Brian P. Bailey
Orcid: 0000-0003-1859-986XAffiliations:
- University of Illinois at Urbana-Champaign, USA
According to our database1,
Brian P. Bailey
authored at least 111 papers
between 1997 and 2023.
Collaborative distances:
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Bibliography
2023
Proc. ACM Hum. Comput. Interact., April, 2023
To Err is AI: Imperfect Interventions and Repair in a Conversational Agent Facilitating Group Chat Discussions.
Proc. ACM Hum. Comput. Interact., April, 2023
Visualizing Topics and Opinions Helps Students Interpret Large Collections of Peer Feedback for Creative Projects.
ACM Trans. Comput. Hum. Interact., 2023
Composing Team Compositions: An Examination of Instructors' Current Algorithmic Team Formation Practices.
Proc. ACM Hum. Comput. Interact., 2023
Inform, Explain, or Control: Techniques to Adjust End-User Performance Expectations for a Conversational Agent Facilitating Group Chat Discussions.
Proc. ACM Hum. Comput. Interact., 2023
2022
How Should the Agent Communicate to the Group? Communication Strategies of a Conversational Agent in Group Chat Discussions.
Proc. ACM Hum. Comput. Interact., 2022
Easier Said or Easier Done? Exploring the Relative Merits of Common Feedback Presentations.
Proc. ACM Hum. Comput. Interact., 2022
A Learner-Centered Technique for Collectively Configuring Inputs for an Algorithmic Team Formation Tool.
Proceedings of the SIGCSE 2022: The 53rd ACM Technical Symposium on Computer Science Education, 2022
2021
Narratives + Diagrams: An Integrated Approach for Externalizing and Sharing People's Causal Beliefs.
Proc. ACM Hum. Comput. Interact., 2021
Proc. ACM Hum. Comput. Interact., 2021
Plan Early, Revise More: Effects of Goal Setting and Perceived Role of the Feedback Provider on Feedback Seeking Behavior.
Proc. ACM Hum. Comput. Interact., 2021
Proceedings of the L@S'21: Eighth ACM Conference on Learning @ Scale, 2021
Do You Have Time for a Quick Chat? Designing a Conversational Interface for Sexual Harassment Prevention Training.
Proceedings of the IUI '21: 26th International Conference on Intelligent User Interfaces, 2021
Am I Ready to Get Feedback? A Taxonomy of Factors Creators Consider Before Seeking Feedback on In-Progress Creative Work.
Proceedings of the 13th ACM SIGCHI Conference on Creativity and Cognition, 2021
2020
Better Feedback from Nicer People: Narrative Empathy and Ingroup Framing Improve Feedback Exchange.
Proc. ACM Hum. Comput. Interact., 2020
Proceedings of the CHI PLAY '20: The Annual Symposium on Computer-Human Interaction in Play, 2020
Decipher: An Interactive Visualization Tool for Interpreting Unstructured Design Feedback from Multiple Providers.
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
Proceedings of the CHI '20: CHI Conference on Human Factors in Computing Systems, 2020
2019
Proceedings of the Extended Abstracts of the Annual Symposium on Computer-Human Interaction in Play Companion Extended Abstracts, 2019
2018
Soften the Pain, Increase the Gain: Enhancing Users' Resilience to Negative Valence Feedback.
Proc. ACM Hum. Comput. Interact., 2018
Structure or Nurture?: The Effects of Team-Building Activities and Team Composition on Team Outcomes.
Proc. ACM Hum. Comput. Interact., 2018
Proceedings of the IEEE Frontiers in Education Conference, 2018
2017
Proc. ACM Hum. Comput. Interact., 2017
From in the Class or in the Wild?: Peers Provide Better Design Feedback Than External Crowds.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Critique Style Guide: Improving Crowdsourced Design Feedback with a Natural Language Model.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
You Want Me to Work with <i>Who</i>?: Stakeholder Perceptions of Automated Team Formation in Project-based Courses.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Online Feedback Exchange: A Framework for Understanding the Socio-Psychological Factors.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
I Need Your Encouragement!: Requesting Supportive Comments on Social Media Reduces Test Anxiety.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017
Listen to Others, Listen to Yourself: Combining Feedback Review and Reflection to Improve Iterative Design.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
Bitter Sweet or Sweet Bitter?: How Valence Order and Source Identity Influence Feedback Acceptance.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
Share Once or Share Often?: Exploring How Designers Approach Iteration in a Large Online Community.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
2016
Measuring Effects of Modality on Perceived Test Anxiety for Computer Programming Exams.
