Huaxin Wei
Orcid: 0000-0002-1890-5989
According to our database1,
Huaxin Wei
authored at least 21 papers
between 2008 and 2024.
Collaborative distances:
Collaborative distances:
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Bibliography
2024
An Interactive System for Supporting Creative Exploration of Cinematic Composition Designs.
Proceedings of the 37th Annual ACM Symposium on User Interface Software and Technology, 2024
Cinemassist: An Intelligent Interactive System for Real-Time Cinematic Composition Design.
Proceedings of the Extended Abstracts of the CHI Conference on Human Factors in Computing Systems, 2024
2023
Exploring the experience with tangible interactive narrative: Authoring and evaluation of <i>Letters to José</i>.
Entertain. Comput., 2023
2021
Designing Physical Artifacts for Tangible Narratives: Lessons Learned from Letters to José.
Proceedings of the TEI '21: Fifteenth International Conference on Tangible, 2021
Playing between Opposite Ideologies with Focalization and Agency: A Look at Ideological Perspective in Narrative-driven Games.
Proceedings of the FDG'21: The 16th International Conference on the Foundations of Digital Games 2021, 2021
2020
Proceedings of the Interactive Storytelling, 2020
Bukas: Material Messages for Filipino Migrant Workers and Their Transnational Families.
Proceedings of the Interactivity and Game Creation, 2020
A Budget Setting Design Intervention for Reducing Personal Expenses for Chinese Young Generation.
Proceedings of the Interactivity and Game Creation, 2020
Effects of Virtual Reality in the Area of Responsible Decision-Making Training on Adolescents.
Proceedings of the Interactivity and Game Creation, 2020
2019
MemoryReel: A Purpose-designed Device for Recording Digitally Connected Special Moments for Later Recall and Reminiscence.
Proceedings of the Thirteenth International Conference on Tangible, 2019
Should Do, Can Do, Can Know: Sustainability and Other Reflections on One Hundred and One Interaction Design Projects.
Proceedings of the Fifth Workshop on Computing within Limits, 2019
Proceedings of the 2019 DiGRA International Conference: Game, 2019
2018
Proceedings of the Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems, 2018
Proceedings of the Companion Publication of the 19th International ACM SIGACCESS Conference on Computers and Accessibility, 2018
2017
Beyond Level Blueprints: Visualizing the Progression of Emotion and Narrative Driven Games.
Proceedings of the 2017 ACM SIGCHI Conference on Creativity and Cognition, 2017
2015
Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems, 2015
2011
Proceedings of the Interactive Storytelling, 2011
2010
Proceedings of the International Academic Conference on the Future of Game Design and Technology, Vancouver, BC, Canada, May 06, 2010
2009
Proceedings of the Handbook of Multimedia for Digital Entertainment and Arts, 2009
2008
Proceedings of the Interactive Storytelling, 2008