Franck Hétroy-Wheeler

According to our database1, Franck Hétroy-Wheeler authored at least 23 papers between 2003 and 2018.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.



In proceedings 
PhD thesis 


Online presence:



Analyzing Clothing Layer Deformation Statistics of 3D Human Motions.
Proceedings of the Computer Vision - ECCV 2018, 2018

Just Noticeable Distortion Profile for Flat-Shaded 3D Mesh Surfaces.
IEEE Trans. Vis. Comput. Graph., 2016

Shape Animation with Combined Captured and Simulated Dynamics.
CoRR, 2016

A Hierarchical Approach for Regular Centroidal Voronoi Tessellations.
Comput. Graph. Forum, 2016

Visual Contrast Sensitivity and Discrimination for 3D Meshes and their Applications.
Comput. Graph. Forum, 2016

A 3D+t Laplace operator for temporal mesh sequences.
Comput. Graph., 2016

Estimation of Human Body Shape in Motion with Wide Clothing.
Proceedings of the Computer Vision - ECCV 2016, 2016

On Volumetric Shape Reconstruction from Implicit Forms.
Proceedings of the Computer Vision - ECCV 2016, 2016

Computing Temporal Alignments of Human Motion Sequences in Wide Clothing Using Geodesic Patches.
Proceedings of the Fourth International Conference on 3D Vision, 2016

Segmentation and Skeleton Methods for Digital Shape Understanding. (Méthodes de segmentation et par squelette pour la compréhension numérique de formes géométriques).
, 2015

Segmentation of temporal mesh sequences into rigidly moving components.
Graph. Model., 2013

Mesh repair with user-friendly topology control.
Comput. Aided Des., 2011

An iterative algorithm for homology computation on simplicial shapes.
Comput. Aided Des., 2011

Automatic Localization and Quantification of Intracranial Aneurysms.
Proceedings of the Computer Analysis of Images and Patterns, 2011

Animating Quadrupeds: Methods and Applications.
Comput. Graph. Forum, 2009

Classification of non-manifold singularities from transformations of 2-manifolds.
Proceedings of the IEEE International Conference on Shape Modeling and Applications, 2009

Simple Flexible Skinning based on Manifold Modeling.
Proceedings of the GRAPP 2009, 2009

Quadruped Animation.
Proceedings of the 29th Annual Conference of the European Association for Computer Graphics, 2008

Harmonic skeleton for realistic character animation.
Proceedings of the 2007 ACM SIGGRAPH/Eurographics Symposium on Computer Animation, 2007

Constriction Computation using Surface Curvature.
Proceedings of the 26th Annual Conference of the European Association for Computer Graphics, 2005

Topological quadrangulations of closed triangulated surfaces using the Reeb graph.
Graph. Model., 2003

Detection of constrictions on closed polyhedral surfaces.
Proceedings of the 5th Joint Eurographics - IEEE TCVG Symposium on Visualization, 2003

From a Closed Piecewise Geodesic to a Constriction on a Closed Triangulated Surface.
Proceedings of the 11th Pacific Conference on Computer Graphics and Applications, 2003