G. Scott Owen

Affiliations:
  • Georgia State University, Atlanta, GA, USA


According to our database1, G. Scott Owen authored at least 53 papers between 1986 and 2015.

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Bibliography

2015
Future Directions in Computer Graphics and Visualization: From CG&A's Editorial Board.
IEEE Computer Graphics and Applications, 2015

Teaching Debugging Skills in Shader-Based Computer Graphics Programming (Abstract Only).
Proceedings of the 46th ACM Technical Symposium on Computer Science Education, 2015

2013
How Visualization Courses Have Changed over the Past 10 Years.
IEEE Computer Graphics and Applications, 2013

2012
Real-Time Simulation of Ship Motions in Waves.
Proceedings of the Advances in Visual Computing - 8th International Symposium, 2012

2011
Terramechanics Based Terrain Deformation for Real-Time Off-Road Vehicle Simulation.
Proceedings of the Advances in Visual Computing - 7th International Symposium, 2011

2009
A Visual Data Exploration Framework for Complex Problem Solving Based on Extended Cognitive Fit Theory.
Proceedings of the Advances in Visual Computing, 5th International Symposium, 2009

The Impact of Image Choices on the Usability and Security of Click Based Graphical Passwords.
Proceedings of the Advances in Visual Computing, 5th International Symposium, 2009

2008
A Task Centered Framework for Computer Security Data Visualization.
Proceedings of the 5th International Workshop on Visualization for Computer Security, 2008

2007
AMMP-EXTN: Managing User Privacy and Cooperation Demand in a Collaborative Molecule Modeling Virtual System.
Proceedings of the IEEE Virtual Reality Conference, 2007

Measuring the Complexity of Computer Security Visualization Designs.
Proceedings of the 4th International Workshop on Visualization for Computer Security, 2007

Complexity Analysis for Information Visualization Design and Evaluation.
Proceedings of the Advances in Visual Computing, Third International Symposium, 2007

2006
Favicon seeded web surfing.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2006

Analysis and Design of Graphical Password Techniques.
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006

Real-Time GPU-Based Simulation of Dynamic Terrain.
Proceedings of the Advances in Visual Computing, Second International Symposium, 2006

2005
AMMP-Vis: a collaborative virtual environment for molecular modeling.
Proceedings of the ACM Symposium on Virtual Reality Software and Technology, 2005

Teaching programmable shaders: lightweight versus heavyweight approach.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Web based molecular visualization using procedural shaders in X3D.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Emphasizing the area of interest using real-time shaders.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2005

Accelerating Protein Structure Recovery Using Graphics Processing Units.
Proceedings of the Computational Science, 2005

Accelerated 2D Image Processing on GPUs.
Proceedings of the Computational Science, 2005

Graphical Passwords: A Survey.
Proceedings of the 21st Annual Computer Security Applications Conference (ACSAC 2005), 2005

2004
Integrating modeling and animation tools into an introductory computer science graphics course.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

A portable, reusable framework for scientific computing on GPUs.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Universal converter for platform independent procedural shaders in X3D.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

Parallel computing with multiple GPUs on a single machine to achieve performance gains.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

A 3D graphics environment for behavioral neurobiology research.
Proceedings of the International Conference on Computer Graphics and Interactive Techniques, 2004

2001
Toward a sharable digital library of reusable teaching resources.
Commun. ACM, 2001

2000
The development of a digital library to support the teaching of computer graphics and visualization.
Comput. Graph., 2000

1999
Incorporating principles and examples from art/design and film/video into a CS computer graphics course.
Proceedings of the 26th Annual Conference on Computer Graphics and Interactive Techniques, 1999

1997
Computer graphics achievement award: Przemyslaw Prusinkiewicz.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

Steven A. Coons award for outstanding creative contributions to computer graphics: James Foley.
Proceedings of the 24th Annual Conference on Computer Graphics and Interactive Techniques, 1997

1996
Integrating World Wide Web technology into undergraduate education.
Proceedings of the 1st Annual Conference on Integrating Technology into Computer Science Education, 1996

1995
Approaches to teaching computer graphics (abstract).
Proceedings of the 26th SIGCSE Technical Symposium on Computer Science Education, 1995

1994
Teaching image synthesis as a physical science.
Comput. Graph., 1994

Guest editors' introduction.
Comput. Graph., 1994

Approaches to teaching introductory computer graphics.
Proceedings of the 21th Annual Conference on Computer Graphics and Interactive Techniques, 1994

1993
The development of a hypermedia training system for a water treatment plant.
Comput. Graph., 1993

Facilitating learning with computer graphics and multimedia.
Proceedings of the 20th Annual Conference on Computer Graphics and Interactive Techniques, 1993

1992
HyperGraph - A Hypermedia System for Computer Graphics Education.
Proceedings of the Interactive Learning Through Visualization, 1992

Teaching computer graphics using RenderMan.
Proceedings of the 23rd SIGCSE Technical Symposium on Computer Science Education, 1992

1991
Object-oriented ray tracing (abstract only): a comparison of C++ versus C implementations.
Proceedings of the 19th annual conference on Computer Science, 1991

1990
Experiences in teaching an advanced computer graphics course.
Proceedings of the 21st SIGCSE Technical Symposium on Computer Science Education, 1990

The Use of Fractals in Visualizing Iterative Techniques from Numerical Analysis (Abstract).
Proceedings of the ACM 18th Annual Computer Science Conference on Cooperation, 1990

1989
Teaching introductory and advanced computer graphics using micro-computers.
Proceedings of the 20th SIGCSE Technical Symposium on Computer Science Education, 1989

An Ada-based software engineering course.
Proceedings of the 20th SIGCSE Technical Symposium on Computer Science Education, 1989

1988
Tools for the storage and retrieval of reusable MIS software in Ada.
Proceedings of the Sixteenth ACM Annual Conference on Computer Science, 1988

KC expert - the development of an ICAI system for chemistry.
Proceedings of the Sixteenth ACM Annual Conference on Computer Science, 1988

RT Prolog: a real time Prolog written in Ada.
Proceedings of the Sixteenth ACM Annual Conference on Computer Science, 1988

Functionality in the reusability of software.
Proceedings of the Sixteenth ACM Annual Conference on Computer Science, 1988

1987
Functional specifications of reusable MIS software in Ada.
Proceedings of the Joint Ada conference Fifth National Conference on Ada Technology and Fourth Washington Ada Symposium, 1987

Using Ada on microcomputers in the undergraduate curriculum.
Proceedings of the 18th SIGCSE Technical Symposium on Computer Science Education, 1987

Conversion of a PDP-11/40 assembler and simulator from mainframe Pascal to Ada on IBM PC microcomputers.
Proceedings of the 18th SIGCSE Technical Symposium on Computer Science Education, 1987

1986
Teaching of tree data structures using microcomputer graphics.
Proceedings of the 17th SIGCSE Technical Symposium on Computer Science Education, 1986


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