Michael Nixon

Orcid: 0009-0000-4400-057X

According to our database1, Michael Nixon authored at least 10 papers between 2009 and 2026.

Collaborative distances:
  • Dijkstra number2 of four.
  • Erdős number3 of four.

Timeline

Legend:

Book  In proceedings  Article  PhD thesis  Dataset  Other 

Links

On csauthors.net:

Bibliography

2026
Measuring perceived physical fidelity in virtual reality and virtual environments.
Frontiers Virtual Real., 2026

This Is Not a Classroom: Theorizing Affordances for Learning.
Proceedings of the IEEE Conference on Virtual Reality and 3D User Interfaces, 2026

2022
Uncovering inclusivity gaps in design pedagogy through the digital design marginalization framework.
Frontiers Comput. Sci., 2022

2018
Saliency-Based Artistic Abstraction With Deep Learning and Regression Trees.
Proceedings of the Human Vision and Electronic Imaging 2018, Burlingame, CA, USA, 28 January 2018, 2018

An Eye Gaze Model for Controlling the Display of Social Status in Believable Virtual Humans.
Proceedings of the 2018 IEEE Conference on Computational Intelligence and Games, 2018

2016
m+m: A novel Middleware for Distributed, Movement based Interactive Multimedia Systems.
Proceedings of the 3rd International Symposium on Movement and Computing, 2016

2013
Press X for Meaning: Interaction Leads to Identification in Heavy Rain.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013

The Role of Micronarrative in the Design and Experience of Digital Games.
Proceedings of the 2013 DiGRA International Conference: DeFragging Game Studies, 2013

2010
DelsArtMap: Applying Delsarte's Aesthetic System to Virtual Agents.
Proceedings of the Intelligent Virtual Agents, 10th International Conference, 2010

2009
Believable Characters.
Proceedings of the Handbook of Multimedia for Digital Entertainment and Arts, 2009


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