Proceedings of the 47th ACM Technical Symposium on Computing Science Education, 2016
Proceedings of the 38th International Conference on Software Engineering, 2016
Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems, 2016
Social Network, Web Forum, or Task Market?: Comparing Different Crowd Genres for Design Feedback Exchange.
Proceedings of the 2016 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016
2015
CoRR, 2015
Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology, 2015
Culture, Imagined Audience, and Language Choices of Multilingual Chinese and Korean Students on Facebook.
Proceedings of the Social Informatics - 7th International Conference, 2015
Proceedings of the 2015 IEEE International Conference on Software Maintenance and Evolution, 2015
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015
Procid: Bridging Consensus Building Theory with the Practice of Distributed Design Discussions.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015
2014
Hum. Comput. Interact., 2014
Proceedings of the 23rd International World Wide Web Conference, 2014
Voyant: generating structured feedback on visual designs using a crowd of non-experts.
Proceedings of the Computer Supported Cooperative Work, 2014
Proceedings of the Computer Supported Cooperative Work, 2014
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014
2013
Proceedings of the First AAAI Conference on Human Computation and Crowdsourcing, 2013
Proceedings of the 2013 ACM SIGCHI Conference on Human Factors in Computing Systems, 2013
ReflectionSpace: an interactive visualization tool for supporting reflection-<i>on</i>-action in design.
Proceedings of the Creativity and Cognition 2013, 2013
2012
Proceedings of the Mobile HCI '12, 2012
Proceedings of the 34th International Conference on Software Engineering, 2012
A reference-based scoring model for increasing the findability of promising ideas in innovation pipelines.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012
What do you think?: a case study of benefit, expectation, and interaction in a large online critique community.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2012
2011
Making Sense of Communication Associated with Artifacts during Early Design Activity.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
IdeaTracker: An Interactive Visualization Supporting Collaboration and Consensus Building in Online Interface Design Discussions.
Proceedings of the Human-Computer Interaction - INTERACT 2011, 2011
Proceedings of the Online Communities and Social Computing, 2011
VICPAM: A Visualization Tool for Examining Interaction Data in Multiple Display Environments.
Proceedings of the Human Interface and the Management of Information. Interacting with Information, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
Proceedings of the International Conference on Human Factors in Computing Systems, 2011
"I reflect to improve my design": investigating the role and process of reflection in creative design.
Proceedings of the 8th Conference on Creativity & Cognition, 2011
2010
Oasis: A framework for linking notification delivery to the perceptual structure of goal-directed tasks.
ACM Trans. Comput. Hum. Interact., 2010
Build your world and play in it: Interacting with surface particles on complex objects.
Proceedings of the 9th IEEE International Symposium on Mixed and Augmented Reality, 2010
Improving interaction models for generating and managing alternative ideas during early design work.
Proceedings of the Graphics Interface 2010 Conference, May 31, 2010
What's your idea?: a case study of a grassroots innovation pipeline within a large software company.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010
2009
Groupware for Design: An Interactive System to Facilitate Creative Processes in Team Design Work.
Proceedings of the 42st Hawaii International International Conference on Systems Science (HICSS-42 2009), 2009
Proceedings of the 42st Hawaii International International Conference on Systems Science (HICSS-42 2009), 2009
Understanding knowledge management practices for early design activity and its implications for reuse.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Getting inspired!: understanding how and why examples are used in creative design practice.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009
2008
ACM Trans. Multim. Comput. Commun. Appl., 2008
Understanding changes in mental workload during execution of goal-directed tasks and its application for interruption management.
ACM Trans. Comput. Hum. Interact., 2008
Adapting paper prototyping for designing user interfaces for multiple display environments.
