Emil Persson

According to our database1, Emil Persson authored at least 10 papers between 2005 and 2023.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

On csauthors.net:

Bibliography

2023
Experimental Evaluation of Callback Behavior in ROS 2 Executors.
Proceedings of the 28th IEEE International Conference on Emerging Technologies and Factory Automation, 2023

2022
Quantitative analysis of communication handling for centralized multi-agent robot systems using ROS2.
Proceedings of the 20th IEEE International Conference on Industrial Informatics, 2022

2015
Doing R&D for open worlds.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

Real-time many-light management and shadows with clustered shading.
Proceedings of the Special Interest Group on Computer Graphics and Interactive Techniques Conference, 2015

2013
Rendering massive virtual worlds.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2013

2012
Creating vast game worlds: experiences from Avalanche Studios.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2012

2011
Filtering approaches for real-time anti-aliasing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2011

2010
Making it Large, Beautiful, Fast and Consistent.
Proceedings of the GPU Pro - Advanced Rendering Techniques., 2010

2006
CEFLE and Direkt Profil: a New Computer Learner Corpus in French L2 and a System for Grammatical Profiling.
Proceedings of the Fifth International Conference on Language Resources and Evaluation, 2006

2005
Direkt Profil : un système d'évaluation de textes d'élèves de français langue étrangère fondé sur les itinéraires d'acquisition.
Proceedings of the Actes de la 12ème conférence sur le Traitement Automatique des Langues Naturelles. Articles longs, 2005


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