Herwin van Welbergen

According to our database1, Herwin van Welbergen authored at least 31 papers between 2004 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Links

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Bibliography

2018
MultiPro: Prototyping Multimodal UI with Anthropomorphic Agents.
Proceedings of the Mensch und Computer 2018, 2018

2015
Real-Time Visual Prosody for Interactive Virtual Agents.
Proceedings of the Intelligent Virtual Agents - 15th International Conference, 2015

Prototyping User Interfaces for Investigating the Role of Virtual Agents in Human-Machine Interaction - A Demonstration in the Domain of Cooperative Games.
Proceedings of the Intelligent Virtual Agents - 15th International Conference, 2015

Online Lombard adaptation in incremental speech synthesis.
Proceedings of the INTERSPEECH 2015, 2015

2014
An architecture for fluid real-time conversational agents: integrating incremental output generation and input processing.
J. Multimodal User Interfaces, 2014

AsapRealizer 2.0: The Next Steps in Fluent Behavior Realization for ECAs.
Proceedings of the Intelligent Virtual Agents - 14th International Conference, 2014

2013
AsapRealizer in practice - A modular and extensible architecture for a BML Realizer.
Entertain. Comput., 2013

Multimodal plan representation for adaptable BML scheduling.
Auton. Agents Multi Agent Syst., 2013

2012
An Incremental Multimodal Realizer for Behavior Co-Articulation and Coordination.
Proceedings of the Intelligent Virtual Agents - 12th International Conference, 2012

2011
Behavior generation for interpersonal coordination with virtual humans : on specifying, scheduling and realizing multimodal virtual human behavior.
PhD thesis, 2011

Continuous interaction with a virtual human.
J. Multimodal User Interfaces, 2011

Continuous Interaction within the SAIBA Framework.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

Demonstrating and Testing the BML Compliance of BML Realizers.
Proceedings of the Intelligent Virtual Agents - 11th International Conference, 2011

Elckerlyc in Practice - On the Integration of a BML Realizer in Real Applications.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2011

2010
Real Time Animation of Virtual Humans: A Trade-off Between Naturalness and Control.
Comput. Graph. Forum, 2010

Developing Educational and Entertaining Virtual Humans Using Elckerlyc.
Proceedings of the Entertainment Computing - ICEC 2010, 9th International Conference, 2010

2009
Editorial.
Comput. Animat. Virtual Worlds, 2009

Elckerlyc.
J. Multimodal User Interfaces, 2009

Real-Time Animation Using a Mix of Physical Simulation and Kinematics.
J. Graphics, GPU, & Game Tools, 2009

Methodologies for the User Evaluation of the Motion of Virtual Humans.
Proceedings of the Intelligent Virtual Agents, 9th International Conference, 2009

2008
Informed Use of Motion Synthesis Methods.
Proceedings of the Motion in Games, First International Workshop, 2008

Elbows Higher! Performing, Observing and Correcting Exercises by a Virtual Trainer.
Proceedings of the Intelligent Virtual Agents, 8th International Conference, 2008

2007
The Behavior Markup Language: Recent Developments and Challenges.
Proceedings of the Intelligent Virtual Agents, 7th International Conference, 2007

On the Parametrization of Clapping.
Proceedings of the Gesture-Based Human-Computer Interaction and Simulation, 2007

Mutually Coordinated Anticipatory Multimodal Interaction.
Proceedings of the Verbal and Nonverbal Features of Human-Human and Human-Machine Interaction, 2007

2006
Presenting in Virtual Worlds: An Architecture for a 3D Anthropomorphic Presenter.
IEEE Intell. Syst., 2006

Towards Bi-directional Dancing Interaction.
Proceedings of the Entertainment Computing, 2006

Towards a Reactive Virtual Trainer.
Proceedings of the Intelligent Virtual Agents, 6th International Conference, 2006

2005
Presenting in Virtual Worlds: Towards an Architecture for a 3D Presenter Explaining 2D-Presented Information.
Proceedings of the Intelligent Technologies for Interactive Entertainment, 2005

Introducing an Embodied Virtual Presenter Agent in a Virtual Meeting Room.
Proceedings of the IASTED International Conference on Artificial Intelligence and Applications, 2005

2004
Generating Socially Appropriate Tutorial Dialog.
Proceedings of the Affective Dialogue Systems, Tutorial and Research Workshop, 2004


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