Pers. Ubiquitous Comput., 2008
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
Impromptu: a new interaction framework for supporting collaboration in multiple display environments and its field evaluation for co-located software development.
Proceedings of the 2008 Conference on Human Factors in Computing Systems, 2008
2007
TAPRAV: An interactive analysis tool for exploring workload aligned to models of task execution.
Interact. Comput., 2007
Should I call now? understanding what context is considered when deciding whether to initiate remote communication via mobile devices.
Proceedings of the Graphics Interface 2007 Conference, May 28-30, 2007, Montreal, Canada, 2007
Command line or pretty lines?: comparing textual and visual interfaces for intrusion detection.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
Understanding and developing models for detecting and differentiating breakpoints during interactive tasks.
Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
Proceedings of the Extended Abstracts Proceedings of the 2007 Conference on Human Factors in Computing Systems, 2007
TEAM STORM: demonstrating an interaction model for working with multiple ideas during creative group work.
Proceedings of the 6th Conference on Creativity & Cognition, 2007
Proceedings of the 6th Conference on Creativity & Cognition, 2007
2006
Clover: Connecting technology and character education using personally-constructed animated vignettes.
Interact. Comput., 2006
On the need for attention-aware systems: Measuring effects of interruption on task performance, error rate, and affective state.
Comput. Hum. Behav., 2006
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Proceedings of the Extended Abstracts Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006
Improving scalability and awareness in iconic interfaces for multiple-device environments.
Proceedings of the working conference on Advanced visual interfaces, 2006
Proceedings of the working conference on Advanced visual interfaces, 2006
Proceedings of the working conference on Advanced visual interfaces, 2006
2005
Proceedings of the Task Models and Diagrams for User Interface Design: Proceedings of the Forth International Workshop on Task Models and Diagrams for User Interface Design, 2005
Proceedings of the 2nd Eurographics Workshop on Sketch-Based Interfaces and Modeling, 2005
Proceedings of the 3rd IEEE Conference on Pervasive Computing and Communications Workshops (PerCom 2005 Workshops), 2005
Proceedings of the 2005 Australasian Computer-Human Interaction Conference, 2005
Put Them Where? Towards Guidelines for Positioning Large Displays in Interactive Workspaces.
Proceedings of the Human-Computer Interaction, 2005
Proceedings of the Human-Computer Interaction, 2005
Investigating the effectiveness of mental workload as a predictor of opportune moments for interruption.
Proceedings of the Extended Abstracts Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
Towards an index of opportunity: understanding changes in mental workload during task execution.
Proceedings of the 2005 Conference on Human Factors in Computing Systems, 2005
2004
An Evaluation of Techniques for Controlling Focus+Context Screens.
Proceedings of the Graphics Interface 2004 Conference, 2004
ARIS: An Interface for Application Relocation in an Interactive Space.
Proceedings of the Graphics Interface 2004 Conference, 2004
Proceedings of the Extended abstracts of the 2004 Conference on Human Factors in Computing Systems, 2004
If not now, when?: the effects of interruption at different moments within task execution.
Proceedings of the 2004 Conference on Human Factors in Computing Systems, 2004
2003
Are informal tools better?: comparing DEMAIS, pencil and paper, and authorware for early multimedia design.
Proceedings of the 2003 Conference on Human Factors in Computing Systems, 2003
2001
Proceedings of the 9th ACM International Conference on Multimedia 2001, Ottawa, Ontario, Canada, September 30, 2001
The Effects of Interruptions on Task Performance, Annoyance, and Anxiety in the User Interface.
Proceedings of the Human-Computer Interaction INTERACT '01: IFIP TC13 International Conference on Human-Computer Interaction, 2001
2000
Proceedings of the IEEE International Conference on Systems, 2000
1998
Proceedings of the 6th Annual Tcl/Tk Conference, 1998
Proceedings of the 6th ACM International Conference on Multimedia '98, 1998
1997
Proceedings of the Fifth Annual Tcl/Tk Workshop 1997, 1997
Proceedings of the Fifth Annual Tcl/Tk Workshop 1997, 1997