Kurt Luther

Orcid: 0000-0003-1809-6269

According to our database1, Kurt Luther authored at least 55 papers between 2007 and 2024.

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Bibliography

2024
OSINT Research Studios: A Flexible Crowdsourcing Framework to Scale Up Open Source Intelligence Investigations.
CoRR, 2024

2023
DoubleCheck: Designing Community-based Assessability for Historical Person Identification.
ACM Journal on Computing and Cultural Heritage, December, 2023

Human-in-the-loop for computer vision assurance: A survey.
Eng. Appl. Artif. Intell., 2023

What Lies Beneath? Exploring the Impact of Underlying AI Model Updates in AI-Infused Systems.
CoRR, 2023

Sedition Hunters: A Quantitative Study of the Crowdsourced Investigation into the 2021 U.S. Capitol Attack.
Proceedings of the ACM Web Conference 2023, 2023

SHAI 2023: Workshop on Designing for Safety in Human-AI Interactions.
Proceedings of the Companion Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

Diverse Perspectives Can Mitigate Political Bias in Crowdsourced Content Moderation.
Proceedings of the 2023 ACM Conference on Fairness, Accountability, and Transparency, 2023

Photo Steward: A Deliberative Collective Intelligence Workflow for Validating Historical Archives.
Proceedings of The ACM Collective Intelligence Conference, 2023

CoSINT: Designing a Collaborative Capture the Flag Competition to Investigate Misinformation.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

Redistrict: Designing a Self-Serve Interactive Boundary Optimization System.
Proceedings of the Companion Publication of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Flud: A Hybrid Crowd-Algorithm Approach for Visualizing Biological Networks.
ACM Trans. Comput. Hum. Interact., 2022

Compete, Collaborate, Investigate: Exploring the Social Structures of Open Source Intelligence Investigations.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Civil War Twin: Exploring Ethical Challenges in Designing an Educational Face Recognition Application.
Proceedings of the AIES '22: AAAI/ACM Conference on AI, Ethics, and Society, Oxford, United Kingdom, May 19, 2022

2021
CrowdSolve: Managing Tensions in an Expert-Led Crowdsourced Investigation.
Proc. ACM Hum. Comput. Interact., 2021

SleuthTalk: Identifying Historical Photos with Intelligent Shortlists, Private Collaboration, and Structured Feedback.
Proceedings of the Companion Publication of the 2021 ACM Conference on Computer Supported Cooperative Work and Social Computing, 2021

2020
Introduction to the Special Issue on Negotiating Truth and Trust in Socio-Technical Systems.
ACM Trans. Soc. Comput., 2020

Photo Sleuth: Identifying Historical Portraits with Face Recognition and Crowdsourced Human Expertise.
ACM Trans. Interact. Intell. Syst., 2020

CrowdTrace: Visualizing Provenance in Distributed Sensemaking.
Proceedings of the 31st IEEE Visualization Conference, 2020

Supporting Historical Photo Identification with Face Recognition and Crowdsourced Human Expertise (Extended Abstract).
Proceedings of the Twenty-Ninth International Joint Conference on Artificial Intelligence, 2020

2019
The Effect of Edge Bundling and Seriation on Sensemaking of Biclusters in Bipartite Graphs.
IEEE Trans. Vis. Comput. Graph., 2019

GroundTruth: Augmenting Expert Image Geolocation with Crowdsourcing and Shared Representations.
Proc. ACM Hum. Comput. Interact., 2019

Dropping the Baton?: Understanding Errors and Bottlenecks in a Crowdsourced Sensemaking Pipeline.
Proc. ACM Hum. Comput. Interact., 2019

Read-Agree-Predict: A Crowdsourced Approach to Discovering Relevant Primary Sources for Historians.
Hum. Comput., 2019

Photo sleuth: combining human expertise and face recognition to identify historical portraits.
Proceedings of the 24th International Conference on Intelligent User Interfaces, 2019

Second Opinion: Supporting Last-Mile Person Identification with Crowdsourcing and Face Recognition.
Proceedings of the Seventh AAAI Conference on Human Computation and Crowdsourcing, 2019

