Doenja Oogjes

Orcid: 0000-0002-4398-5060

According to our database1, Doenja Oogjes authored at least 25 papers between 2016 and 2024.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book 
In proceedings 
Article 
PhD thesis 
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Links

Online presence:

On csauthors.net:

Bibliography

2024
More-than-human Perspective on the Robomorphism Paradigm.
Proceedings of the Companion of the 2024 ACM/IEEE International Conference on Human-Robot Interaction, 2024

2023
Exploring Long-Term Mediated Relations with a Shape-Changing Thing: A Field Study of coMorphing Stool.
Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Data as a Material for Design: Alternative Narratives, Divergent Pathways, and Future Directions.
Proceedings of the Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems, 2023

Turner Boxes and Bees: From Ambivalence to Diffraction.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

Transmediating Sky Blanket: tensions with a digital jacquard loom.
Proceedings of the 2023 ACM Designing Interactive Systems Conference, 2023

2022
Two Years or More of Co-speculation: Polylogues of Philosophers, Designers, and a Tilting Bowl.
ACM Trans. Comput. Hum. Interact., 2022

Weaving Stories: Toward Repertoires for Designing Things.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

Iterating through Feeling-with Nonhuman Things: Exploring repertoires for design iteration in more-than-human design.
Proceedings of the CHI '22: CHI Conference on Human Factors in Computing Systems, New Orleans, LA, USA, 29 April 2022, 2022

On the Design of deformTable: Attending to Temporality and Materiality for Supporting Everyday Interactions with a Shape-Changing Artifact.
Proceedings of the DIS '22: Designing Interactive Systems Conference, Virtual Event, Australia, June 13, 2022

2021
Transtexture Lamp: Composing a Deformable Device as a Computational Whole.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

deformTable: Crafting a Shape-changing Device for Creative Appropriations Over Time.
Proceedings of the DIS '21: Designing Interactive Systems Conference 2021, 2021

2020
Fragile! Handle with Care: The Morse Things.
Proceedings of the DIS '20: Designing Interactive Systems Conference 2020, 2020

2019
Designing Computational Materiality: A Preliminary Study to Explore the Lived Experience with transTexture Lamp.
Proceedings of the Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems, 2019

Diversifying the Domestic: A Design Inquiry into Collective and Mobile Living.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

The Tilting Bowl: Electronic Design for a Research Product.
Proceedings of the 2019 on Designing Interactive Systems Conference, DIS 2019, San Diego, 2019

2018
Philosophers Living with the Tilting Bowl.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

TaskCam: Designing and Testing an Open Tool for Cultural Probes Studies.
Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, 2018

Designing for an other Home: Expanding and Speculating on Different Forms of Domestic Life.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

An Annotated Portfolio on Doing Postphenomenology Through Research Products.
Proceedings of the 2018 on Designing Interactive Systems Conference 2018, 2018

2017
Videos of Things: Speculating on, Anticipating and Synthesizing Technological Mediations.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Videos of Things: The Other Half.
Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017

Morse Things: A Design Inquiry into the Gap Between Things and Us.
Proceedings of the 2017 Conference on Designing Interactive Systems, 2017

2016
Demo hour.
Interactions, 2016

Ideating in Skills: Developing Tools for Embodied Co-Design.
Proceedings of the TEI '16: Tenth International Conference on Tangible, 2016

Lyssna: A Design Fiction to Reframe Food Waste.
Proceedings of the Companion Publication of the 2014 ACM Conference on Designing Interactive Systems, DIS '16, Brisbane, QLD, Australia, June 04, 2016


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