Haoran Xie

Orcid: 0000-0002-6926-3082

Affiliations:
  • Japan Advanced Institute of Science and Technology, Ishikawa, Japan
  • University of Tokyo, Department of Computer Science, Japan, (until 2018)


According to our database1, Haoran Xie authored at least 69 papers between 2011 and 2024.

Collaborative distances:
  • Dijkstra number2 of five.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

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Bibliography

2024
ECNet: Effective Controllable Text-to-Image Diffusion Models.
CoRR, 2024

Sketch-Guided Latent Diffusion Model for High-Fidelity Face Image Synthesis.
IEEE Access, 2024

Scalable and Foldable Origami-Inspired Supernumerary Robotic Limbs for Daily Tasks.
IEEE Access, 2024

DualShape: Sketch-Based 3D Shape Design With Part Generation and Retrieval.
IEEE Access, 2024

Integration of Origami Twisted Tower to Soft Mechanism Through Rapid Fabrication Process.
Proceedings of the IEEE/SICE International Symposium on System Integration, 2024

SpaceEditing: A Latent Space Editing Interface for Integrating Human Knowledge into Deep Neural Networks.
Proceedings of the 29th International Conference on Intelligent User Interfaces, 2024

2023
A Semi-Automatic Oriental Ink Painting Framework for Robotic Drawing From 3D Models.
IEEE Robotics Autom. Lett., October, 2023

DualMotion: Global-to-Local Casual Motion Design for Character Animations.
IEICE Trans. Inf. Syst., April, 2023

Omnidirectional Haptic Stimulation System via Pneumatic Actuators for Presence Presentation.
Sensors, January, 2023

A Semi-automatic Oriental Ink Painting Framework for Robotic Drawing from 3D Models.
CoRR, 2023

DualSlide: Global-to-Local Sketching Interface for Slide Content and Layout Design.
CoRR, 2023

Sketch2Cloth: Sketch-based 3D Garment Generation with Unsigned Distance Fields.
CoRR, 2023

DiffFaceSketch: High-Fidelity Face Image Synthesis with Sketch-Guided Latent Diffusion Model.
CoRR, 2023

MicroGlam: Microscopic Skin Image Dataset with Cosmetics.
Proceedings of the SIGGRAPH Asia 2023 Technical Communications, 2023

AniFaceDrawing: Anime Portrait Exploration during Your Sketching.
Proceedings of the ACM SIGGRAPH 2023 Conference Proceedings, 2023

Efficient Human-in-the-loop System for Guiding DNNs Attention.
Proceedings of the 28th International Conference on Intelligent User Interfaces, 2023

SGDraw: Scene Graph Drawing Interface Using Object-Oriented Representation.
Proceedings of the HCI International 2023 - Late Breaking Papers, 2023

Interactive Avatar Creation System from Learned Attributes for Virtual Reality.
Proceedings of the Virtual, Augmented and Mixed Reality, 2023

UX Study for Origami-Inspired Foldable Robotic Mechanisms.
Asian CHI, 2023

2022
Chinese Traditional Color Harmony Inheritance Method for High-speed Railway.
J. Robotics Netw. Artif. Life, 2022

Component-based nearest neighbour subspace clustering.
IET Image Process., 2022

DualFace: Two-stage drawing guidance for freehand portrait sketching.
Comput. Vis. Media, 2022

Interactive Layout Drawing Interface with Shadow Guidance.
CoRR, 2022

SpaceEditing: Integrating Human Knowledge into Deep Neural Networks via Interactive Latent Space Editing.
CoRR, 2022

DualSmoke: Sketch-Based Smoke Illustration Design with Two-Stage Generative Model.
CoRR, 2022

Sketch-based 3D Shape Modeling from Sparse Point Clouds.
CoRR, 2022

Interactive 3D Character Modeling from 2D Orthogonal Drawings with Annotations.
CoRR, 2022

Hierarchical Visual Interface for Lecture Video Retrieval and Summarization.
CoRR, 2022

Image Deformation Estimation via Multiobjective Optimization.
IEEE Access, 2022

HiVideo: Hierarchical Browsing Interface for Educational Videos.
Proceedings of the SIGGRAPH '22: Special Interest Group on Computer Graphics and Interactive Techniques Conference, Posters, Vancouver BC Canada, August 7, 2022

Fine-tuning Deep Neural Networks by Interactively Refining the 2D Latent Space of Ambiguous Images.
Proceedings of the Thirty-First International Joint Conference on Artificial Intelligence, 2022

Find Your ASMR: A Perceptual Retrieval Interface for Autonomous Sensory Meridian Response Videos.
Proceedings of the HCI International 2022 - Late Breaking Papers: HCI for Health, Well-being, Universal Access and Healthy Aging, 2022

ILoveEye: Eyeliner Makeup Guidance System with Eye Shape Features.
Proceedings of the Adaptive Instructional Systems, 2022