Critter: Augmenting Creative Work with Dynamic Checklists, Automated Quality Assurance, and Contextual Reviewer Feedback.
Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

2018
Exploring Trade-Offs Between Learning and Productivity in Crowdsourced History.
Proc. ACM Hum. Comput. Interact., 2018

CrowdIA: Solving Mysteries with Crowdsourced Sensemaking.
Proc. ACM Hum. Comput. Interact., 2018

Human Computation for Image and Video Analysis.
AI Mag., 2018

Geolocating Images with Crowdsourcing and Diagramming.
Proceedings of the Twenty-Seventh International Joint Conference on Artificial Intelligence, 2018

Are 1, 000 Features Worth A Picture? Combining Crowdsourcing and Face Recognition to Identify Civil War Soldiers.
Proceedings of the HCOMP 2018 Works in Progress and Demonstration Papers Track of the sixth AAAI Conference on Human Computation and Crowdsourcing (HCOMP 2018), 2018

CrowdLayout: Crowdsourced Design and Evaluation of Biological Network Visualizations.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

2017
GraphSpace: stimulating interdisciplinary collaborations in network biology.
Bioinform., 2017

Supporting Image Geolocation with Diagramming and Crowdsourcing.
Proceedings of the Fifth AAAI Conference on Human Computation and Crowdsourcing, 2017

2016
Almost an Expert: The Effects of Rubrics and Expertise on Perceived Value of Crowdsourced Design Critiques.
Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing, 2016

2015
Crowdlines: Supporting Synthesis of Diverse Information Sources through Crowdsourced Outlines.
Proceedings of the Third AAAI Conference on Human Computation and Crowdsourcing, 2015

Structuring, Aggregating, and Evaluating Crowdsourced Design Critique.
Proceedings of the 18th ACM Conference on Computer Supported Cooperative Work & Social Computing, 2015

2014
CrowdCrit: crowdsourcing and aggregating visual design critique.
Proceedings of the Computer Supported Cooperative Work, 2014

Curated city: capturing individual city guides through social curation.
Proceedings of the CHI Conference on Human Factors in Computing Systems, 2014

2013
Redistributing leadership in online creative collaboration.
Proceedings of the Computer Supported Cooperative Work, 2013

2012
Who gives a tweet?: evaluating microblog content value.
Proceedings of the CSCW '12 Computer Supported Cooperative Work, 2012

2010
Why it works (when it works): success factors in online creative collaboration.
Proceedings of the 2010 International ACM SIGGROUP Conference on Supporting Group Work, 2010

Edits & credits: exploring integration and attribution in online creative collaboration.
Proceedings of the 28th International Conference on Human Factors in Computing Systems, 2010

2009
ProveIt: a new tool for supporting citation in MediaWiki.
Proceedings of the 2009 International Symposium on Wikis, 2009

Supporting and transforming leadership in online creative collaboration.
Proceedings of the 2009 International ACM SIGGROUP Conference on Supporting Group Work, 2009

Pathfinder: an online collaboration environment for citizen scientists.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

CHIstory.
Proceedings of the 27th International Conference on Human Factors in Computing Systems, 2009

Understanding the creative conversation: modeling to engagement.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009

An empirical study of cognition and theatrical improvisation.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009

Predicting successful completion of online collaborative animation projects.
Proceedings of the 7th Conference on Creativity & Cognition, Berkeley, 2009

2008
Audio Puzzler: piecing together time-stamped speech transcripts with a puzzle game.
Proceedings of the 16th International Conference on Multimedia 2008, 2008

RevisiTour: Enriching the Tourism Experience With User-Generated Content.
Proceedings of the Information and Communication Technologies in Tourism, 2008

Leadership in online creative collaboration.
Proceedings of the 2008 ACM Conference on Computer Supported Cooperative Work, 2008

Games for virtual team building.
Proceedings of the Conference on Designing Interactive Systems, 2008

2007
The evolution of authorship in a remix society.
Proceedings of the HYPERTEXT 2007, 2007


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