Dmitry Andreev

According to our database1, Dmitry Andreev authored at least 2 papers between 2010 and 2011.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2011
Filtering approaches for real-time anti-aliasing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2010
Real-time frame rate up-conversion for video games: or how to get from 30 to 60 fps for "free".
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2010


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