Interactive Drawing Interface for Editing Scene Graph.
Proceedings of the International Conference on Cyberworlds, 2022

Kinetic Façade Design with Eshelby Twist for Sunlight Exposure Reduction.
Proceedings of the International Conference on Cyberworlds, 2022

A Drawing Support System for Sketching Aging Anime Faces.
Proceedings of the International Conference on Cyberworlds, 2022

MagGlove: A Haptic Glove with Movable Magnetic Force for Manipulation Learning.
Proceedings of the International Conference on Cyberworlds, 2022

Sketch-based City Generation Using Procedural Modeling and Generative Model.
Proceedings of the International Conference on Cyberworlds, 2022

Augmenting Human with Compact Supernumerary Robotic Limbs.
Proceedings of the AH 2022: 13th Augmented Human International Conference, Winnipeg, MB, Canada, May 26, 2022

2021
AugLimb: Compact Robotic Limb for Human Augmentation.
CoRR, 2021

Stroke Correspondence by Labeling Closed Areas.
CoRR, 2021

Learning Perceptual Manifold of Fonts.
CoRR, 2021

CoreUI: Interactive Core Training System with 3D Human Shape.
CoRR, 2021

Image Deformation Estimation via Multi-Objective Optimization.
CoRR, 2021

Sketch-based Normal Map Generation with Geometric Sampling.
CoRR, 2021

CGMVAE: Coupling GMM Prior and GMM Estimator for Unsupervised Clustering and Disentanglement.
IEEE Access, 2021

Skeleton2Stroke: Interactive Stroke Correspondence Editing with Pose Features.
Proceedings of the SA '21: SIGGRAPH Asia 2021 Technical Communications, Tokyo, Japan, December 14, 2021

Two-Stage Motion Editing Interface for Character Animation.
Proceedings of the SCA '21: The ACM SIGGRAPH / Eurographics Symposium on Computer Animation, 2021

BPActuators: Lightweight and Low-Cost Soft Actuators by Balloons and Plastics.
Proceedings of the 4th IEEE International Conference on Soft Robotics, 2021

SketchMeHow: Interactive Projection Guided Task Instruction with User Sketches.
Proceedings of the HCI International 2021 - Late Breaking Papers: Cognition, Inclusion, Learning, and Culture, 2021

SpatialViewer: A Remote Work Sharing Tool that Considers Intimacy Among Workers.
Proceedings of the Virtual, Augmented and Mixed Reality, 2021

NaviChoker: Augmenting Pressure Sensation via Pneumatic Actuator.
Proceedings of the AH 2021: 12th Augmented Human International Conference, 2021

xLimb: Wearable Robot Arm with Storable and Extendable Mechanisms.
Proceedings of the AH 2021: 12th Augmented Human International Conference, 2021

xBalloon: Animated Objects with Balloon Plastic Actuator.
Proceedings of the AH 2021: 12th Augmented Human International Conference, 2021

2020
Body2Particles: Designing Particle Systems Using Body Gestures.
Proceedings of the Entertainment Computing - ICEC 2020, 2020

Apparel Generation via Cluster-Indexed Global and Local Feature Representations.
Proceedings of the 9th IEEE Global Conference on Consumer Electronics, 2020

EgoSpace: Augmenting Egocentric Space by Wearable Projector.
Proceedings of the Augmented Humans International Conference, 2020

xClothes: augmenting human thermoregulation using shape changing clothes.
Proceedings of the AH '20: 11th Augmented Human International Conference, 2020

2019
Sketch2VF: Sketch-based flow design with conditional generative adversarial network.
Comput. Animat. Virtual Worlds, 2019

Cover Image.
Comput. Animat. Virtual Worlds, 2019

BalloonFAB: Digital Fabrication of Large-Scale Balloon Art.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Augmenting Human With a Tail.
Proceedings of the 10th Augmented Human International Conference 2019, 2019

2018
Precomputed Panel Solver for Aerodynamics Simulation.
ACM Trans. Graph., 2018

Selfie Guidance System in Good Head Postures.
Proceedings of the Joint Proceedings of the ACM IUI 2018 Workshops co-located with the 23rd ACM Conference on Intelligent User Interfaces (ACM IUI 2018), 2018

2017
Data-driven modeling and animation of outdoor trees through interactive approach.
Vis. Comput., 2017

2015
Pattern-guided simulations of immersed rigid bodies.
Proceedings of the 8th ACM SIGGRAPH Conference on Motion in Games, 2015

2014
Real-time simulation of lightweight rigid bodies.
Vis. Comput., 2014

2013
Stochastic modeling of immersed rigid-body dynamics.
Proceedings of the SIGGRAPH Asia 2013, 2013

2011
Free fall motion synthesis.
Proceedings of the SIGGRAPH Asia 2011 Sketches, Hong Kong, December 12-15, 2011, 2011


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