control.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2014

Players' Opinions on Control and Playability of a BCI Game.
Proceedings of the Universal Access in Human-Computer Interaction. Universal Access to Information and Knowledge, 2014

2013
How Much Control Is Enough? Influence of Unreliable Input on User Experience.
IEEE Trans. Cybern., 2013

Experiencing BCI Control in a Popular Computer Game.
IEEE Trans. Comput. Intell. AI Games, 2013

2011
Perspectives on User Experience Evaluation of Brain-Computer Interfaces.
Proceedings of the Universal Access in Human-Computer Interaction. Users Diversity, 2011

Looking around with your brain in a virtual world.
Proceedings of the 2011 IEEE Symposium on Computational Intelligence, 2011

2010
Brain-Computer Interfacing and Games.
Proceedings of the Brain-Computer Interfaces, 2010

Evaluating User Experience of Actual and Imagined Movement in BCI Gaming.
Int. J. Gaming Comput. Mediat. Simulations, 2010

Developing Educational and Entertaining Virtual Humans Using Elckerlyc.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010

Monitoring User's Brain Activity for a Virtual Coach.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010

Human-Computer Interaction for BCI Games: Usability and User Experience.
Proceedings of the 2010 International Conference on CyberWorlds, 2010


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