Christof van Nimwegen

Orcid: 0009-0004-1037-242X

According to our database1, Christof van Nimwegen authored at least 23 papers between 1998 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

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Bibliography

2023
Time swipes when you're having fun: reducing perceived waiting time while making it more enjoyable.
Behav. Inf. Technol., February, 2023

Identifying Body Appreciation by Visualising Actual/Ideal Self-Discrepancy: An Avatar Creation Task.
Proceedings of the 18th International Conference on the Foundations of Digital Games, 2023

Illuminating Muscle Memory's Sinister Side: A Social Media Case Study.
Proceedings of the European Conference on Cognitive Ergonomics 2023, 2023

2022
Shopping in the Dark - Effects of Platform Choice on Dark Pattern Recognition.
Proceedings of the Human-Computer Interaction. User Experience and Behavior, 2022

Time for a change: Reducing perceived waiting time by making it more active.
Proceedings of the ECCE 2022: 33rd European Conference on Cognitive Ergonomics, Kaiserslautern, Germany, October 4, 2022

2019
Effects on cognition of the burn after reading principle in ephemeral media applications.
Behav. Inf. Technol., 2019

This message will self-destruct.
Proceedings of the 31st European Conference on Cognitive Ergonomics, 2019

Effects of gesture-based interfaces on safety in automotive applications.
Proceedings of the Adjunct Proceedings of the 11th International Conference on Automotive User Interfaces and Interactive Vehicular Applications, 2019

2018
Devices Used for Non-Invasive Tele Homecare for Cardiovascular Patients - A Systematic Literature Review.
Proceedings of the 11th International Joint Conference on Biomedical Engineering Systems and Technologies (BIOSTEC 2018), 2018

2011
GameDNA: Towards game notation for discourse and player actions.
Proceedings of the Mensch & Computer 2011: überMEDIEN|ÜBERmorgen, 2011

A test case for GameDNA: Conceptualizing a serious game to measure personality traits.
Proceedings of the 16th International Conference on Computer Games, 2011

Unterbrechend oder nahtlos? Nutzerschnittstellen für technologiegestütztes Lernen.
Proceedings of the IATEL, 2011

Disruptive or Seamless? User Interfaces for Technology-enhanced Learning.
Proceedings of the IATEL, 2011


2010
Interest based selection of user generated content for rich communication services.
J. Netw. Comput. Appl., 2010

Do people say what they think: social conformity behavior in varying degrees of online social presence.
Proceedings of the 6th Nordic Conference on Human-Computer Interaction 2010, 2010

Enriching audio-visual chat with conversation-based image retrieval and display.
Proceedings of the 18th International Conference on Multimedia 2010, 2010

2007
Guidance in the interface and transfer of task performance.
Proceedings of the 14th European Conference on Cognitive Ergonomics: invent! explore!, 2007

2006
Does an Interface with Less Assistance Provoke More Thoughtful Behavior?
Proceedings of the Making a Difference...: Proceedings of the 7th International Conference for the Learning Sciences, 2006

The paradox of the assisted user: guidance can be counterproductive.
Proceedings of the 2006 Conference on Human Factors in Computing Systems, 2006

2004
Externalization vs. Internalization: The Influence on Problem Solving Performance.
Proceedings of the IEEE International Conference on Advanced Learning Technologies, 2004

1999
The influence of structure and reading-manipulation on usability of hypertexts.
Interact. Comput., 1999

1998
Locating Information in an Online Newspaper.
J. Comput. Mediat. Commun., 1998


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