Jorge Jimenez

Orcid: 0000-0002-3159-3721

According to our database1, Jorge Jimenez authored at least 18 papers between 2004 and 2023.

Collaborative distances:

Timeline

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Bibliography

2023
Omega Ideals in Omega Rings and Systems of Linear Equations over Omega Fields.
Axioms, August, 2023

2017
Emotion challenge: building a new photoreal facial performance pipeline for games.
Proceedings of the ACM SIGGRAPH Digital Production Symposium, 2017

2015
Separable Subsurface Scattering.
Comput. Graph. Forum, 2015

2014
Digital ira and beyond: creating real-time photoreal digital actors.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2014

2013
Digital Ira: creating a real-time photoreal digital actor.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2013

2012
SMAA: Enhanced Subpixel Morphological Antialiasing.
Comput. Graph. Forum, 2012

Separable subsurface scattering.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2011
Non-photorealistic, depth-based image editing.
Comput. Graph., 2011

Filtering approaches for real-time anti-aliasing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2010
A practical appearance model for dynamic facial color.
ACM Trans. Graph., 2010

Real-Time Realistic Skin Translucency.
IEEE Computer Graphics and Applications, 2010

Stylized depiction of images based on depth perception.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010

Towards a comprehensive and systematic classification of hardware Trojans.
Proceedings of the International Symposium on Circuits and Systems (ISCAS 2010), May 30, 2010

Screen-Space Subsurface Scattering.
Proceedings of the GPU Pro - Advanced Rendering Techniques., 2010

2009
Screen-space perceptual rendering of human skin.
ACM Trans. Appl. Percept., 2009

2008
Gaze-based Interaction for Virtual Environments.
J. Univers. Comput. Sci., 2008

Faster Rendering of Human Skin.
Proceedings of the XVIII Spanish Computer Graphics Conference, 2008

2004
ALLES: Integrating NLP in ICALL Applications.
Proceedings of the Fourth International Conference on Language Resources and Evaluation, 2004


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