Eric Tobias

According to our database1, Eric Tobias authored at least 17 papers between 2010 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Intergenerational workshop for co-designing XR application storyboard to support older adults in daily tasks: methodology and preliminary results.
Frontiers Comput. Sci., 2026

2018
Towards a framework for geospatial tangible user interfaces in collaborative urban planning.
J. Geogr. Syst., 2018

2017
COPSE: Rapidly Instantiating Problem Solving Activities based on Tangible Tabletop Interfaces.
Proc. ACM Hum. Comput. Interact., 2017

2015
Museum Personalization Based on Gaming and Cognitive Styles: The BLUE Experiment.
Int. J. Virtual Communities Soc. Netw., 2015

Automatically Generated Metrics for Multilingual Inline Choice Questions on Reading Comprehension.
Proceedings of the Computer Assisted Assessment. Research into E-Assessment, 2015

Tangible Voting: A Technique for Interacting with Group Choices on a Tangible Tabletop.
Proceedings of the Human-Computer Interaction - INTERACT 2015, 2015

A Geospatial Tangible User Interface to Support Stakeholder Participation in Urban Planning.
Proceedings of the GISTAM 2015, 2015

TULIP: a widget-based software framework for tangible tabletop interfaces.
Proceedings of the 7th ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2015

2014
Tangible-Based Assessment of Collaborative Problem Solving.
Proceedings of the Computer Assisted Assessment. Research into E-Assessment, 2014

Assessment of Collaborative Problem Solving Using Linear Equations on a Tangible Tabletop.
Proceedings of the Computer Assisted Assessment. Research into E-Assessment, 2014

Implementing widgets using sifteo cubes for visual modelling on tangible user interfaces.
Proceedings of the ACM SIGCHI Symposium on Engineering Interactive Computing Systems, 2014

EAGLE - Open Data and Linked Data Architecture of an Enhanced Government Learning Platform.
Proceedings of the Open Learning and Teaching in Educational Communities, 2014

2013
Gaming and Cognitive Profiles for Recommendations in Museums.
Proceedings of the 8th International Workshop on Semantic and Social Media Adaptation and Personalization, 2013

Improving museum visitors' Quality of Experience through intelligent recommendations: A visiting style-based approach.
Proceedings of the Workshop Proceedings of the 9th International Conference on Intelligent Environments, 2013

User Profiling: Towards a Facebook Game that Reveals Cognitive Style.
Proceedings of the Games and Learning Alliance - Second International Conference, 2013

2012
Suitability of visual modelling languages for modelling tangible user interface applications.
Proceedings of the 2012 IEEE Symposium on Visual Languages and Human-Centric Computing, 2012

2010
Decentralized scale-free network construction and load balancing in Massive Multiuser Virtual Environments.
Proceedings of the 6th International Conference on Collaborative Computing: Networking, 2010


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